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Cup #320 Information
ID:
 320
Name: w2roper
Type: Public
Created: February 04, 2012, 05:43 pm
Scheme File(s):
Click on the book to download the scheme. Click on the scheme name to view the scheme page.
 scheme w2roperCup
Scope:
None
Status
Knockouts Started

Moderator:
barman
3.1 / 5
Total Voters : 10
Description:

It's time to let the community try the improved roper scheme: the w2roper by avirex!

Differences with regard to the TUS Classic Roper scheme
  • 2 worms per player.
  • Turn time is 13 seconds.
  • Retreat time is 5 seconds.
  • Health crate adds 23 HP.
  • Bazooka is powered up (maximum 51 damage).
  • Fall damage is enhanced.
  • No CBA (crate before attack) rule.
  • A single instant mine is randomly placed on the map.
  • 30 minutes before sudden death.


All other rules remain, that is:
  • No blocking.
  • Attack from rope or parachute.
  • No cratebombs.


Cup rules
  • Games in groups are bo1.
  • Games in knockouts are bo3.
  • Bronze match and finals are bo5.

Knockout

Knockout Announcements
Deadline: May 28, 2012, 03:00 pm
Deadline set. Please play your games!

Final

Bronze Match

Gold

Silver

Bronze

Groups

Group 1
Country Player Groups Total Won Lost 1st 2nd
Dulek ea NfBX ps 1 1 0
Wolfgang FGM od TdC 1 0 1
dibz Elite mm 0 0 0
Group events [1]

ID Winner Loser Replay Time Comment(s)
105748 Dulek Wolfgang replay
1:0
April 01, 2012, 04:29 pm 0 comment(s)
Group 2
Country Player Groups Total Won Lost 1st 2nd
pizzasheet BoM `BIG` 2 2 0
Kaleu eS ie 2 1 1
Sbaffo HoN WM 2 0 2
Group events [3]

ID Winner Loser Replay Time Comment(s)
107675 Kaleu Sbaffo replay
1:0
April 20, 2012, 05:01 pm 0 comment(s)
102349 pizzasheet Sbaffo replay
1:0
February 29, 2012, 02:01 pm 0 comment(s)
101507 pizzasheet Kaleu replay
1:0
February 23, 2012, 09:38 am 7 comment(s)
Group 3
Country Player Groups Total Won Lost 1st 2nd
Explosive BoM Kf 2 1 1
ANO FoS FUB sR 1 1 0
Phanton bb BoM ie 1 0 1
Group events [2]

ID Winner Loser Replay Time Comment(s)
103488 Explosive Phanton replay
1:0
March 09, 2012, 10:03 pm 0 comment(s)
102359 ANO Explosive replay
1:0
February 29, 2012, 03:02 pm 0 comment(s)
Group 4
Country Player Groups Total Won Lost 1st 2nd
Csongi dP rM 2 2 0
Cueshark CF sm 2 1 1
Scorpus bb ie 2 0 2
Group events [3]

ID Winner Loser Replay Time Comment(s)
105582 Csongi Cueshark replay
1:0
March 31, 2012, 08:12 am 0 comment(s)
101744 Cueshark Scorpus replay
1:0
February 24, 2012, 07:53 pm 0 comment(s)
101436 Csongi Scorpus replay
1:0
February 22, 2012, 04:29 pm 0 comment(s)
Group 5
Country Player Groups Total Won Lost 1st 2nd
Tomi dP 2 2 0
DENnis FD 2 1 1
Berria bb sR 2 0 2
Group events [3]

ID Winner Loser Replay Time Comment(s)
101899 DENnis Berria replay
1:0
February 25, 2012, 07:30 pm 0 comment(s)
101826 Tomi Berria replay
1:0
February 25, 2012, 11:17 am 0 comment(s)
101706 Tomi DENnis replay
1:0
February 24, 2012, 05:19 pm 0 comment(s)
Group 6
Country Player Groups Total Won Lost 1st 2nd
Free ea FoS mm 2 2 0
HHC HBall TdC 2 1 1
avirex FoS mm rM 2 0 2
Group events [3]

ID Winner Loser Replay Time Comment(s)
106873 Free avirex replay
1:0
April 13, 2012, 02:31 pm 0 comment(s)
103937 Free HHC replay
1:0
March 14, 2012, 10:29 pm 0 comment(s)
103044 HHC avirex replay
1:0
March 05, 2012, 10:10 pm 0 comment(s)
Group 7
Country Player Groups Total Won Lost 1st 2nd
Random00 CF ea 2 2 0
Dub-c b2b CKC ea 2 1 1
barman FoS mm rM 2 0 2
Group events [3]

ID Winner Loser Replay Time Comment(s)
106641 Dub-c barman replay
1:0
April 09, 2012, 04:44 pm 0 comment(s)
103298 Random00 barman replay
1:0
March 07, 2012, 11:49 pm 0 comment(s)
103158 Random00 Dub-c replay
1:0
March 07, 2012, 01:17 am 0 comment(s)
Group 8
Country Player Groups Total Won Lost 1st 2nd
Husk b2b ea TdC 2 2 0
ArtiC cFc 2 1 1
sock cFc 2 0 2
Group events [3]

ID Winner Loser Replay Time Comment(s)
103775 ArtiC sock replay
1:0
March 13, 2012, 04:26 am 0 comment(s)
103082 Husk sock replay
1:0
March 06, 2012, 07:24 am 0 comment(s)
103012 Husk ArtiC replay
1:0
March 05, 2012, 06:26 pm 1 comment(s)
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Author Comment: Cup #320: w2roper  (Read 2009 times)
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Dub-c
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« on: February 04, 2012, 05:58 pm »

Scheme looks awesome.

However, Why the fuck no blocking a rule? And why the instant mine? That makes no sense at all! Hey lets just through a mine into the scheme weeeeeee
« Last Edit: February 04, 2012, 06:00 pm by Dub-c » Logged

barman
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« Reply #1 on: February 05, 2012, 10:30 am »

Scheme looks awesome.

However, Why the fuck no blocking a rule? And why the instant mine? That makes no sense at all! Hey lets just through a mine into the scheme weeeeeee
No blocking is a rule because this is a roper and you are supposed to use the rope during your turn, instead of wasting half of the precious time trying to unblock yourself Wink

I was rather skeptical about the instant mine at first but I think it's a nice addition which can spice up the game quite a bit. If you are losing, you can turn the game around if you manage to send your opponent into it with another explosion. Or you can fly it into a worm with a bazooka or a grenade. Or you can place some "normal" mines around it to confuse your opponent.
« Last Edit: February 05, 2012, 10:33 am by barman » Logged

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u dont need to handle this damm 169 midget from mm which beats me allt he time
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« Reply #2 on: February 05, 2012, 10:36 am »

Or you can place some "normal" mines around it to confuse your opponent.

That guy just placed a mine next to another mine, I'M CONFUSED OMG !!! xD

When can we signup then?
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barman
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« Reply #3 on: February 05, 2012, 11:05 am »


When can we signup then?
As soon as the cup gets approved by a moderator.
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u dont need to handle this damm 169 midget from mm which beats me allt he time
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« Reply #4 on: February 05, 2012, 11:17 am »

Hopefully that's soon then xD
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Berria
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« Reply #5 on: February 05, 2012, 12:56 pm »

am in.
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DarkOne
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« Reply #6 on: February 05, 2012, 06:01 pm »

I hope this cup will fair better than this cup and this cup once I approve this one Smiley
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« Reply #7 on: February 05, 2012, 09:28 pm »

I dont think you value or understand the skill and strategy that blocking  brings to the table. For one, don't hide where you can get blocked. Second, it takes a lot of skill to be able to attack a worm so you can block it with 5 retreat.
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« Reply #8 on: February 19, 2012, 01:38 pm »

Good luck and have fun, chaps Cool
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« Reply #9 on: February 19, 2012, 02:26 pm »

Let's try out this W2roper then! Cheesy
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« Reply #10 on: February 19, 2012, 02:52 pm »

Okay I'm in, although I'm bad at tight (cause big dick)

Oh, so no wall to wall rule if u don't want to get the crate b4 attack? (Or did u just forget the most important rule in the description?)
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barman
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« Reply #11 on: February 19, 2012, 03:06 pm »

Okay I'm in, although I'm bad at tight (cause big dick)

Oh, so no wall to wall rule if u don't want to get the crate b4 attack? (Or did u just forget the most important rule in the description?)
There's no w2w rule.
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My WA compilation video
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Quote from: Peja
u dont need to handle this damm 169 midget from mm which beats me allt he time
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« Reply #12 on: February 19, 2012, 03:14 pm »


There's no w2w rule.

Ah, thanks. I always thought u have to do w2w OR cba and after SD only w2w b4 attack.

BTW: Would be cool with a faster sd and waterrise on Cheesy
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avirex
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« Reply #13 on: February 19, 2012, 03:27 pm »

dub, i dunno how many times i have told you, i was not trying to mimik w2 scheme completely, i was trying to merge w2, and w:a together into a rope scheme thats more strategic, fun, and something that w:a will actually accept...

not to mention, there is no such thing as creating an exact w2 scheme, being that each player had their own scheme, settings, rules, ect, and just told them to who they were playing b4 game started (higher rank was awarded hosting rights)

you act like you dont know this...

and, thats actually where the 1mine thing came from, that was my settings on w2, i would have one instant mine on map.. its always so much fun, for the reasons barman said... im surprised you dont remember them dub, being i was always rank 1 hauhauhauhauah


and, as far as blocking goes dub-c, maybe you did not take this into consideration but blocks on w2 would take no more then 5 seconds to get out of, they were easy to knock yourself out regardless of how tight the hide was...

w:a is much different, there are spots you can get blocked and have no chance of getting out.. so then what happens? you just get raped all game? enemy worm just collects numerous cr8s, zooks and blocks you excessively until you rage quit?     c'mon man..


anyway, doctor, i hope this cup goes better then the last as well...

seems like there is a nice group of guys here, lot of skill already!! gl all
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« Reply #14 on: February 21, 2012, 07:44 pm »

I think I'm going to start this when we have 24 players. 4 spots left!
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My WA compilation video
My WxW maps
My Rope Race maps
My Super Sheep Race maps

Quote from: Peja
u dont need to handle this damm 169 midget from mm which beats me allt he time
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