Name: Heavy Edit
Type: Program
Author: Galaxy
Click to download: (
Downloaded 896 time(s))
#Heavy_Edit.rar
Downloaded 896 time(s).
Worm_gamerSeptember 24, 2013, 12:07 PM
demonJanuary 23, 2014, 02:01 PM
VoKApril 27, 2014, 03:01 PM
ivanSeptember 28, 2014, 07:01 AM
Simo KMarch 15, 2015, 07:50 AM
shenLong_brOctober 22, 2015, 05:55 PM
vesuvioMay 02, 2016, 03:34 AM
LexNovember 23, 2016, 01:29 AM
NataliaNovember 28, 2016, 02:11 PM
NoonJanuary 15, 2018, 01:54 AM
DjTomichFebruary 24, 2018, 01:23 AM
Storm2June 26, 2018, 12:25 PM
Bl4st3rApril 23, 2019, 02:34 PM
sametsMarch 02, 2020, 10:32 AM
ghost1x1June 04, 2021, 11:35 PM
crmm1792October 07, 2021, 07:40 PM
d33zleJanuary 26, 2022, 01:37 PM
JagoAugust 20, 2022, 05:38 PM
USSRMay 21, 2023, 01:48 PM
Time: September 23, 2013, 09:23 AM
Description:
Another scheme editor for Worms Armageddon.
Leaving it here by request of Heckler.
Short story: program was started at 22 july 2012, after I disliked any other scheme editors and desired to make my own one, WITH RANDOM BYTES, BITS AND FREEDOM.
The second reason was than I've got idea of fully randomized schemes for clean game, to play them without Rubbershit or PX, so I needed scheme generator with my own rules.
You may see the result of all it now.
Main feature: it can edit every variable of scheme file and set it to any value.
Several options are checkbox-like style, others implemented as textboxes, where you can put any number from 0 to 255.
It also generates randomized schemes, but currently they are only created with my own "balance" for game type that I call "Random", so there is no warranty than you like it.
Readme.txt contains a bit more information.
So,
SPARTANIC, MINIMALISTIC, IT COMES HEREThe editor magic number is 0x2A