The Ultimate Site of Worms Armageddon

All About TUS => Announcements => Topic started by: Deadcode on March 16, 2013, 06:53 PM

Title: W:A v3.7.2 Released
Post by: Deadcode on March 16, 2013, 06:53 PM
The Worms Armageddon 3.7.2 update is here!

Download Page (http://wa.team17.com/main.html?page=supp&area=upda&file=15)

MD5sums:
bcae1f1424c7b4c20c7b46d998448146 *WA_update-3.7.2.1_Installer.exe

Fixes
Title: Re: W:A v3.7.2 Released
Post by: Deadcode on March 16, 2013, 06:54 PM
Features
Title: Re: W:A v3.7.2 Released
Post by: mae on March 16, 2013, 06:56 PM
Great! Ty  :D
Title: Re: W:A v3.7.2 Released
Post by: Tomi on March 16, 2013, 07:46 PM
This is too much for me to read, but I am sure you've done a great job again guys! Thank you very much! ;)
Title: Re: W:A v3.7.2 Released
Post by: BaNcA on March 16, 2013, 07:48 PM
It's nice now ?  :-X
Title: Re: W:A v3.7.2 Released
Post by: franz on March 16, 2013, 07:52 PM
Thanks :)
Title: Re: W:A v3.7.2 Released
Post by: Kaleu on March 16, 2013, 08:06 PM
Thx

But I got this error.

http://prntscr.com/wl5w2
Title: Re: W:A v3.7.2 Released
Post by: StepS on March 16, 2013, 08:38 PM
Thx

But I got this error.

http://prntscr.com/wl5w2
did you close WA before updating, lol? did you kill WA.exe in task manager, lol?
Title: Re: W:A v3.7.2 Released
Post by: Kaleu on March 16, 2013, 09:33 PM
Yes lol
I restarted and worked.
Title: Re: W:A v3.7.2 Released
Post by: Kaleu on March 16, 2013, 09:39 PM
Omg, this update comes full of bugs, don't install it, deleted my "User" folder automatically, wtf.
Title: Re: W:A v3.7.2 Released
Post by: Statik on March 16, 2013, 09:43 PM
are you on drugs? xD
Title: Re: W:A v3.7.2 Released
Post by: franz on March 16, 2013, 10:07 PM
Omg, this update comes full of bugs, don't install it, deleted my "User" folder automatically, wtf.

Didn't this happen to Steam users?  People who updated via steam had their User folders automatically deleted.  I updated outside of Steam and nothing was deleted.

hopefully that Steam error isn't still happening either though. if so, sorry you lost your data ;x
Title: Re: W:A v3.7.2 Released
Post by: Wolfgang on March 16, 2013, 10:14 PM
since I install this new update,  people cant join in my host :s
Title: Re: W:A v3.7.2 Released
Post by: Kaleu on March 16, 2013, 10:18 PM
I don't have steam franz...  :(
I'm so angry, I lost all my maps teams and stuff....
Title: Re: W:A v3.7.2 Released
Post by: avirex on March 16, 2013, 11:32 PM
always impressive!! thanks guyz
Title: Re: W:A v3.7.2 Released
Post by: LeTotalKiller on March 16, 2013, 11:33 PM
Great work. :)
Title: Re: W:A v3.7.2 Released
Post by: Maciej on March 16, 2013, 11:36 PM
Incredible you still work on this old game and improve it, good job!
Title: Re: W:A v3.7.2 Released
Post by: franz on March 16, 2013, 11:40 PM
I don't have steam franz...  :(
I'm so angry, I lost all my maps teams and stuff....

Definitely recommend keeping a backup of stuff that's important to you, even WA stuffs.  Still, bl man :(
Title: Re: W:A v3.7.2 Released
Post by: avirex on March 16, 2013, 11:40 PM
shhhhhhh!! dont let them know its old! they may stop working on it!!



cs, dc... why dont you guys every play w:a??? or hardly ever... i very rarely see either of you in AG!! you guys should stop by sometime, enjoy some of your wonderful work!
Title: Re: W:A v3.7.2 Released
Post by: Casso on March 16, 2013, 11:43 PM
Great work Guys ! Keep it up :)

Let's wait that someone update Rubberworm and his modules
Title: Re: W:A v3.7.2 Released
Post by: Rogi on March 17, 2013, 12:32 AM
OMFG. I installed it and my home has been destroyed automatically, my brother dead. DDDD:

Gj.
Title: Re: W:A v3.7.2 Released
Post by: Deadcode on March 17, 2013, 04:36 AM
Omg, this update comes full of bugs, don't install it, deleted my "User" folder automatically, wtf.
Your "User" folder can't be deleted if all you did was run our W:A v3.7.2.1 installer. It doesn't do anything like that (and I'm pretty sure the Steam update doesn't either — at most it'll overwrite the WG.WGT team file, but maybe it doesn't even do that anymore).

Maybe you had a virtualized copy of the User folder that is still present but not being pointed to anymore. Windows 7 and later do this if you don't have write access to the folder in which you installed Worms Armageddon.

Try looking in "C:\Users\<username>\AppData\Local\VirtualStore\Program Files (x86)\Worms Armageddon".

since I install this new update,  people cant join in my host :s
Maybe you have to tell your firewall to unblock the new WA.exe.
Title: Re: W:A v3.7.2 Released
Post by: Deadcode on March 17, 2013, 05:10 AM
That's probably because he didn't drag WormNAT2's files into his WA folder.
But why would he have a different WA folder? The installer defaults to installing into the folder WA is already installed into, and WormNAT2 would already be there, if he was using it before.

However, if he uses WormNAT2, he should make sure WormKit module loading is enabled in the Advanced Options menu.
Title: Re: W:A v3.7.2 Released
Post by: StepS on March 17, 2013, 09:06 AM
Although, any news about wkReplayShark and wkRubberWorm? Or wkKeyRemap? :)
they will be updated soon.
wkKeyRemap is updated but I won't release it until we find a way to block keys. and by recent tests, this seems impossible because we cannot find a keystate function in WA. we only rely on WA code (yes, it's sort of a "native" remap...), and if it doesn't support it, then sorry.
Title: Re: W:A v3.7.2 Released
Post by: sHaDoWMaN on March 17, 2013, 04:39 PM
Awesome!. Waiting for the rubber ;D
Title: Re: W:A v3.7.2 Released
Post by: Kaleu on March 17, 2013, 07:49 PM
Omg, this update comes full of bugs, don't install it, deleted my "User" folder automatically, wtf.
Your "User" folder can't be deleted if all you did was run our W:A v3.7.2.1 installer. It doesn't do anything like that (and I'm pretty sure the Steam update doesn't either — at most it'll overwrite the WG.WGT team file, but maybe it doesn't even do that anymore).

Maybe you had a virtualized copy of the User folder that is still present but not being pointed to anymore. Windows 7 and later do this if you don't have write access to the folder in which you installed Worms Armageddon.

Try looking in "C:\Users\<username>\AppData\Local\VirtualStore\Program Files (x86)\Worms Armageddon".

since I install this new update,  people cant join in my host :s
Maybe you have to tell your firewall to unblock the new WA.exe.

Sorry but it does deleted my folder, and my folder is not located in such directory.
Anyways, I already reinstalled my game, thanks for the update.
Title: Re: W:A v3.7.2 Released
Post by: DENnis on March 17, 2013, 08:08 PM
Hey Steps or other guys with effort, please tell us when the important dlls will work again:


Edit: Ah I just read that there are a lot of fixes already again, very good job!
Title: Re: W:A v3.7.2 Released
Post by: Deadcode on March 17, 2013, 08:14 PM
Sorry but it does deleted my folder, and my folder is not located in such directory.
Anyways, I already reinstalled my game, thanks for the update.
Your "User" folder has to still exist, somewhere, it just has to... I don't see any way it could have been deleted.

Did you search everything under "C:\Users\<username>\AppData\Local\VirtualStore"?

Could you be more specific about which User folder was lost? Was it "C:\Team17\Worms Armageddon\User" that was seemingly deleted?
Did the User folder itself vanish, or did the contents (subfolders) of "User" disappear but "User" itself stayed?

If you search your entire hard drive for *.WAgame or *.WSC or *.BIT do your previous replays or schemes or maps show up?

If the "User" folder really did disappear... have you tried running "chkdsk C:"?

Did you, um... did you check you Recycle Bin?
Title: Re: W:A v3.7.2 Released
Post by: AlTarf on March 17, 2013, 08:21 PM
no you weren't. and please pay more attention when reading because I was clear enough
Title: Re: W:A v3.7.2 Released
Post by: Deadcode on March 17, 2013, 08:26 PM
That's probably because he didn't drag WormNAT2's files into his WA folder.
But why would he have a different WA folder? The installer defaults to installing into the folder WA is already installed into, and WormNAT2 would already be there, if he was using it before.

However, if he uses WormNAT2, he should make sure WormKit module loading is enabled in the Advanced Options menu.
Actually I was talking about Wolfgang's issue, my bad though, should've been more specific. :)
I was also talking about Wolfgang's issue.
Title: Re: W:A v3.7.2 Released
Post by: Kaleu on March 17, 2013, 08:30 PM
Your "User" folder has to still exist, somewhere, it just has to... I don't see any way it could have been deleted.

Did you search everything under "C:\Users\<username>\AppData\Local\VirtualStore"?

It's not there either.

Could you be more specific about which User folder was lost? Was it "C:\Team17\Worms Armageddon\User" that was seemingly deleted?
Did the User folder itself vanish, or did the contents (subfolders) of "User" disappear but "User" itself stayed?

The "User" folder vanish itself.

If you search your entire hard drive for *.WAgame or *.WSC or *.BIT do your previous replays or schemes or maps show up?

No, they don't show up.

If the "User" folder really did disappear... have you tried running "chkdsk C:"?

No, I don't really know how this command works and how it can help me.
Title: Re: W:A v3.7.2 Released
Post by: AlTarf on March 17, 2013, 08:33 PM
Kaleu, which Windows do you have?
Title: Re: W:A v3.7.2 Released
Post by: Kaleu on March 17, 2013, 08:33 PM
7 Ultimate
Title: Re: W:A v3.7.2 Released
Post by: AlTarf on March 17, 2013, 08:40 PM
Windows 7 also has a tool which is applied to folders by the name "Restore Previous Versions". So maybe try right-clicking on Worms Armageddon's folder, and use this tool? You could get your User folder back out of an older point of restoration.
Title: Re: W:A v3.7.2 Released
Post by: Kaleu on March 17, 2013, 08:46 PM
Wow worked, thanks a lot mate!  :D ;D :D
Title: Re: W:A v3.7.2 Released
Post by: Deadcode on March 17, 2013, 10:04 PM
Windows 7 also has a tool which is applied to folders by the name "Restore Previous Versions". So maybe try right-clicking on Worms Armageddon's folder, and use this tool? You could get your User folder back out of an older point of restoration.
Wow worked, thanks a lot mate!  :D ;D :D

I'm very glad to hear this worked! But that still doesn't explain how it got deleted in the first place ???
Title: Re: W:A v3.7.2 Released
Post by: lales on March 19, 2013, 02:51 PM
ty guys for this ^^
Title: Re: W:A v3.7.2 Released
Post by: RIP on March 23, 2013, 04:46 AM
did not notice the errors 3700. but will update
Title: Re: W:A v3.7.2 Released
Post by: TheKomodo on March 23, 2013, 07:22 AM
This sucks though...

I can't watch certain replays because some people are playing with 3.7.2, and I don't want to upgrade to that (if it ain't broke don't fix it), plus - the complaints...

What am I supposed to do lol?

Ah I hate minor upgrades...
Title: Re: W:A v3.7.2 Released
Post by: MonkeyIsland on March 23, 2013, 08:11 AM
What's wrong with 3.7.2 Komo? Have you read the changelog? It is mostly bug fixes.

if it ain't broke don't fix it

Bugs means it IS broken.
Title: Re: W:A v3.7.2 Released
Post by: TheKomodo on March 23, 2013, 08:14 AM
I mean i've had no problems.
Title: Re: W:A v3.7.2 Released
Post by: Husk on March 23, 2013, 02:46 PM
wormnat 2 helped me to host with 3.7.0.0

now I changed to 3.7.2.1 it says that wormnat 2 is not compatible with 3.7.2.1
Title: Re: W:A v3.7.2 Released
Post by: StepS on March 23, 2013, 03:22 PM
This sucks though...

I can't watch certain replays because some people are playing with 3.7.2, and I don't want to upgrade to that (if it ain't broke don't fix it), plus - the complaints...

What am I supposed to do lol?

Ah I hate minor upgrades...
I mean i've had no problems.
If you want to fatalcrash on nearly every Tower Race (see the changelog), then stay on 3.7.0.0 and enjoy crashes!

wormnat 2 helped me to host with 3.7.0.0

now I changed to 3.7.2.1 it says that wormnat 2 is not compatible with 3.7.2.1
it cannot say this. are you referring to Wheat snooper, because it doesn't ditch the warning, which is a false warning. Wheat needs update...
perhaps I'll get Qt and rebuild it from sources to hide that warning...
Title: Re: W:A v3.7.2 Released
Post by: Husk on March 23, 2013, 03:25 PM
wormnat 2 helped me to host with 3.7.0.0

now I changed to 3.7.2.1 it says that wormnat 2 is not compatible with 3.7.2.1
it cannot say this. are you referring to Wheat snooper, because it doesn't ditch the warning, which is a false warning. Wheat needs update...
perhaps I'll get Qt and rebuild it from sources to hide that warning...

ok I think I have some other modules maybe that give this error
Title: Re: W:A v3.7.2 Released
Post by: StepS on March 23, 2013, 03:27 PM
ok I think I have some other modules maybe that give this error
which modules
Title: Re: W:A v3.7.2 Released
Post by: Husk on March 23, 2013, 03:30 PM
I got these files in wa folder:

wkFileOverride.dll
wkNickFix.dll
wkPackets.dll
wkRandomMap.dll
wkReplayShark31.dll
wkRubberWorm.dll
wkWormNAT2.dll

edit: it said that some modules are not compatible... not specifically wormnat 2 =D
Title: Re: W:A v3.7.2 Released
Post by: Muzer on March 23, 2013, 03:56 PM
I got these files in wa folder:

wkFileOverride.dll
wkNickFix.dll
wkPackets.dll
wkRandomMap.dll
wkReplayShark31.dll
wkRubberWorm.dll
wkWormNAT2.dll

edit: it said that some modules are not compatible... not specifically wormnat 2 =D

You will definitely need to update wkReplayShark and wkRubberWorm - updates are now available for both of these to work with 3.7.2.1. I don't know about wkNickFix (not heard of this one), but the rest should be fine.
Title: Re: W:A v3.7.2 Released
Post by: StepS on March 23, 2013, 04:00 PM
wkNickFix.dll
exterminate this and update others.
or just use RubberWorm installer - it will delete the bad and update your modules automatically if you have old versions.
Title: Re: W:A v3.7.2 Released
Post by: Husk on March 23, 2013, 04:53 PM
wkNickFix.dll
exterminate this and update others.
or just use RubberWorm installer - it will delete the bad and update your modules automatically if you have old versions.

I'll try it =) thanks
Title: Re: W:A v3.7.2 Released
Post by: MeTonaTOR on March 23, 2013, 05:46 PM
well... i have another error, i can't open replays (Visual C++ 2006 error appear), and i can;t enter to multiplayer section on WA 3.7.2.1...... it says my modules are incompatible but still crashes. My Plugins:

(http://i.imgur.com/q9FrgxL.png)

Any ideas?
Title: Re: W:A v3.7.2 Released
Post by: TheKomodo on March 23, 2013, 06:38 PM
I can live with that for now, I don't even play TowerRace :D
Title: Re: W:A v3.7.2 Released
Post by: argo on March 23, 2013, 10:40 PM
I've upgraded the game and now I'm no longer able to host with wormnat2 via the WA.exe (a host appears on the wormnet but I have a 'timeout hosting the game'). The chance of successful host is like 1 of 10. The same issue I had with the 3.7.0.0 version and never with the 3.6.31.
Is there any solution for it except hosting via wheat snooper that I don't use.
Title: Re: W:A v3.7.2 Released
Post by: Muzer on March 24, 2013, 12:25 AM
What in the actual f@#! is wkLobbyCheating.dll?! And wkAutoKeys?

Also I've never seen that NickFix one around either

Judging by the strings in an (old) copy of wkLobbyCheating that I found it seems to be a force-light thing (though I don't know if it does more or has been updated to do more - it's made by Kawoosh incidentally), so relatively harmless. wkAutoKeys can apparently do fast (but uncontrollably so) taps.

wkNickFix seems to be some sort of fix for Cyrillic nicknames (? I guess this problem must have been solved at some point).



The more worrying thing is that judging by the datestamps Kawoosh is still updating "cheaty" modules. What an arse...
Title: Re: W:A v3.7.2 Released
Post by: Deadcode on March 24, 2013, 03:09 AM
I've upgraded the game and now I'm no longer able to host with wormnat2 via the WA.exe (a host appears on the wormnet but I have a 'timeout hosting the game'). The chance of successful host is like 1 of 10. The same issue I had with the 3.7.0.0 version and never with the 3.6.31.
Is there any solution for it except hosting via wheat snooper that I don't use.
Enable "Load WormKit modules" in Advanced Options.
Title: Re: W:A v3.7.2 Released
Post by: TheKomodo on March 24, 2013, 08:02 AM
AlTarf, just make sure that everytime you are in someone elses host, type "brb" and once you are back type "back".

If the game has started and there is no indication of you saying you were ready, and you missed the 1st minutes of the game, I am sure the MODs could use the pre-game lobby chat as evidence.


However this can still happen I guess even if you are sitting there and just moving some stuff around your desktop without saying anything... Just play it safe and always mention if you are not ready :)

These guys are useless no-lifers so it's their loss in reality I guess.
Title: Re: W:A v3.7.2 Released
Post by: Kaleu on March 24, 2013, 08:39 AM
LobbyCheating31 is autolight yes
Title: Re: W:A v3.7.2 Released
Post by: Korydex on March 24, 2013, 09:41 AM
Using it in league games should result in permanent ban...
Title: Re: W:A v3.7.2 Released
Post by: TheKomodo on March 24, 2013, 10:21 AM
Using it in league games should result in permanent ban...

Agreed.

I'd also like to add, anyone caught using it, ever, should result with the guilty party receiving a very thorough slap to the face, leaving a permanent red mark.
Title: Re: W:A v3.7.2 Released
Post by: Zemke on March 24, 2013, 11:45 AM
wormnat 2 helped me to host with 3.7.0.0

now I changed to 3.7.2.1 it says that wormnat 2 is not compatible with 3.7.2.1
it cannot say this. are you referring to Wheat snooper, because it doesn't ditch the warning, which is a false warning. Wheat needs update...
perhaps I'll get Qt and rebuild it from sources to hide that warning...
Lookias is open for contributors. I'm sure he would let you fork The Wheat Snooper. Probably something the community would like.
Title: Re: W:A v3.7.2 Released
Post by: StepS on March 24, 2013, 12:19 PM
well... i have another error, i can't open replays (Visual C++ 2006 error appear), and i can;t enter to multiplayer section on WA 3.7.2.1...... it says my modules are incompatible but still crashes.
pls run the latest RubberWorm installer (http://myfiles.my1.ru/wa/wk/RubberWorm-00116-L2-installer.rar), it will fix/delete/update all old and incompatible modules.
in particular, if you're unsure of a certain player (using hacks, px, etc), do not play with 3.6.31.0 users, simple :) it would be good to see 3.6.31.0 banned soon.

I've upgraded the game and now I'm no longer able to host with wormnat2 via the WA.exe (a host appears on the wormnet but I have a 'timeout hosting the game'). The chance of successful host is like 1 of 10. The same issue I had with the 3.7.0.0 version and never with the 3.6.31.
Is there any solution for it except hosting via wheat snooper that I don't use.
did you enable wormkit loading in advanced settings?

Lookias is open for contributors. I'm sure he would let you fork The Wheat Snooper. Probably something the community would like.
that isn't the problem. the problem is distribution. many users have 2.8 already and it'll be a hard time getting them onto a newer version. then, need to publish it on official download page
Title: Re: W:A v3.7.2 Released
Post by: argo on March 24, 2013, 12:42 PM
Enable "Load WormKit modules" in Advanced Options.
did you enable wormkit loading in advanced settings?
Of course I did so from the beginning, lol. I tried to host even via wormkit.exe, but it didn't work on the 3.7.0.0 version. Now I've completely reinstalled the game and downloaded the new version of wormnat2 (an error messages appeared with the older version), so I don't have any other modules that could interfere.
Title: Re: W:A v3.7.2 Released
Post by: StepS on March 24, 2013, 12:43 PM
an error messages appeared with the older version
which error messages? which new version? modules do not interfere.
Title: Re: W:A v3.7.2 Released
Post by: argo on March 24, 2013, 12:47 PM
I mean the older version of the wormnat2, not the game version.
Title: Re: W:A v3.7.2 Released
Post by: StepS on March 24, 2013, 01:06 PM
I mean the older version of the wormnat2, not the game version.
i also mean this, so i ask: which older version. there was only one. the extended snooper version doesn't count.
Title: Re: W:A v3.7.2 Released
Post by: argo on March 24, 2013, 01:51 PM
I dunno whether it's new version or not, I had an error messages with my old one so I've downloaded 'the new' version from there (http://worms.thecybershadow.net/wormkit/wkWormNAT2.zip). And then I had no more error messages, but the issue I described in my first post.
Title: Re: W:A v3.7.2 Released
Post by: Zemke on March 24, 2013, 01:52 PM
Lookias is open for contributors. I'm sure he would let you fork The Wheat Snooper. Probably something the community would like.
that isn't the problem. the problem is distribution. many users have 2.8 already and it'll be a hard time getting them onto a newer version. then, need to publish it on official download page
Yeah, I'm more like really pushing The Wheat Snooper forward. Adding new features and just making it a whole lot better. So once people see new features emerging, they will upgrade.
Title: Re: W:A v3.7.2 Released
Post by: StepS on March 24, 2013, 02:04 PM
I dunno whether it's new version or not, I had an error messages with my old one so I've downloaded 'the new' version from there (http://worms.thecybershadow.net/wormkit/wkWormNAT2.zip). And then I had no more error messages, but the issue I described in my first post.
I still don't get it: does it currently work for you?
Title: Re: W:A v3.7.2 Released
Post by: argo on March 24, 2013, 02:17 PM
I still don't get it: does it currently work for you?
I've upgraded the game and now I'm no longer able to host with wormnat2 via the WA.exe (a host appears on the wormnet but I have a 'timeout hosting the game'). The chance of successful host is like 1 of 10.
It does like once in ten attempts, thus I'd say it doesn't works for me.
Title: Re: W:A v3.7.2 Released
Post by: avirex on March 24, 2013, 03:52 PM
i have tried every "render" in the settings or whatever you call it...

and still get random screen lags, atleast once a turn.... it will skip 3-4 frames enough so that when the screen get back into motion, my worm has lost turn (from rope)

i may downgrade :X
Title: Re: W:A v3.7.2 Released
Post by: DENnis on March 24, 2013, 04:58 PM
Edit: I'm sad again that the worst bugs arent fixed yet.

You can't use Super-/Aqua-Sheep, Teleporter or MouseClick-Weaps correct if Ctrl+Home (always centered worm) is on.

It is very annoying because I always play ropegames with Ctrl Home on and I hate it if the Super-/Aqua-Sheep has to fly out of screen, if I have to mouseclick out of screen for homing missile, bird (Homing Pigeon) or MagicBullet or if I have to do a fast tele back where I would plop otherwise.

Like the tele works for manual placement before a game there also should be an exceptions for use while playing.

  • The cam has to follow the Supersheep
  • The cam has to follow the Attack-Mouse-Pointer for attacks with MouseClick Weapons (homing missile, bird or MagicBullet)
  • The cam has to follow Tele!!!
  Please!

The exceptions have to be only activated for the short time while you are using teleport or mouse-click-weapons or super-/aqua-sheep.


You can't use SuperSheep, Teleporter or MouseClick-Weaps correct if Ctrl+Home (always centered worm) is on.
the fix for this was planned, but forgotten, and there's no need to explain it. devs know the solution but forgot about the bug


+ The most people here are using the snooper, so I really hope that the rehost.dll modul will be updated soon!

Ty for listening and all the work for WA and its important add-ons so far.
Title: Re: W:A v3.7.2 Released
Post by: StepS on March 24, 2013, 08:21 PM
StepS I think modules DO interfere with the way game starts, else why getting error messages announcing just incompatibility...
not with each other, i mean...

It does like once in ten attempts, thus I'd say it doesn't works for me.
can you download the archive (http://myfiles.my1.ru/wa/wk/WormNAT2ext.rar) and replace all the contents?

Well, how do you think it started with 2.5, 2.6, 2.7, and so on? I would always check if there was an update, plus some users can be helpful and annouce it on #AG, don't know. Don't forget about the Information string, people can read others' information, and if someone reads, to say, "The Wheat Snooper 2.9.1" he'll be curious and find out whether it's true or fake. :P Will be better if more than one person keeps this info, no doubt to that
that's good and all, but it was already decided not to include a snooper command-line for reopening games into 3.7.2.1, therefore I don't see any reason to update the snooper, as I cannot use the new feature due to snooper not being updated so the command-line is not included and I cannot use the new feature. it's a vicious cycle.
Title: Re: W:A v3.7.2 Released
Post by: StepS on March 24, 2013, 08:34 PM
Quote from: author StepS
can you download the archive and replace all the contents?
I'm curious, where can anyone get that .rar file from? It's not on the official site: http://worms2d.info/WormKit ???
it comes with wheat snooper. but wheat snooper also contains an older version of it which can cause timeouts if you try to host by game. it's another reason for updating snooper. but its very sad without reopen server command-line support. and i don't want to go with kawoosh's reopen hacks for this
Title: Re: W:A v3.7.2 Released
Post by: argo on March 24, 2013, 08:34 PM
So now I only do it through snooper, and anyway Argo your problem must be due to having wkWormNAT2.dll and wkWormNAT2Ex.dll in the same folder, would you mind checking? :)
Like I said in my first message there, I don't use the wheat snooper so I don't have a wkWormNAT2Ex.dll in my folder. I've upgraded my game after the whole reinstallation so there's nothing in my folder except the wormnat2.
can you download the archive (http://myfiles.my1.ru/wa/wk/WormNAT2ext.rar) and replace all the contents?
Done. It has worked only once in four attempts. In addition the pop-up shows up before the game starts and tells me I have an old wormnat2 version.
edit: now the two hosts have been created successfully out of five attempts lol. Maybe I won't replace these files.
Title: Re: W:A v3.7.2 Released
Post by: StepS on March 24, 2013, 08:37 PM
Done. It has worked only once in four attempts. In addition the pop-up shows up before the game starts and tells me I have an old wormnat2 version.
not a version... it's a module, that's quite clear from the pop-up. delete wkWormNAT2.dll which you previously had, it was also said to you by others.
if it doesn't work, then bl lol, probably something else blocks connections in your network. I actually recommend getting a good IP to host properly
Title: Re: W:A v3.7.2 Released
Post by: argo on March 24, 2013, 08:56 PM
not a version... it's a module
Lol. It's a version of a module or whatever, I think it was clear from the beginning lol. Nvm.
delete wkWormNAT2.dll which you previously had, it was also said to you by others.
As I've said before, I'd had only wkWormnat2.dll in my folder and no any wkwormnat2ex.dll before you gave me one.
something else blocks connections in your network.
I've tried turning my firewall off and nothing has changed.
I actually recommend getting a good IP to host properly
Thank you for that but it's not the solution I was looking for.

edit: I'm gonna wait for Deadcode's reply if he will do.
Title: Re: W:A v3.7.2 Released
Post by: StepS on March 24, 2013, 09:09 PM
not a version... it's a module
Lol. It's a version of a module or whatever, I think it was clear from the beginning lol. Nvm.
it's not a version of a module... it's another module. can't you see the damn filenames?
as i said, if it doesn't work, bl then, no other solution. if it works from snooper, use snooper, etc.

As I've said before, I'd had only wkWormnat2.dll in my folder and no any wkwormnat2ex.dll before you gave me one.
rofl, we all know this, but what we ask now is to delete that wkWormnat2.dll, and you are resisting. do you take at least a little time to understand what each sentense means? instead of shouting something without even thinking first.

I just tried both original and modified WormNAT2, and they all work perfectly, there was not even a little delay while creating the hosts. I'm sorry but I don't know a solution to your problem.

I'm gonna wait for Deadcode's reply if he will do.
WormNAT2 is CyberShadow's module, as well as wkPackets. before creating a host, WA connects to the proxy server in order to get hosting port and establish a working connection, as well as get GameId from WormNET. if you have timeouts then it means that your network is certainly blocking something. and it's not about software firewalls: they're just a tiny border compared to what is happening on ISP level. it could be an unannounced change in your ISP, whatever. if you can't host without WormNAT2 it already means that you are unable to communicate normally.
Title: Re: W:A v3.7.2 Released
Post by: argo on March 24, 2013, 09:55 PM
rofl, we all know this, but what we ask now is to delete that wkWormnat2.dll, and you are resisting.
I'd had no idea how it is supposed to help, but even after I've done so the game has been referred to my 'not real' IP address, not to proxy.worms2d.com.
do you take at least a little time to understand what each sentense means? instead of shouting something without even thinking first.
<3 you bro, no need to be rude, I think you misunderstood something in my post. Btw
what we ask
Is there someone else writing from your profile?
WormNAT2 is CyberShadow's module, as well as wkPackets.
That's good to know, I hope he will read our (my and AlTarf's) issue.
Title: Re: W:A v3.7.2 Released
Post by: StepS on March 25, 2013, 02:44 PM
Can you at least explain what the difference/s between the original WormNAT2 and the Ex one is/are? Why would you link him to that module, WormNAT2 is already being provided on its official site. I get a few chances when using WormNAT2 original, with the Ex one, none. Well anyway, I thought Ex served the purpose of hosting through snooper? Once it changes its name to "Ex" I can't host through the game.
WormNAT2Ex is a custom module rewritten in C++ which supports snooper hosting: it provides command-line interface in order to be able to host Direct IP games that are using WormNAT2: in our case it's snooper. As I already said, the default version which comes with Wheat Snooper has an issue which prevents it to host using the game on some systems. it produces the timeout error, which is exactly what argo is having now. the archive I've linked to has a fixed version which works regardless. If nothing works, I already said that there's no other solution for him. This is the only timeout issue which is known and easily resolvable.

I'd had no idea how it is supposed to help, but even after I've done so the game has been referred to my 'not real' IP address, not to proxy.worms2d.com.
then you're doing something wrong, isn't it?

Is there someone else writing from your profile?
Altarf said that, didn't you see?

no need to be rude
the problem is that it's not me being rude but of some people thinking I'm being rude. so it's not really my problem :(

Have you tried running WA 3.6.31.0 (right now), including WormNAT2 with WormKit and trying to host from there? then switch back to newest update and try the same. if it works, then your problem will have some sense at least.
Title: Re: W:A v3.7.2 Released
Post by: Muzer on March 25, 2013, 07:32 PM
"since madCHook.dll is necessary to host by default I kept it there, though the fact that it comes with WormNAT2's rar is a bit confusing."


...madCHook is only used by WormKit modules, it's not necessary to host without WormNAT2. If you have WormNAT2 or any other WormKit modules that use it to hook code, it IS necessary.
Title: Re: W:A v3.7.2 Released
Post by: Husk on March 25, 2013, 07:39 PM
using that rubberworm installer fixed it for me, ppl can now join my hosts =) but it gives some weird texts like ignoring something blah blah blah...
Title: Re: W:A v3.7.2 Released
Post by: StepS on March 25, 2013, 07:58 PM
using that rubberworm installer fixed it for me, ppl can now join my hosts =) but it gives some weird texts like ignoring something blah blah blah...
it's Wheat Snooper's bug, please see recent pages.
Title: Re: W:A v3.7.2 Released
Post by: StepS on March 25, 2013, 08:00 PM
madCHook.dll came with the game, if I delete it from the folder an error message pops up saying that it's missing, that it's needed to run up the game.
it came with WormKit, but not with the game. it is required for many modules to work.
Title: Re: W:A v3.7.2 Released
Post by: Kaleu on March 26, 2013, 06:39 AM
I had the time out error hosting in-game too, now I downloaded the version provided by steps and I can host normally, thanks.
Title: Re: W:A v3.7.2 Released
Post by: StepS on March 26, 2013, 09:39 AM
Im glad it helped
Title: Re: W:A v3.7.2 Released
Post by: Husk on March 26, 2013, 12:17 PM
using that rubberworm installer fixed it for me, ppl can now join my hosts =) but it gives some weird texts like ignoring something blah blah blah...

Ignoring unrecognised command-line parameter ("/wnat2")

then I click ok

and comes:

Ignoring unrecognised command-line parameter ("764-3328-3416")
Title: Re: W:A v3.7.2 Released
Post by: StepS on March 26, 2013, 01:05 PM
using that rubberworm installer fixed it for me, ppl can now join my hosts =) but it gives some weird texts like ignoring something blah blah blah...

Ignoring unrecognised command-line parameter ("/wnat2")

then I click ok

and comes:

Ignoring unrecognised command-line parameter ("764-3328-3416")

using that rubberworm installer fixed it for me, ppl can now join my hosts =) but it gives some weird texts like ignoring something blah blah blah...
it's Wheat Snooper's bug, please see recent pages.

Wheat snooper does not do /wkargs to silent pass arguments, which is why WA is arguing. old WormKitDS loaded it before W:A, so it had a chance to self-destroy and W:A wouldn't notice anything.
Title: Re: W:A v3.7.2 Released
Post by: StepS on March 26, 2013, 06:09 PM
actually I just realized. if this didn't happen on 3.7.0.0 but happens on 3.7.2.1 then it could have something to do with how the /open feature works. it has to monitor the host name, address or something. i'm not sure how it communicates with WormNAT2. so indeed there can be fails, just I don't have this problem as I already said.
sorry guys
Title: Re: W:A v3.7.2 Released
Post by: Mega`Adnan on March 30, 2013, 02:23 PM
Damn it guys!!!
WHEN U GONNA MAKE UPDATE FOR PROJECT X ?!?!?!
xDDD
Title: Re: W:A v3.7.2 Released
Post by: LeTotalKiller on March 30, 2013, 03:01 PM
Damn it guys!!!
WHEN U GONNA MAKE UPDATE FOR PROJECT X ?!?!?!
xDDD

Once Entuser gets back to WA and works on it.
Title: Re: W:A v3.7.2 Released
Post by: StepS on March 30, 2013, 09:37 PM
never
Title: Re: W:A v3.7.2 Released
Post by: LeTotalKiller on March 31, 2013, 01:47 AM
never

Nicely summarized. :)
Title: Re: W:A v3.7.2 Released
Post by: sHaDoWMaN on April 02, 2013, 11:25 PM
I've troubles with the new update guys, when i try to join to wormnet the screen remains locked for like 3 mins, then join to channels and then happen again. I installed the previous version and works fine. Don't know what happen  :'(. Anyone may know what is happen here????
------------------------------------------
I think is rubber's fault, it happens after to install rubberworm, even with the 1.16 version
Title: Re: W:A v3.7.2 Released
Post by: StepS on April 03, 2013, 10:50 AM
I think is rubber's fault, it happens after to install rubberworm, even with the 1.16 version
nice conclusion but a false one
Title: Re: W:A v3.7.2 Released
Post by: Sbaffo on April 03, 2013, 01:07 PM
hey steps, here's my problem with colours.


(http://img266.imageshack.us/img266/3515/sballata1.jpg)
(http://img820.imageshack.us/img820/6978/20130318031.jpg)
(http://img9.imageshack.us/img9/9775/20130318029.jpg)
(http://img823.imageshack.us/img823/1331/sballata3.jpg)
(http://img405.imageshack.us/img405/9642/sballata2.jpg)

i'm tired of this shit, could you help me?
Title: Re: W:A v3.7.2 Released
Post by: Muzer on April 03, 2013, 05:52 PM
hey steps, here's my problem with colours.

[images snipped]

i'm tired of this shit, could you help me?


Are you using the DirectDraw 8-bit renderer? That's probably not recommended - try the Direct3D renderers (Direct3D9 (Shader) being the best), or if those don't work, the DirectDraw 32-bit one. You can change your renderer in the advanced options screen.

If you are using DirectDraw 8-bit for a reason, try enabling the palette fix options in the same menu.
Title: Re: W:A v3.7.2 Released
Post by: Sbaffo on April 04, 2013, 01:06 PM
goddamnit i love you! it worked, thank you very much! <3 :) :-*
Title: Re: W:A v3.7.2 Released
Post by: sHaDoWMaN on April 19, 2013, 07:24 PM
I think is rubber's fault, it happens after to install rubberworm, even with the 1.16 version
nice conclusion but a false one
Any other idea about what could be the problem???
Title: Re: W:A v3.7.2 Released
Post by: TheWalrus on April 19, 2013, 09:36 PM
i heard W:A v4.0 is coming out next week.  inside sources. ;D
Title: Re: W:A v3.7.2 Released
Post by: Husk on April 19, 2013, 09:40 PM
http://wormsng.com/ xD
Title: Re: W:A v3.7.2 Released
Post by: StepS on April 23, 2013, 08:39 AM
and what about 3.7.0.0? lol
Title: Re: W:A v3.7.2 Released
Post by: argo on April 23, 2013, 03:17 PM
I had sent a message for Cybershadow at the beginning of the month describing our issue, but he hasn't replied yet.
Title: Re: W:A v3.7.2 Released
Post by: Djoszee on May 27, 2015, 04:47 PM
Any current progress?
Title: Re: W:A v3.7.2 Released
Post by: philie on May 27, 2015, 07:20 PM
Sorry about the long delay. I haven't worked on W:A for two months, but let me please make it clear, the update is NOT canceled! The next round of work I put into it will probably continue until I've done all that's needed to get it ready for release. Not sure when exactly that'll be but it shouldn't be much longer.
Title: Re: W:A v3.7.2 Released
Post by: Godmax on June 22, 2015, 06:07 PM
Holy moly deluxe anotger update soon/someday? Fantastic!
Title: Re: W:A v3.7.2 Released
Post by: Ray on August 31, 2015, 07:28 AM
There is some sort of an issue with the official Worms: Armageddon site, where non of the links seem to be working. I cannot download the latest update and cannot find the installer anywhere else. Any help appreciated.

EDIT: this link - http://worms2d.info/Updates_(Worms_Armageddon) - should be added somewhere, I'm a google-champion and took me around 15 minutes to find it, where it should have been 3 seconds.
Title: Re: W:A v3.7.2 Released
Post by: TheKomodo on August 31, 2015, 07:35 AM
EDIT: this link - http://worms2d.info/Updates_(Worms_Armageddon) - should be added somewhere, I'm a google-champion and took me around 15 minutes to find it, where it should have been 3 seconds.


Weird only took me about 10 seconds:

(http://i.imgur.com/DZ4vWi7.png)

Or do you mean specifically the link with the patch?
Title: Re: W:A v3.7.2 Released
Post by: Ray on August 31, 2015, 08:50 AM
EDIT: this link - http://worms2d.info/Updates_(Worms_Armageddon) - should be added somewhere, I'm a google-champion and took me around 15 minutes to find it, where it should have been 3 seconds.


Weird only took me about 10 seconds:

(http://i.imgur.com/DZ4vWi7.png)

Or do you mean specifically the link with the patch?

Yes, I am talking about the page with the - working - download link to the update on it.
Title: Re: W:A v3.7.2 Released
Post by: Marko on August 31, 2015, 10:59 AM
What are you talking about? Is this like april fools or something?
AFAIK, 3.7.2.1 > 3.7.2, and even if it wasn't an issue, I just can't find any DL links newer than ones from 2013.

If you do update, please try to fix lagging/stuttering issues with Win10 <3 :)
Title: Re: W:A v3.7.2 Released
Post by: raffie on September 01, 2015, 09:51 AM
lmfao @ googling 'websites' xD
gotta be one special motherf@#!er to come up with that
Title: Re: W:A v3.7.2 Released
Post by: Marko on September 01, 2015, 11:43 AM
hahahaha still better than "omg my PC is overheating what should I do!" :D
Title: Re: W:A v3.7.2 Released
Post by: Lex on June 10, 2016, 10:30 AM
The update download link has been improved on the main WA page on the wiki: https://worms2d.info/Worms_Armageddon

I only noticed that T17's website was broken on June 1st, which is when I changed the link there.