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Forums May 25, 2012, 06:17 am *
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Author Topic: Extreme TTRR  (Read 932 times)
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Gabriel
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« Reply #15 on: July 02, 2011, 03:14 am »

This is just an idea, I don't know if it will go anywhere.

I thought about this: to spice up a normal TTRR game a little bit, how about changing the evaluation of the times a little. Everything stays the same as a normal TTRR game, you have 3 worms, but in this Extreme version, you have to finish all your worms and your score is the average of the three times.

The only thing I don't know how to deal with is if for example, someone plops his first worm. Then the opponent could just saferope three worms into the finish and win, so any ideas how to circumvent that situation would be highly appreciated. Smiley

I thought about having like 5 worms and you have to finish 3, but that's not extreme enough, well is it? Cheesy

Antisink with rubberworm, avoiding plops, maybe?...
/antisink
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« Reply #16 on: July 07, 2011, 08:15 am »

/antisink

/antisink
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« Reply #17 on: July 07, 2011, 01:44 pm »

antisink will respawn worms in start.  better /ldet + borders
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his clanna stats is very damn fuckin rich,
he freestyle on tus games like a crazy nlf bitch.
his nick is Impo and he play TRL hysteria,
his clanna stats is lower than budget of Algeria.
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« Reply #18 on: July 07, 2011, 04:11 pm »

antisink will respawn worms in start.  better /ldet + borders

it actually moves your worm to the spot u last stood at
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Rob Schneider derp da derp. Derp de derpity derpie derp. Until one day, a-derp a-derp a-derp a-derp. Derp de derp, ta tittaly tum. From the creators of "DER" and "TUM TA TITTALY TUM TA TOO", Rob Schneider is: "DA DERP DEE DERP DA TEETLEY DERPEE DERPEE DUMB." Rated PG-13.
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