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May 01, 2017, 04:16 AM

Summary

HHC TU$ Support

  • My old Worms site: the maps from WWP; more national flags; my Jetpack-race index
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Offline #AnythingGoes
Posts:
4,206 (1.527 per day)
Games:
3,247 (1.179 per day)
Custom Title:
P.O.TUS
Personal Text:
Clogperson
Gender:
Male
Age:
34
Location:
Limburg, Netherlands
Country:
Netherlands Netherlands
Clan:
che che clan
Community:
ea ea community
Community:
meow meow community
Date Registered:
October 15, 2009, 02:12 PM
Local Time:
May 01, 2017, 04:16 AM
Language:
English
Last Active:
Today at 12:43 AM
Signature:
Personal note:
HHC's wormy gospel:
Schemes oughta be:
1) complete - no 2-weapon games, but schemes that make use of as many weapons as possibly can without f*ckin up the game balance.
2) competitive - noob can stand somewhat of a chance vs the pro's.
3) easy to understand - no long lists of houserules and unwritten cheapness laws.
4) challenging and unpredictable (!).
5) FUN

The current scheme-issues are the fault of the players who keep on urging for more 'skill-based' play.
They have stripped every scheme to its very core and removed all things that could make it 'unpredictable'.
The logical result: 1) 2-weapon games; 2) not competitive; 3) hard to understand; 4) no-fun; 5) predictable > the ultimate boredom.

I have spoken, let it be heard!
Death to all pro-schemes!