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Mappacks Comments / Re: Mappack #620, The Shinyverse submitted by TheKomodo
« on: Yesterday at 09:48 PM »shiny shopper, shiny wxw shopper, shiny plop war maps? ^.-Shiny everything, coming soon. Stay tuned.
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shiny shopper, shiny wxw shopper, shiny plop war maps? ^.-Shiny everything, coming soon. Stay tuned.
I meant conversation. For example, I don’t care what method I used to get to 15Oh, it's just W:A nerds (me included) nerding out about tiny details, mostly. Don't worry about it. All your runs are fine, no void shots.
did I do so much? I won't do this again.You mean your challenge record? 111 is really good, but not unbeatable. Not sure if I can beat it before the challenge ends.
If a trick recognition system is ever implemented I think it would be cool if tricks that are executed on the first possible frame had some sort of distinction. It could have a different text color or be described as "Perfect", "Perfect Swoosh" for example. Other tricks could have a "Perfect" variant as well. For shadows it would be when the rope is only visible for one frame on the tap and for outlaws and spikes it would be when the rope is released on the first frame you bounce off a surface. Many other tricks may have a "Perfect" variant as well.A trick detection system would be really awesome. Imagine being able to play competitive warmers, basically something like Tony Hawk but for roping.
I love how Kirill was forced to design a map with Gab's f*ckeries in mind.time to rumblehmm the start has a "gabriel cage" to force tyhe worms to go down into cavern i see
Triad changed it to a swoosh because when I used TA if I released rope ON THAT FRAME it shot right even though the rope was facing left.Yeah. Personally, rope direction is my only requirement for a swoosh. My though process was as follows:
I said if the only requirement to be a swoosh is to fire rope right then sure its a swoosh. So I assume he changed it.
I'm looking for a roper (player) to help me on this task for years. Nobody ever accepted the idea. It is a lot of work and complicated, sure. But, if I had more knowledge about the tricks I would do this myself long time ago. Even with my limited knowledge I always think about starting the idea and see how people react to fix the article if needed. At least the very basic tricks. If a roper be available and want to work on this project, let me know. I can do the stuff myself, I just need someone to correct me and some orientation on how it should be done better.Maybe I can help with some stuff. Indeed, it would be better to start with the core tricks first, then you would be able to explain the more complex ones easier. For example, if you know what Spikes and Shadows are, it'd be easier to understand Wizards, because a Wizard is essentially a Spike+Shadow. And if you understand Wizards, then you can understand Warlocks, because a Warlock is a Swing+Wizard.
Here is a video of the swoosh at the slowest playback speed. You can see this for yourself by pressing Shift + 0 + 9Wow, didn't know "Shift + 0 + 9" could render the hidden frames like that.
@Triad & Shtaket - Decided to play for 20 minutes just to tie.Haha, it would be fun if we end this with three gold medalists, it is something that has never happened in a Darts challenge before.
there is no "official" way of doing any move on the rope, its basically what people agree on.Yes, that's true. I had a similar problem at the Trick Race chally I hosted two months ago.
I need the opinion of fellow tricksters.
In flashR's 513.98s run, while he was doing outlaws to swoosh (around 125-sec mark), does his last movement before swoosh count as an outlaw, or is it an inlaw since it was done on a horizontal surface?
i believe the rope direction dictates whether it is inlaw or outlaw.