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Schemes v1.1 May 25, 2012, 08:28 pm *
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News: Leagues updated to v2.0
  Schemes Home Schemes Scheme Editor/Maker  


Intermediate

Scheme #10 General Information, Viewed 844 Times
Acronym: Normal
Type: Battle
Scheme File:
Click to download
  Downloaded 531 times
Example(s): 
Scheme Image:
We can call it scheme symbol maybe? :D
 None
Submitted By: Rafka

This scheme is allowed to pick in Free league
4.66 / 5
Total votes : 6
Scheme game Options
Game options
100
2
         
67
Time options
15
45
3
5
5
 
 
Crate options
 
25
 
 
Objects options
8
 
3
 
Sudden death options
 
20
General options
       
 
Informations
Scheme Weapons Options
Weapons general options
             
Info
AmmoDelay
PowerCrates
1
1
0
0
0
Inf
1
5
0
0
Inf
3
0
2
0
Inf
Inf
Inf
0
2
Inf
Inf
1
1
Inf
1
2
1
0
0
1
1
0
0
0
3
3
3
1
0
5
2
2
2
0
0
0
0
0
0
2
1
0
0
0
0
0
0
0
0
InfInf
3
0
0
Scheme explanation
This is the scheme you have to use for league games unless both players agree on using one of the other available schemes.
It is very much alike the standard Intermediate scheme that comes with the game, but it has some small differences:

Jetpack delay is 0,
Cluster grenade power is 2,
Mortar power is 2,
Crate per turn probability is 0 (no crates will appear during the game),
Dud mines are off (all mines explode 3 seconds after the activation).

This scheme must be played best of 3 games

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Author Comment: Normal scheme, By Rafka  (Read 501 times)
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Joschi
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« on: October 27, 2010, 06:29 pm »

Hey, somehow, after the new patch is realeased, the jetpack delay of 2 rounds occure. We never played this scheme with a jetpack delay. Maybe someone of you can fix it?
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MonkeyIsland
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« Reply #1 on: October 27, 2010, 06:38 pm »

I changed to 0. Thanks for mentioning Smiley
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lacoste
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« Reply #2 on: October 27, 2010, 11:31 pm »

Joschi didnt u read NNN forums? Cheesy Ppl say there should be delay as in original scheme. I dont like it ;s
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<Ramone> we're just nicknames
<Ramone> isn't that sad..
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