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  Schemes Home Schemes Scheme Editor/Maker  


Scheme #169 General Information, Viewed 397 Times
Acronym: GhostKnocking
Type: Battle
Scheme File:
Click to download
  Downloaded 233 times
Example(s): 
Scheme Image:
We can call it scheme symbol maybe? :D
 
Submitted By: Warg

5 / 5
Total votes : 1
Scheme game Options
Game options
99
2
         
67
Time options
15
30
5
10
10
 
 
Crate options
 
25
 
 
Objects options
1
 
4
 
Sudden death options
 
20
General options
       
 
Informations
Scheme Weapons Options
Weapons general options
             
Info
AmmoDelay
PowerCrates
0
3
0
0
Inf
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
1
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
Inf
Inf
Inf
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
InfInf
2
0
0
Scheme explanation
In Ghost Knocking scheme you need to activate invisibility in first turn and hide your worms on the map. After few turns try to plop opponents worms only by knocking or prodding them. Tele to roof map is not allowed. Crates are contain only teleports, prods and select worms. "CBA" is no need there.

Use the special maps from here.
4 worms in team, bo3.


 





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