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Next scheme for TRL?
BnG - 22 (8%)
Roper - 55 (20%)
Shopper - 40 (14%)
WxW - 34 (12%)
Team17 - 37 (13%)
TTRR - 52 (18%)
Hysteria - 34 (12%)
Total Voters: 173
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Schemes v1.1 May 25, 2012, 08:50 pm *
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  Schemes Home Schemes Scheme Editor/Maker  


Roper

Scheme #3 General Information, Viewed 1066 Times
Acronym: Roper
Type: Battle
Scheme File:
Click to download
  Downloaded 1101 times
Example(s): 
Scheme Image:
We can call it scheme symbol maybe? :D
 None
Submitted By: WookA

This scheme is allowed to pick in classic league
4.6 / 5
Total votes : 5
Scheme game Options
Game options
200
1
         
67
Time options
10
15
5
10
5
 
 
Crate options
 
20
 
 
Objects options
-1
 
Sudden death options
 
0
General options
       
 
Informations
Scheme Weapons Options
Weapons general options
             
Info
AmmoDelay
PowerCrates
0
0
0
0
0
Inf
0
0
0
0
Inf
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
Inf
0
0
0
0
0
0
0
0
0
0
0
0
0
Inf
0
Inf
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
InfInf
0
0
0
Scheme explanation
Each player starts with one worm. You can only attack with bazooka on the first turn. A health crate falls every turn.
 
Rules
 
- Crate before attack (CBA). You must collect a crate before doing any damage to you opponent (touch both walls instead at sudden death), if you break this rule you aren't allowed to attack the next turn, if you break it more then once, seems your doing it on purpose, or kill your opponent the game will be void or given to the victim
 
- Attack from rope or parachute (AFR/AFC) this means you must attack while hanging from your rope or while your using a parachute. if you break this rule you aren't allowed to attack the next turn, if you break it more then once or kill your opponent the game will be void or given to the victim.
 
- No blocking. if you block and your opponent doesn't attack you must ONLY collect your crate on the next turn, if your opponent is still able to attack you then you have a 5sec penalty at the beginning of your turn but your allowed to attack
 
- No blowing up crates to do extra damage, If you break this rule you are not allowed to attack the next turn (you can still get your health crate) if the damage is over 80  you must skip twice


 





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