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  Schemes Home Schemes Scheme Editor/Maker  


Forts (version for smaller maps)

Scheme #35 General Information, Viewed 378 Times
Acronym: FortsSmall
Type: Battle
Scheme File:
Click to download
  Downloaded 244 times
Example(s): 
Scheme Image:
We can call it scheme symbol maybe? :D
 None
Submitted By: Marach

3.5 / 5
Total votes : 2
Scheme game Options
Game options
100
2
         
67
Time options
15
45
5
5
10
 
 
Crate options
 
25
 
 
Objects options
-1
 
Sudden death options
 
5
General options
       
 
Informations
Scheme Weapons Options
Weapons general options
             
Info
AmmoDelay
PowerCrates
0
2
2
2
1
Inf
0
0
0
0
Inf
3
2
0
5
Inf
0
0
0
Inf
0
0
Inf
0
0
0
0
0
0
0
1
0
0
0
0
3
3
2
Inf
0
5
Inf
Inf
2
0
0
0
0
0
0
Inf
0
0
0
0
0
0
0
0
0
InfInf
0
0
0
Scheme explanation
Custom maps needed, can be found at WMDB.
Brief:
Two teams are placed in forts and try to kill all worms on opposite side.
Rules:
- At the beggining players teleport each to his team' fort.
- Players can't go during a game to the opposite fort.
- Players can't drop weapons from Jetpack, Rope or Bungee (not sure how?) to enemy fort.
Tips:
- Position your worms wisely, movement tools are not available at the beggining.

Good luck and have fun!

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Author Comment: FortsSmall scheme, By Marach  (Read 344 times)
0 Members and 1 Guest are viewing this topic.
MonkeyIsland
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« on: May 02, 2009, 05:36 pm »

Forts normally has 2 holy grenades.  Your small version have no holy and your big version has infinite.  How come?
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