Challenges
April 24, 2024, 12:58 AM

Nuclear agony

Challenge #419, Viewed 6305 Time(s)

Basic Information
Rate challenge
5 / 5
Total Members Voted: 2
Name: Nuclear agony
Type: Misc
Moderator: Spain Incog

Started: July 07, 2014, 09:16 PM
Expire time: July 27, 2014, 06:30 PM

EXPIRED
You can still submit your time. But you won't recieve the 4 points as it is not the current challenge anymore.

Challenge maps:
Scheme File(s): scheme Nuclear agony

Description:
The experiment of improvement of the nuclear weapon was a disaster, and now the situation is chaotic: some parts of this place was destroyed, others are highly electrified and there is radiation in the ambience; anyway ur guys must escape of this place. We can't send to you teleports so your unique way to escape is go to the evacuation point and we will open a teleport gate, but before of escape u must take the crate with the nuclear symbol for no worsen the catastrophe.

Rules:

-Put 3 worms at the start point and go to finish, ALL worms must survive.
-One of ur worms must touch the crate with the nuclear symbol before escape (well, if u pass for his right side it will count as touched, don't need touch it).
-If u touch a electrified texture, you lose the challenge.
-U can start/finish above of the head of another worm.
-Skipwalking is not allowed.

Weapons:

5 fast walk
1 firepunch
2 uzi*
1 mine
3 freeze
19 select worms

*uzi have high power, is like a uzi with double damage.

Ranking method:

U get a time when ur last worm touch the finish point (or a worm head), it count the turn time.
Name: Nuclear agony by Incog
Best Record: 372.16 by BoolC
Pending times: 0
Number of members participated: 2
Number of Records: 2

Download Map:
Downloaded 339 time(s)
Recorded Country Player Recorded Groups Record Replay Map Points Posted Overall Points Overall Rate Info
1st Russian Federation BoolC che ae 372.16s
p:0:00
20 July 24, 2014, 08:54 PM 2,061 Highly Distinguished
2nd Spain Incog RS 644s
p:0:00
15 July 23, 2014, 07:40 PM 1,371 Novice

Statistics of this challenge

Points Overall Points Overall Rate
Russian Federation BoolC 25 2,061
Spain Incog 20 1,371

Author Topic: Challenge #419, Nuclear agony  (Read 6474 times)

0 Members and 1 Guest are viewing this topic.

Challenge #419, Nuclear agony
« on: July 09, 2014, 05:04 PM »
Im trying it  >:(

Offline Masta

Re: Challenge #419, Nuclear agony
« Reply #1 on: July 09, 2014, 07:26 PM »
« Last Edit: September 19, 2022, 06:37 PM by Masta »

Re: Challenge #419, Nuclear agony
« Reply #2 on: July 09, 2014, 07:53 PM »
As I've mentioned before, I can't edit challenges that have expired. Changed this one to misc

Offline Xrayez

Re: Challenge #419, Nuclear agony
« Reply #3 on: July 09, 2014, 08:07 PM »
Im trying it  >:(

I wonder if this challenge use any of glitch tricks  :o

Re: Challenge #419, Nuclear agony
« Reply #4 on: July 10, 2014, 06:30 AM »
3 worms, ok
diferent teams? ^^
if not, then i dont know why u put freeze in... (and many other things, but lets try AGAIN)

Offline Incog

Re: Challenge #419, Nuclear agony
« Reply #5 on: July 10, 2014, 08:34 AM »
Im trying it  >:(

I wonder if this challenge use any of glitch tricks  :o

Glitches no, but some of the moves of this challenge are a bit weird.

3 worms, ok
diferent teams? ^^
if not, then i dont know why u put freeze in... (and many other things, but lets try AGAIN)


Must be in 1 team of 3 worms, freeze is usefull, but maybe challenge is hard :).

GL
« Last Edit: July 10, 2014, 08:36 AM by Incog »

Offline piki1802

Re: Challenge #419, Nuclear agony
« Reply #6 on: July 10, 2014, 02:37 PM »
Got the begin and the middle part figured out, very nice challenge Incog :)

Offline Incog

Re: Challenge #419, Nuclear agony
« Reply #7 on: July 13, 2014, 06:14 PM »
Got the begin and the middle part figured out, very nice challenge Incog :)

ty


Someone found the solution? maybe I must say some clue?

Offline piki1802

Re: Challenge #419, Nuclear agony
« Reply #8 on: July 14, 2014, 08:45 AM »
Well, thought the tunnel on the right, where those battle races jumps are, was walkable. But since that isn't walkable I have no idea how to get there without getting -26 from jumping directly there...

But you don't have to, I'll figure it out :P :D

Offline Incog

Re: Challenge #419, Nuclear agony
« Reply #9 on: July 16, 2014, 05:22 PM »
But you don't have to, I'll figure it out   :P :D

Ok, then I'll wait until Sunday, and if nobody find the solution I'll put 5 o 6 days more.

GL

Offline Incog

Re: Challenge #419, Nuclear agony
« Reply #10 on: July 21, 2014, 03:06 PM »
Well dunno if someone will try more but I put some days more.

If u want a clue:

The order in which weapons should be used (without count select worm and fastwalk) is:

Spoiler! View
Firepunch - uzi - freeze - uzi - mine -  freeze - some skip... - freeze

Offline Incog

Re: Challenge #419, Nuclear agony
« Reply #11 on: July 23, 2014, 08:26 PM »
Well, I uploaded a replay with the challenge complete, yourselves can upload a record until sunday if want, replays are unlocked from this moment...
« Last Edit: July 24, 2014, 07:25 PM by Incog »

Offline piki1802

Re: Challenge #419, Nuclear agony
« Reply #12 on: July 23, 2014, 11:33 PM »
Damn, so that's how you would do the last jump lol...

Spoiler! View
Had it all figured out, except for that mine sw + freeze but the part with using uzi at the middle part of the map was a pain in the ass.


Also, I found out a way that allows me not to waste fp and go down, I'll tell it when the challenge finishes

Offline Incog

Re: Challenge #419, Nuclear agony
« Reply #13 on: July 24, 2014, 07:16 PM »
Damn, so that's how you would do the last jump lol...

Spoiler! View
Had it all figured out, except for that mine sw + freeze but the part with using uzi at the middle part of the map was a pain in the ass.


Also, I found out a way that allows me not to waste fp and go down, I'll tell it when the challenge finishes


ye, the move of the middle part

Spoiler! View
only work with the last bullets of uzi


LTK told me about the way of not waste the fp, GJ

Spoiler! View
damn, then there is another way of complete the challenge  :'(, and it is not necessary to use the mine. Maybe was better play in the map big, like the original idea was  ::)

Offline BoolC

Re: Challenge #419, Nuclear agony
« Reply #14 on: July 24, 2014, 08:55 PM »
massive!  ;)