Challenges
March 28, 2024, 05:59 PM

NdSC #21

Challenge #555, Viewed 2390 Time(s)

Basic Information
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Name: NdSC #21
Type: Misc
Moderator: Germany Hurz

Started: September 27, 2015, 05:05 PM
Expire time: October 07, 2015, 11:30 PM

EXPIRED
You can still submit your time. But you won't recieve the 4 points as it is not the current challenge anymore.

Challenge maps:
Scheme File(s): scheme Darts

Description:
Welcome to new dS challenge #21 hosted by




Get the highest score with 1 team of 8 worms.
If you're not sure about general rules and gameplay of darts, click here, there's also a description of how to score spiked worms.
Don't forget to enable Racing Stuff. Type /rs in game lobby to enable it (host a game via LAN).



Random pick: http://www.worms-univers.com/worms-armageddon/dsp/pick.php?id=1768



Special Rules for this map:

B-B:

Place your worms on Start B, attach rope only to the red part of the wall to the left, bounce only off any of the green marked parts and fly with drill towards target B.
Note that there's no unmarked contact allowed before reaching target, so if you touch wall right above target its no score, e.g.

Gif Demo:





Maximum possible score: 72



Gl, hf and may the darts be with you!

Custom medals:
Name: Sonic the Hedgehog - Special Stage by TheKaren
Best Record: 52 by Hurz, Triad
Pending times: 0
Number of members participated: 4
Number of Records: 4

Download Map:
Downloaded 1037 time(s)
Recorded Country Player Recorded Groups Record Replay Map Points Posted Overall Points Overall Rate Info
1st Germany Hurz UC AbC dS 52pts
p:0:00
20 October 07, 2015, 11:07 PM 2,327 Field Marshall
1st Turkey Triad UC dS AbC 52pts
p:0:00
20 March 13, 2024, 09:35 PM 2,101 Highly Distinguished
2nd Finland Husk TdC dS bf 42pts
p:0:00
15 October 19, 2015, 04:05 PM 5,159 Elite
3rd United Kingdom spleen17 BFW ZaR dS 38pts
p:0:00
10 October 06, 2015, 12:26 PM 1,485 Average

Statistics of this challenge

Points Overall Points Overall Rate
Germany Hurz 25 2,327
United Kingdom spleen17 20 1,485

Author Topic: Challenge #558, cheese  (Read 4933 times)

0 Members and 1 Guest are viewing this topic.

Offline TheWalrus

Re: Challenge #558, cheese
« Reply #15 on: October 10, 2015, 03:26 PM »
Didn't want to solve the vertical drill jumps for myself because repetitive and random.
just a question: how do the vertical drill jumps differ from any other obstacles in various maps?

every map has same steps: try different jumps, memorize them, do them all without losing a turn.

so if we go with ur logic, every battlerace map that has ever existed is repetitive and random
something about how vertical drill jumps are blind or wtf
ok how did I get up the vertical drill hole first try? I watched carefully what pixels looked like they could be reached with either enter/bank enter/double enter/bank double enter/backflip/bank backflip

carefully observing the map made me get up the vertical drill hole first try without any guessing or blind jumps
blind luck, good fortune, well done.

i can make a drill section and host it up for you, we can test this theory.   can combine drill sections from ssm map and your maps.  I'm interested to see the results.  let me know when you are ready.
« Last Edit: October 10, 2015, 03:29 PM by TheWalrus »

Offline Husk

Re: Challenge #558, cheese
« Reply #16 on: October 11, 2015, 07:47 AM »
i can make a drill section and host it up for you, we can test this theory.   can combine drill sections from ssm map and your maps.  I'm interested to see the results.  let me know when you are ready.

there are many obstacles that players don't solve with their first try. so if someone doesn't solve drill jump first try why is it different than not solving some other obstacle first try? I can't see ur logic |=

so you could say: "blind luck, good fortune, well done." after solving any obstacle lol

Offline TheWalrus

Re: Challenge #558, cheese
« Reply #17 on: October 11, 2015, 08:30 AM »
i can make a drill section and host it up for you, we can test this theory.   can combine drill sections from ssm map and your maps.  I'm interested to see the results.  let me know when you are ready.

there are many obstacles that players don't solve with their first try. so if someone doesn't solve drill jump first try why is it different than not solving some other obstacle first try? I can't see ur logic |=

so you could say: "blind luck, good fortune, well done." after solving any obstacle lol
I think you are falling into the fallacy of generalization, which you revert to instead of addressing the points I made.  Whether I am wrong or I am right, I was suggesting a simple experiment to test the weight of your argument, which you want nothing to do with, for whatever myriad of reasons you might have. 

I also listed several other talking points as to why I feel the way I do, but instead of responding to them, you come full circle back to the "well then every battlerace map ever is random," or "why is it different than some other obstacle" blanket response.  I never even suggested you had to solve these string of drill sections flawlessly to prove your point, you injected that in there yourself. 

Okay, I get it, you disagree with me, but this post hoc generalization you are relapsing into over and over has nothing to to do with the failure of my logic, whenever one falls victim to hasty generalizations they are abandoning logic, in this man's opinion. 

walrus admitted not being able to solve this map by himself so any records by him are rejected

Fair enough, wasn't really planning on it anyways, figured I'd get around to it at some point but it really wasn't looking like it was going happen by the deadline.  If I follow your logic, ssm should be disqualified as well (he shouldn't be) because he isn't "solving" the map in the confines of this challenge, as he designed each and every jump. 

That being said, you are absolutely misconstruing what I said, I don't know if it is deliberate or not.  I hope you don't have an agenda because I quite like these challenges, and think it is good for battlerace as a whole to have these going on on TUS.  Any exposure this scheme can get is good, it has always been my favorite.  I foresee myself submitting some times on these in the future, so I hope you won't freeze me out because we have a difference of opinion.

At the end of the day, this is all nerd talk about battlerace mechanics on a worms forum, so I'm not even sure why I typed up paragraphs about this, maybe I am becoming more long winded like komo after hanging around here for so long. 
« Last Edit: October 11, 2015, 08:35 AM by TheWalrus »

Offline Husk

Re: Challenge #558, cheese
« Reply #18 on: October 11, 2015, 09:41 AM »
I hope you don't have an agenda because I quite like these challenges, and think it is good for battlerace as a whole to have these going on on TUS.  Any exposure this scheme can get is good, it has always been my favorite.  I foresee myself submitting some times on these in the future, so I hope you won't freeze me out because we have a difference of opinion.

remember back when kiddy posted a public replay to this challenge that is supposed to have hidden replays and I asked him to remove that replay and yet you post a trolly post of how u appreciate the replay that shudn't been post in the first place

conclusion: u came to this topic trolling, it didn't end as u thought it would and now u r playing the victim.

back under ur bridge troll
« Last Edit: October 11, 2015, 09:42 AM by Husk »

Offline TheWalrus

Re: Challenge #558, cheese
« Reply #19 on: October 11, 2015, 05:14 PM »
I hope you don't have an agenda because I quite like these challenges, and think it is good for battlerace as a whole to have these going on on TUS.  Any exposure this scheme can get is good, it has always been my favorite.  I foresee myself submitting some times on these in the future, so I hope you won't freeze me out because we have a difference of opinion.

remember back when kiddy posted a public replay to this challenge that is supposed to have hidden replays and I asked him to remove that replay and yet you post a trolly post of how u appreciate the replay that shudn't been post in the first place

conclusion: u came to this topic trolling, it didn't end as u thought it would and now u r playing the victim.

back under ur bridge troll
So you do have an agenda, thought so.  I try and make good with you, and you have a butthurt reaction about something that happened a week ago.  I'm the victim?  I'm not sure the word means what you think it means. 

Why not just come out and say it instead of internalizing it with a week of sideways posts?

Let's be friends again. :-*

Offline Husk

Re: Challenge #558, cheese
« Reply #20 on: October 12, 2015, 06:49 AM »
Why not just come out and say it instead of internalizing it with a week of sideways posts?

but that's what u were doing aswell. stop trolling, troll
« Last Edit: October 12, 2015, 06:51 AM by Husk »

Offline Husk

Re: Challenge #558, cheese
« Reply #21 on: October 12, 2015, 10:36 AM »
well I am sorry Walrus I overreacted |:

Offline Husk

Re: Challenge #558, cheese
« Reply #22 on: October 12, 2015, 10:56 AM »
next time I need to vent I'll make sure to keep it within IM and PM =P

Offline TheWalrus

Re: Challenge #558, cheese
« Reply #23 on: October 12, 2015, 11:51 AM »
next time I need to vent I'll make sure to keep it within IM and PM =P
It's not a thing, easy to get a little overly serious about your worms, happens to me all the time, did a bit of that in this thread. 

Feel free to PM in the future, doubt you can do any worse than all the abusive pm's taner used to send me though. ;)

Offline Husk

Re: Challenge #558, cheese
« Reply #24 on: October 12, 2015, 06:20 PM »
sometimes I take real life problems to worms forums, and one small thing and u see me exploding in a topic xD

Offline Hurz

Re: Challenge #558, cheese
« Reply #25 on: October 12, 2015, 08:53 PM »
funny :D

Offline Husk

Re: Challenge #558, cheese
« Reply #26 on: October 13, 2015, 01:47 PM »
lmfao Hurzy xD