Challenges
April 19, 2024, 06:36 AM

TTRR Challenge Week 207

Challenge #557, Viewed 1908 Time(s)

Basic Information
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Name: TTRR Challenge Week 207
Type: TTRR
Moderator: Poland Dulek

Started: October 01, 2015, 04:29 PM
Expire time: October 08, 2015, 11:30 PM

EXPIRED
You can still submit your time. But you won't recieve the 4 points as it is not the current challenge anymore.

Challenge maps:
Scheme File(s): scheme TTRR
Name: RR59 by Fluffy
Best Record: 25.5 by Masta
Pending times: 0
Number of members participated: 10
Number of Records: 19

Download Map:
Downloaded 9086 time(s)
Recorded Country Player Recorded Groups Record Replay Map Points Posted Overall Points Overall Rate Info
1st Norway Masta 25.5s
p:00:40
20 October 05, 2015, 07:56 PM 8,415 Elite
2nd United Kingdom blitzed dt Elite Pro 26.84s
p:00:47
15 October 05, 2015, 10:04 PM 4,558 Elite
3rd United Kingdom SiD dS sm 26.92s
p:0:26
10 October 05, 2015, 05:33 PM 1,353 Novice
4th Israel Nivman dt rrX 27.44s
p:00:31
5 October 03, 2015, 12:22 PM 1,067 Absolute Beginner
5th Italy Sbaffo dt 420 27.64s
p:00:34
4 October 03, 2015, 02:43 PM 1,957 Veteran
6th Russian Federation _ssm_ che bf 33.06s
p:0:28
3 October 08, 2015, 10:16 AM 7,832 Elite
7th Bangladesh CoolMan89 sW 33.84s
p:2:15
2 October 08, 2015, 06:35 AM 1,674 Above Average
8th Ukraine Asbest 34.52s
p:01:03
1 October 03, 2015, 04:04 PM 1,524 Average
9th Finland Husk TdC dS bf 34.88s
p:0:00
0 October 19, 2015, 04:01 PM 5,239 Elite
10th Portugal joC 40.3s
p:0:00
0 October 02, 2015, 02:04 PM 1,052 Absolute Beginner

Statistics of this challenge

Points Overall Points Overall Rate
Norway Masta 25 8,415
United Kingdom blitzed 20 4,558
United Kingdom SiD 15 1,353
Israel Nivman 10 1,067
Italy Sbaffo 9 1,957
Russian Federation _ssm_ 8 7,832
Bangladesh CoolMan89 7 1,674
Ukraine Asbest 6 1,524
Portugal joC 5 1,052

Author Topic: Challenge #556, br11incolour  (Read 2799 times)

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Offline Husk

Challenge #556, br11incolour
« on: September 29, 2015, 06:07 PM »
soooooo is it gooder to keep replays hidden or public? I kinda like them being public =)

Offline Sensei

Re: Challenge #556, br11incolour
« Reply #1 on: September 29, 2015, 11:08 PM »
soooooo is it gooder to keep replays hidden or public? I kinda like them being public =)

What's the point of Public Challenges if replays are private?

Offline Husk

Re: Challenge #556, br11incolour
« Reply #2 on: September 29, 2015, 11:36 PM »
hmmmm in roperace challenges it is not bad to use public replays, but some of these battlerace maps require puzzle solving gameplay where you have to figure out what kind of jump to use and where in order to beat the map without receiving fall damage... and if the replays are public, it would just show all the jumps to someone who doesn't want to figure them out themselves =D

Offline Sensei

Re: Challenge #556, br11incolour
« Reply #3 on: September 29, 2015, 11:50 PM »
hmmmm in roperace challenges it is not bad to use public replays, but some of these battlerace maps require puzzle solving gameplay where you have to figure out what kind of jump to use and where in order to beat the map without receiving fall damage... and if the replays are public, it would just show all the jumps to someone who doesn't want to figure them out themselves =D

Didn't know that. But anyway, after challenge is over it would be nice to upload replays, imo.

Offline Husk

Re: Challenge #556, br11incolour
« Reply #4 on: September 30, 2015, 07:33 AM »
tus has a nice system the replays automatically turn public after challenge =)

Offline Husk

Re: Challenge #556, br11incolour
« Reply #5 on: October 01, 2015, 10:44 PM »
aeeeeeeeeeeeeee


Offline TheWalrus

Re: Challenge #556, br11incolour
« Reply #6 on: October 04, 2015, 03:45 PM »
Probably my 8th or 9th try at this map, this one crushed my spirit and made me stop trying for a time.  Had a real fast start, then applied the astroglide. ;D


Offline Husk

Re: Challenge #556, br11incolour
« Reply #7 on: October 04, 2015, 05:02 PM »
nice glide jump =)

I tried to implement those glide jumps in my newest battlerace map. but the way I create my maps, it makes it very difficult to do precise stuff like that xD so I quickly gave up on those
« Last Edit: October 04, 2015, 05:05 PM by Husk »

Offline TheWalrus

Re: Challenge #556, br11incolour
« Reply #8 on: October 04, 2015, 06:13 PM »
nice glide jump =)

I tried to implement those glide jumps in my newest battlerace map. but the way I create my maps, it makes it very difficult to do precise stuff like that xD so I quickly gave up on those
yeah glide jumps are difficult you have to force the player to have correct sub pixel placement at the start which is hard, and if they miss it, then usually have to have stairs to get back to the glide entry point.  tried very hard to implement this in a practical way on my maps, never panned out. 

Finally got realfoe, btw.  Made a hot mess of the first climbing section in the underground, but overall not terrible.  Wish I would have finished one of my faster runs, but this is the one i didn't fail at the end.
« Last Edit: October 04, 2015, 06:15 PM by TheWalrus »

Offline Husk

Re: Challenge #556, br11incolour
« Reply #9 on: October 05, 2015, 08:08 PM »
awesome run Walrus =) loved the double bank jump at the FOE!