Challenges
March 28, 2024, 09:59 AM

Test of Jumping through Girders and Arrows

Challenge #610, Viewed 3242 Time(s)

Basic Information
Rate challenge
3 / 5
Total Members Voted: 1
Name: Test of Jumping through Girders and Arrows
Type: Misc
Moderator: Poland h3oCharles

Started: March 03, 2016, 05:10 PM
Expire time: March 17, 2016, 11:30 PM

EXPIRED
You can still submit your time. But you won't recieve the 4 points as it is not the current challenge anymore.

Challenge maps:
Scheme File(s): scheme TTWRwRW

Description:
TL;DR
You need RubberWorm, ldet is on and you have inf Fast Walk and LG.

- Best time in 1 turn wins it.
- All moves/shortcuts are allowed (includes abusing ldet)
- GL HF
---

This is my map. Jumping through Girders and Arrows.

However, unlike any Time Trial Walk Races that appeared (I'm pointing at you, Husk!) It was pure pixel-precision on a default-sized map.

I decided to change this idea.

With RubberWorm, you have "Lose of control doesn't end turn" enabled. On top of that, I will be giving you infinite Fast Walk and... the big one... infinite Low Gravity. With my map designed for it (or not), there will be a lot of shortcuts.

So, get the best time in 1 turn and do whatever you want from start to finish. GL HF!

Custom medals:
Name: Jumping through Girders and Arrows by h3oCharles
Best Record: 70.18 by BoolC
Pending times: 0
Number of members participated: 4
Number of Records: 4

Download Map:
Downloaded 984 time(s)
Recorded Country Player Recorded Groups Record Replay Map Points Posted Overall Points Overall Rate Info
1st Russian Federation BoolC che bf 70.18s
p:0:00
20 March 06, 2016, 06:04 AM 2,061 Highly Distinguished
2nd Germany Hurz UC AbC dS 81.32s
p:0:00
15 March 05, 2016, 10:09 PM 2,327 Field Marshall
3rd Poland h3oCharles h3o WG` 92.76s
p:7:10
10 March 05, 2016, 01:00 PM 1,089 Beginner
4th Finland Husk TdC bf dS 596.08s
p:0:00
5 May 12, 2016, 04:00 PM 5,159 Elite

Statistics of this challenge

Points Overall Points Overall Rate
Russian Federation BoolC 25 2,061
Germany Hurz 20 2,327
Poland h3oCharles 15 1,089

Author Topic: Challenge #610, Test of Jumping through Girders and Arrows  (Read 3246 times)

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Offline Hurz

doesnt make too much sense that way dont you think? :D

Offline h3oCharles

Re: Challenge #610, Test of Jumping through Girders and Arrows
« Reply #1 on: March 05, 2016, 10:19 PM »
doesnt make too much sense that way dont you think? :D

Ik, but the next map may have water involved (I hope)

Offline XanKriegor

Re: Challenge #610, Test of Jumping through Girders and Arrows
« Reply #2 on: March 10, 2016, 05:23 PM »
I think 90 seconds is enough to walk STRAIGHT to finish, not jump through all of that Oo Cant wait to see any replay.

Offline XanKriegor

Re: Challenge #610, Test of Jumping through Girders and Arrows
« Reply #3 on: March 14, 2016, 04:15 PM »
Lol wrong map?

Offline h3oCharles


Offline WTF-8

Re: Challenge #610, Test of Jumping through Girders and Arrows
« Reply #5 on: March 17, 2016, 01:00 AM »
70 seconds? D: totally must have glitched through a few walls
Didn't get below 100.
The manual in the installation folder is a pathway to many abilities some consider to be unnatural

Offline BoolC

Re: Challenge #610, Test of Jumping through Girders and Arrows
« Reply #6 on: March 17, 2016, 03:01 PM »
Usain Bolt ne1? Sorry buddy I not f@#!ing understand  :)

Offline WTF-8

Re: Challenge #610, Test of Jumping through Girders and Arrows
« Reply #7 on: March 18, 2016, 02:18 AM »
Looks like I used a wrong map. The problem is that I'm pretty sure I downloaded it using the Download Mappack button and it was the only one map in the archive.

Still, those super huge shortcuts make no sense.
The manual in the installation folder is a pathway to many abilities some consider to be unnatural

Offline h3oCharles

Re: Challenge #610, Test of Jumping through Girders and Arrows
« Reply #8 on: March 18, 2016, 09:29 PM »
Looks like I used a wrong map. The problem is that I'm pretty sure I downloaded it using the Download Mappack button and it was the only one map in the archive.

Still, those super huge shortcuts make no sense.

Yup, wrong map. But it's fixed now (Ik, it's too late :P)