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Challenge #773, Battle Racer Electronic Corp

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Korydex:
have fun :)

Deadcode:
It's a real shame that this scheme has Fast Walk in it. That nullifies the advantage of taking almost all the nice time-saving jump opportunities in this map. (And in general too, it's just a really bad idea. Why did it ever become accepted to do this?)

If it didn't have Fast Walk I'd take part in this challenge.

Korydex:

--- Quote from: Deadcode on August 31, 2021, 08:58 PM ---It's a real shame that this scheme has Fast Walk in it. That nullifies the advantage of taking almost all the nice time-saving jump opportunities in this map. (And in general too, it's just a really bad idea. Why did it ever become accepted to do this?)

If it didn't have Fast Walk I'd take part in this challenge.

--- End quote ---
Fast Walk was used in pretty much every walk race chally before. I'm not quite sure there are many time-saving jumps instead of fastwalk but there are places where you can't jump at all.

TheWalrus:

--- Quote from: Korydex on August 31, 2021, 09:05 PM ---
--- Quote from: Deadcode on August 31, 2021, 08:58 PM ---It's a real shame that this scheme has Fast Walk in it. That nullifies the advantage of taking almost all the nice time-saving jump opportunities in this map. (And in general too, it's just a really bad idea. Why did it ever become accepted to do this?)

If it didn't have Fast Walk I'd take part in this challenge.

--- End quote ---
Fast Walk was used in pretty much every walk race chally before. I'm not quite sure there are many time-saving jumps instead of fastwalk but there are places where you can't jump at all.

--- End quote ---
DC is correct, jumping saves time and there are more opportunities to gain time when there is no FW.  FW effectively lowers the skill ceiling as it relates to overall time. 

Fun fact, deadcode hosted this map for a cl2k?  wl?  challenge back when replays first started cropping up.  Could have been the first ever submit your replay contest?

Korydex:

--- Quote from: TheWalrus on August 31, 2021, 09:22 PM ---
--- Quote from: Korydex on August 31, 2021, 09:05 PM ---
--- Quote from: Deadcode on August 31, 2021, 08:58 PM ---It's a real shame that this scheme has Fast Walk in it. That nullifies the advantage of taking almost all the nice time-saving jump opportunities in this map. (And in general too, it's just a really bad idea. Why did it ever become accepted to do this?)

If it didn't have Fast Walk I'd take part in this challenge.

--- End quote ---
Fast Walk was used in pretty much every walk race chally before. I'm not quite sure there are many time-saving jumps instead of fastwalk but there are places where you can't jump at all.

--- End quote ---
DC is correct, jumping saves time and there are more opportunities to gain time when there is no FW.  FW effectively lowers the skill ceiling as it relates to overall time. 

Fun fact, deadcode hosted this map for a cl2k?  wl?  challenge back when replays first started cropping up.  Could have been the first ever submit your replay contest?

--- End quote ---
If DC still has replays I would love to compare the runs. but maybe it was an older bit version

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