Challenges
March 29, 2024, 02:30 PM

Mission #6 The Descent

Challenge #797, Viewed 2496 Time(s)

Basic Information
Rate challenge
5 / 5
Total Members Voted: 4
Name: Mission #6 The Descent
Type: Misc
Moderator: Russian Federation kirill470

Started: November 04, 2022, 10:09 AM
Expire time: November 27, 2022, 10:30 AM

EXPIRED
You can still submit your time. But you won't recieve the 4 points as it is not the current challenge anymore.

Challenge maps:
Scheme File(s): scheme The Descent

Description:
Story campaign. Mission 6.
After the last mission in the past, the police caught and imprisoned our protagonist.
An unbelievable turn of events! The mustachioed worm turns out to be the traitorous general! What happens next?
After the helicopter crashed our hero managed to survive. But he was left with 1 HP of health. Now he has to get down the mountain without getting killed.
Use the bungee and pneumatic drill to get down, destroying crates of HP on the way. Be careful, you can die from the slightest damage.

Rules:
1. Put 1 worm on the start and get the finish line alive.
2. Destroy all 7 HP health boxes with dynamite on your way down.
Show the best time.

Intro movie:


Custom medals:
Name: The Descent by kirill470
Best Record: 75.88 by Zalo the moler
Pending times: 0
Number of members participated: 7
Number of Records: 18

Download Map:
Downloaded 210 time(s)
Recorded Country Player Recorded Groups Record Replay Map Points Posted Overall Points Overall Rate Info
1st Mexico Zalo the moler MOLCR 75.88s
p:00:00
20 November 19, 2022, 10:52 PM 1,289 Rookie
2nd Slovakia Danger135 78.54s
p:00:00
15 November 10, 2022, 02:51 PM 1,691 Fairly Competent
3rd Hungary Lupastic FS 90.04s
p:00:00
10 November 04, 2022, 01:38 PM 2,451 Superstar
4th Brazil FoxHound AQUA WoSC PoC 99.4s
p:00:05
5 November 06, 2022, 11:37 PM 1,170 Inexperienced
5th Germany vesuvio MOLCR 102.02s
p:00:00
4 November 04, 2022, 04:45 PM 1,309 Novice
6th Ukraine Mlaofmd HCP ae WoSC 121s
p:00:00
3 November 04, 2022, 07:03 PM 1,032 Absolute Beginner
7th Russian Federation kirill470 215.6s
p:00:00
2 November 04, 2022, 10:52 AM 2,114 Highly Distinguished

Statistics of this challenge

Points Overall Points Overall Rate
Mexico Zalo the moler 25 1,289
Slovakia Danger135 20 1,691
Hungary Lupastic 15 2,451
Brazil FoxHound 10 1,170
Germany vesuvio 9 1,309
Ukraine Mlaofmd 8 1,032
Russian Federation kirill470 7 2,114

Author Topic: Challenge #797, Mission #6 The Descent  (Read 2532 times)

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Offline kirill470

Challenge #797, Mission #6 The Descent
« on: November 04, 2022, 10:38 AM »
Added custom medals, good luck have fun

Offline vesuvio

Re: Challenge #797, Mission #6 The Descent
« Reply #1 on: November 04, 2022, 04:46 PM »
nice challenge  :-*

Offline FoxHound

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Re: Challenge #797, Mission #6 The Descent
« Reply #2 on: November 06, 2022, 11:41 PM »
I put the wrong value for the record. I think I started at 00:05 and reached the finish at 01:44.40, so 60 + 44.40 -5 = 99.40s.
I doubt you see this link moving below (you will have to zoom in. If you click at it, you will have maden the impossible):
'

Offline vesuvio

Re: Challenge #797, Mission #6 The Descent
« Reply #3 on: November 07, 2022, 12:19 PM »
zalo nice  :D

Offline Zalo the moler

Re: Challenge #797, Mission #6 The Descent
« Reply #4 on: November 07, 2022, 12:23 PM »
At first I uploaded 82.72, then I polished it into 82.68  :D  for now it seems to be my peak. I might get more lucky with drilling speed next time which is always purely random.

Offline Danger135

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Re: Challenge #797, Mission #6 The Descent
« Reply #5 on: November 08, 2022, 10:13 PM »
@FoxHound: it have infinite time, so in replay, real time of turn start after placed worm at start. That big numbers, not small ones. You no need calculating, it show directly.

For others (and mainly Zalo): hey people! There is another cool challenge: https://www.tus-wa.com/challenges/challenge-796

BTW this scheme have bungee too. Anyone used it yet?
123  My teams use this, this, and this soundbanks.

Offline FoxHound

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Re: Challenge #797, Mission #6 The Descent
« Reply #6 on: November 09, 2022, 02:58 AM »
@FoxHound: it have infinite time, so in replay, real time of turn start after placed worm at start. That big numbers, not small ones. You no need calculating, it show directly.

For others (and mainly Zalo): hey people! There is another cool challenge: https://www.tus-wa.com/challenges/challenge-796

BTW this scheme have bungee too. Anyone used it yet?

Oh, that's true. Much easier with time trial scheme. I used Bungee.
I doubt you see this link moving below (you will have to zoom in. If you click at it, you will have maden the impossible):
'

Offline Zalo the moler

Re: Challenge #797, Mission #6 The Descent
« Reply #7 on: November 09, 2022, 10:44 AM »
BTW this scheme have bungee too. Anyone used it yet?

yeah, just now, sub 80 sec wohoo!

Offline Danger135

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Re: Challenge #797, Mission #6 The Descent
« Reply #8 on: November 09, 2022, 02:11 PM »
HEEEEEY! You beat my record! Why I was inspired you... Now I must play more... grrrrrrrrr!

edit: HA! I am again first. :P

BTW I have 3.8 yet, so from now your wins will be bit harder now, I can watch replays yet. :D
« Last Edit: November 09, 2022, 02:37 PM by Danger135 »
123  My teams use this, this, and this soundbanks.

Offline Zalo the moler

Re: Challenge #797, Mission #6 The Descent
« Reply #9 on: November 09, 2022, 03:25 PM »
f*** : D

On 2nd last crate I could have released the dynamite during the jump, to save 0.16 sec (that's how much time takes the animation of the worm placing dynamite with his hands).

Nevermind that! I will sit to it for a few days and I will try to beat you, my fellow moler
« Last Edit: November 09, 2022, 03:56 PM by Zalo the moler »

Offline Zalo the moler

Re: Challenge #797, Mission #6 The Descent
« Reply #10 on: November 10, 2022, 01:10 PM »
It took me a few days, but I finally reached my ultimate goal - 77.92 s

I regret to report that a tiny brown corner of the crate stayed not destroyed. I think it would be only fair if Danger135 decided if my run is valid. We both were putting a lot of sweat and long hours into shaving these seconds and I know he was always doing his best to destroy crates fully.
« Last Edit: November 10, 2022, 01:15 PM by Zalo the moler »

Offline vesuvio

Re: Challenge #797, Mission #6 The Descent
« Reply #11 on: November 10, 2022, 01:17 PM »
vn  ;D

Offline Danger135

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Re: Challenge #797, Mission #6 The Descent
« Reply #12 on: November 10, 2022, 01:50 PM »
When no need destroy crates fully, I can be even faster, I could put dynamites far from it and spend time. Let judge the moderators if need destroy crates fully, or only more than 50% of it (will count pixels), or... we need know clear rules here.
« Last Edit: December 28, 2022, 04:37 PM by Danger135 »
123  My teams use this, this, and this soundbanks.

Offline Zalo the moler

Re: Challenge #797, Mission #6 The Descent
« Reply #13 on: November 10, 2022, 02:02 PM »
When no need destroy crates fully, I can be even faster, I could put dynamites far from it and spend time. Let judge the moderators if need destroy crates fully, or only more than 50% of it (will count pixels), or... we need know clear rules here.

That is what I was thinking. You could be easily save 1-2 seconds if you don't care to destroy crates fully (every single pixel, even the smallest one).

In my case it could actually be destroyed fully with no time loss if releasing dynamite during my next jump there, I just failed to be careful there.

If Kirill agrees to stick strictly to having all medkits destroyed fully for the next attempts (until their very last pixel), then he should delete my 77.92 replay. I will only upload it here in the attachment for others to see and not repeat my mistake.
« Last Edit: November 10, 2022, 02:05 PM by Zalo the moler »

Offline kirill470

Re: Challenge #797, Mission #6 The Descent
« Reply #14 on: November 10, 2022, 02:19 PM »
When no need destroy crates fully, I can be even faster, I could put dynamites far from it and spend time. Let judge the moderators if need destroy crates fully, or only more than 50% of it (will count pixels), or... we need know clear rules here.

That is what I was thinking. You could be easily save 1-2 seconds if you don't care to destroy crates fully (every single pixel, even the smallest one).

In my case it could actually be destroyed fully with no time loss if releasing dynamite during my next jump there, I just failed to be careful there.

If Kirill agrees to stick strictly to having all medkits destroyed fully for the next attempts (until their very last pixel), then he should delete my 77.92 replay. I will only upload it here in the attachment for others to see and not repeat my mistake.
Everything is in order, 98% of the box is clearly destroyed here.