Challenges
January 31, 2023, 08:55 PM

Mission #10 Endgame

Challenge #810, Viewed 840 Time(s)

Basic Information
Rate challenge
5 / 5
Total Members Voted: 3
Name: Mission #10 Endgame
Type: Misc
Moderator: Russian Federation kirill470

Started: January 13, 2023, 05:10 PM
Expire time: February 04, 2023, 06:30 PM

Challenge maps:
Scheme File(s): scheme Mission 10 Endgame

Description:
Story campaign. Mission 10.
After infiltrating the base, the worm finally reached the general. General turned on the self-destruction of the base and refuses to leave it. Now our worm will use weapons to push the general out of the base.
The task is not simple, the scheme is similar to the driver, but differs in that here you can destroy the landscape to get to the finish line, and the limited number of weapons that allow you to destroy the landscape makes it a puzzle.

Rules:
1. Put one worm from your team and one worm from the other team of a different color at the start (Top left)
2. You can only control a worm from your team, you can only push, kick, blow up (with the help of available weapons) a worm from the opponent's team to move it around the map.
3. Get to the finish line together.

Additional info:
- If the first move for the opposing team is skip
- The final time is when the last of the two worms reaches the finish line (for example, if the worm of the opposing team fell with a time of 200 seconds and the worm of your team with 202 seconds, then your time is 202sec)

Custom medals:
Name: Mission 10 Endgame by kirill470
Best Record: 48.98 by Mablak
Pending times: 0
Number of members participated: 5
Number of Records: 24

Download Map:
Downloaded 24 time(s)
Recorded Country Player Recorded Groups Record Replay Map Points Posted Overall Points Overall Rate Info
1st United States Mablak dt ea b2b 48.98s
p:0:10
20 January 22, 2023, 02:04 AM 2,829 Elite
2nd Slovakia Danger135 120.94s
p:00:00
15 January 29, 2023, 10:46 PM 1,307 Novice
3rd Brazil FoxHound AQUA WoSC PoC 146.5s
p:00:00
10 January 22, 2023, 02:25 AM 1,090 Beginner
4th Mexico Zalo the moler MOLE 197.22s
p:00:00
5 January 18, 2023, 09:45 PM 1,269 Rookie
5th Russian Federation kirill470 310.74s
p:00:00
4 January 13, 2023, 05:13 PM 1,306 Novice

Statistics of this challenge

Points Overall Points Overall Rate
United States Mablak 25 2,829
Slovakia Danger135 20 1,307
Brazil FoxHound 15 1,090
Mexico Zalo the moler 10 1,269
Russian Federation kirill470 9 1,306

Author Topic: Challenge #810, Mission #10 Endgame  (Read 892 times)

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Offline kirill470

Challenge #810, Mission #10 Endgame
« on: January 13, 2023, 05:19 PM »
The final mission of the main story! I hope you enjoy this unusual mission. My record of 310sec is a workaround, but it is long, I added it as one of the options for passing

Offline kirill470

Re: Challenge #810, Mission #10 Endgame
« Reply #1 on: January 15, 2023, 10:42 AM »
Epic runs Mablak!

Re: Challenge #810, Mission #10 Endgame
« Reply #2 on: January 15, 2023, 11:18 AM »
Thanks, maybe sub-80 next

Offline Zalo the moler

Re: Challenge #810, Mission #10 Endgame
« Reply #3 on: January 16, 2023, 06:38 AM »
Mablak, I'm your fan, for real
« Last Edit: January 17, 2023, 08:35 PM by Zalo the moler »

Re: Challenge #810, Mission #10 Endgame
« Reply #4 on: January 16, 2023, 07:03 AM »
Hah thanks Zalo, time is still beatable though

Offline Pinkman

Re: Challenge #810, Mission #10 Endgame
« Reply #5 on: January 18, 2023, 06:57 AM »
Mablak fighting himself here  :D
Pinky N!

Re: Challenge #810, Mission #10 Endgame
« Reply #6 on: January 18, 2023, 10:46 AM »
Yeah I'm surprised by how optimized this can get, I keep feeling like I can shave off one more second

Offline Zalo the moler

Re: Challenge #810, Mission #10 Endgame
« Reply #7 on: January 18, 2023, 06:00 PM »
That 66.92 looks perfect, but please don't cut off the replay sooner that that. That landing was looking majestic!
« Last Edit: January 18, 2023, 06:12 PM by Zalo the moler »

Offline KinslayeR

Re: Challenge #810, Mission #10 Endgame
« Reply #8 on: January 18, 2023, 06:14 PM »
I have idea. Instead of playing nonsense missions/challenges, maybe it is the time to  walk from the shadow and show ur face in AG? maybe instead of waste 100 hours to beat the records, maybe better to spend 10-20 minutes to play tusk game or clanner?  JUST AN IDEA...

Offline Zalo the moler

Re: Challenge #810, Mission #10 Endgame
« Reply #9 on: January 18, 2023, 06:20 PM »
I have idea. Instead of playing nonsense missions/challenges, maybe it is the time to  walk from the shadow and show ur face in AG? maybe instead of waste 100 hours to beat the records, maybe better to spend 10-20 minutes to play tusk game or clanner?  JUST AN IDEA...

Mablak should definitely join Mole clan yes.

We will play in 100 min from now Kins, I must go for a kebab.

Offline MonkeyIsland

Re: Challenge #810, Mission #10 Endgame
« Reply #10 on: January 18, 2023, 07:26 PM »
I have idea. Instead of playing nonsense missions/challenges, maybe it is the time to  walk from the shadow and show ur face in AG? maybe instead of waste 100 hours to beat the records, maybe better to spend 10-20 minutes to play tusk game or clanner?  JUST AN IDEA...

The main principle is to have fun. For some players playing challenges is more fun than playing competitive leagues/cups games. There's absolutely nothing wrong with that.
Due to massive misunderstandings: MonkeyIsland refers to an island not a monkey. I would be a monkey, if my name was IslandMonkey meaning a monkey who is or lives on an island. MonkeyIsland is an island which is related to monkeys. Also there's been a legend around saying MonkeyIsland is a game. So please, think of me as an island or a game.

Offline rUNaW4y

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Re: Challenge #810, Mission #10 Endgame
« Reply #11 on: January 19, 2023, 09:39 AM »
I have idea. Instead of playing nonsense missions/challenges, maybe it is the time to  walk from the shadow and show ur face in AG? maybe instead of waste 100 hours to beat the records, maybe better to spend 10-20 minutes to play tusk game or clanner?  JUST AN IDEA...

lol
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Offline FoxHound

Re: Challenge #810, Mission #10 Endgame
« Reply #12 on: January 21, 2023, 08:30 AM »
Very nice challenge, Kirill! This is one of my favorites that you made. Very creative idea to play like Driver, but with destructible terrain. The map is also very beautiful.

I was trying a different path than Mablak that I thought could save some time (using mole to dig a lot on a bulky part of the map). Even when I had the best moments of my path my time was absurdly far away from Mablak. So I realized why Mablak chose that path and played that specific way, it makes a lot of sense now. The mole is not very useful, because the time is running while the mole is digging, and you can't really use another weapon until the mole explodes. So, I realized that Drill is more efficient, because it pauses the timer. And not only drill... Shotgun pauses the timer, launching weapons from ground with max possible force saves time, that's why Mablak was firing so many weapons from ground, and not only that, using fire punch to save even more time while waiting HHG and grenade explosions. That's why he ends the game using pneumatic drill. This explains the abyssal difference of time records.

I will not upload my attempts yet, but I will try more times later now that I got the secret of this challenge. I think it's possible to beat Mablak's time, but it will be very, very hard. He could have saved time using more Zooks, and there was a drill that he didn't use.
Paisagem (Landscape) by Theodoro de Bona - oil on canvas, 1978

Scheme ideas
gif made by sbs:

Re: Challenge #810, Mission #10 Endgame
« Reply #13 on: January 21, 2023, 10:20 AM »
Yeah Fox, there's a lot to figure out with this challenge and most of it hinges on those turn delaying weapons

I've gotten a lot closer to the perfect method, but can't even say I'm fully there

Offline kirill470

Re: Challenge #810, Mission #10 Endgame
« Reply #14 on: January 21, 2023, 10:25 AM »
Very nice challenge, Kirill! This is one of my favorites that you made. Very creative idea to play like Driver, but with destructible terrain. The map is also very beautiful.

I was trying a different path than Mablak that I thought could save some time (using mole to dig a lot on a bulky part of the map). Even when I had the best moments of my path my time was absurdly far away from Mablak. So I realized why Mablak chose that path and played that specific way, it makes a lot of sense now. The mole is not very useful, because the time is running while the mole is digging, and you can't really use another weapon until the mole explodes. So, I realized that Drill is more efficient, because it pauses the timer. And not only drill... Shotgun pauses the timer, launching weapons from ground with max possible force saves time, that's why Mablak was firing so many weapons from ground, and not only that, using fire punch to save even more time while waiting HHG and grenade explosions. That's why he ends the game using pneumatic drill. This explains the abyssal difference of time records.

I will not upload my attempts yet, but I will try more times later now that I got the secret of this challenge. I think it's possible to beat Mablak's time, but it will be very, very hard. He could have saved time using more Zooks, and there was a drill that he didn't use.
Thanks, maybe it was worth disabling the "stopping time when shooting" function in this scheme, then you can equally use both drill and mole, because time will not stop. It would be more logical, but let it stay that way. Maybe in the next map and scheme I will do it