Challenges
March 28, 2024, 12:25 PM

TTRR Challenge Week 48

Challenge #89, Viewed 7218 Time(s)

Basic Information
Rate challenge
Not rated yet
Name: TTRR Challenge Week 48
Type: TTRR
Moderator: Poland Dulek

Started: June 09, 2011, 09:29 PM
Expire time: June 16, 2011, 11:00 PM

EXPIRED
You can still submit your time. But you won't recieve the 4 points as it is not the current challenge anymore.

Challenge maps:
Scheme File(s): scheme TTRR

Description:
Start on the platform, not on the pole. No shortcuts.
Name: RR - 018 by Eminef
Best Record: 36.68 by Statik
Pending times: 0
Number of members participated: 12
Number of Records: 25

Download Map:
Downloaded 9270 time(s)
Recorded Country Player Recorded Groups Record Replay Map Points Posted Overall Points Overall Rate Info
1st Russian Federation Statik dt sm fp 36.68s
p:00:34
20 March 22, 2013, 05:04 PM 5,683 Elite
2nd Ireland LordHound CKC 37.9s
p:2:53
15 June 16, 2011, 08:54 PM 1,433 Below Average
3rd United Kingdom Cueshark CF 38.32s
p:00:22
10 June 16, 2011, 05:37 PM 2,509 Elite
4th Poland Dulek ea NfBX ps 38.94s
p:0:49
5 June 14, 2011, 06:22 PM 3,602 Elite
5th United States sock BoM cFc sR 39.98s
p:0:00
4 July 01, 2011, 08:36 AM 3,034 Elite
6th Italy angus FoS FUB 41.22s
p:00:44
3 June 15, 2011, 03:17 AM 1,473 Average
7th Poland Maciej ps 41.42s
p:0:46
2 June 10, 2011, 12:51 PM 1,475 Average
8th Finland Husk ea TdC 41.92s
p:4:39
1 June 16, 2011, 10:30 PM 5,159 Elite
9th United States franz ea six 42.1s
p:1:22
0 June 10, 2011, 04:36 PM 1,552 Reasonable
10th Greece Desetroyah RoH 42.62s
p:1:53
0 June 16, 2011, 12:45 AM 1,498 Average
11th Poland Hussar eVo tS 47.88s
p:1:00
0 June 15, 2011, 09:00 AM 1,323 Novice
12th Chile Gabriel rOx 52.36s
p:0:41
0 June 13, 2011, 01:09 AM 1,911 Veteran

Statistics of this challenge

Points Overall Points Overall Rate
Ireland LordHound 25 1,433
United Kingdom Cueshark 20 2,509
Poland Dulek 15 3,602
Russian Federation Statik 10 5,683
United States sock 9 3,034
Italy angus 8 1,473
Poland Maciej 7 1,475
Finland Husk 6 5,159
Greece Desetroyah 5 1,498
United States franz 5 1,552
Poland Hussar 5 1,323
Chile Gabriel 5 1,911

Author Topic: Challenge #205, TCB 32: Bungeelicious  (Read 6902 times)

0 Members and 1 Guest are viewing this topic.

Re: Challenge #205, TCB 32: Bungeelicious
« Reply #15 on: March 22, 2013, 07:29 AM »
I did first 3 flies within 1 turn several times, but the rest is harder :<


dt`wreckz: zooks are effected my win

Re: Challenge #205, TCB 32: Bungeelicious
« Reply #16 on: March 22, 2013, 09:07 AM »
last fly was TENSE


dt`wreckz: zooks are effected my win

Offline DENnis

Re: Challenge #205, TCB 32: Bungeelicious
« Reply #17 on: March 22, 2013, 09:47 PM »
Here's my tool-assisted 2-turn run of this challenge:
2013-03-04 04.10.06 {TA} 2013-03-04 01.13.35 [TCB Challenge 32 - 2 turns, 50.38 sec] 0xDEADC0DE.WAgame

Very amazing. With tool assisted you can create a processor controlled game which is as good as possible (=perfect)? 8)

I didn't guess it could be done in only two turns. I'm still impressed :D



Offline MonkeyIsland

Re: Challenge #205, TCB 32: Bungeelicious
« Reply #18 on: March 22, 2013, 09:58 PM »
I could do the first turn like the tool assisted. 3 obstacles in one turn. But the lemon to apple frustrates me.
Due to massive misunderstandings: MonkeyIsland refers to an island not a monkey. I would be a monkey, if my name was IslandMonkey meaning a monkey who is or lives on an island. MonkeyIsland is an island which is related to monkeys. Also there's been a legend around saying MonkeyIsland is a game. So please, think of me as an island or a game.

Offline Deadcode

Re: Challenge #205, TCB 32: Bungeelicious
« Reply #19 on: March 22, 2013, 11:11 PM »
Awesome run, Statik!

Very amazing. With tool assisted you can create a processor controlled game which is as good as possible (=perfect)? 8)
Thanks!

And it's not processor-controlled. I have to do everything manually, it's just that I step through frame by frame, and I can go "back in time" as many times as I want to make improvements. Also the trajectory the worm would fly in if I let go of the bungee is plotted ahead, so it's much less often that I have to try the fly, see where it goes, and go back in time if it didn't work as desired.

Also, the 50.38 second run I posted earlier is not perfect. It's definitely not possible to do it in fewer than 2 turns, but it's possible to do it in less time. I just did:
2013-03-22 22.57.41 {TA} 2013-03-22 18.21.15 [TCB Challenge 32 - 2 turns, 45.86 sec] 0xDEADC0DE.WAgame
This TA run does every fly faster than the previous one, saving 1.54 seconds in the first turn and 0.14 seconds in the second turn, and saving an additional 2.84 seconds in the second turn by dropping the Dynamite at the beginning of the bungee instead of the end.

did you have fast walk ? seems like you could jump on several place and win some time ! Me hax dc best time xD
I was doing flipwalking with Fast Walk enabled. This is 1.196 times as fast as regular walking with Fast Walk enabled, and faster than any kind of jumping (even down a steep slope) that doesn't use the Parachute.
« Last Edit: March 22, 2013, 11:24 PM by Deadcode »

Re: Challenge #205, TCB 32: Bungeelicious
« Reply #20 on: March 22, 2013, 11:18 PM »
Thanks, but I failed everything I could fail except the actual flies lol. Usually I don't lose a turn after the 1st and 4th fly, and sometimes others work better too :D


dt`wreckz: zooks are effected my win