Cups
March 28, 2024, 01:53 PM

Academy of Artillery #1

Cup #1188, Viewed 8551 Time(s)

Basic Information
Moderators
United Kingdom TheKaren
3.63 / 5
Total Members Voted: 11
Log
Signups
3 days
Groups
29 days
Knockouts
39 days
Name: Academy of Artillery #1
Type: Public
Game type: 1vs1
Created: March 10, 2023, 06:20 PM

Cup scheme(s): scheme Hysteria, scheme BnG, scheme Forts K, scheme Grenade Wars K, scheme Aerial K
Click on the book to download the scheme. Click on the scheme name to view the scheme page.

Signups time: March 10, 2023, 06:30 PM

Finished


Description:
Academy of Artillery #1



Rules:

All matches are 'Best of 5'.

Players can agree on which scheme to play first, the loser gets the next pick, then alternate until someone reaches 3 wins first.

If players can't agree on first pick, play 'Comet Dodging' to decide who gets first pick, then alternate.

Map choice and style is decided by the player who picked the scheme, opponent cannot refuse the pickers map choice.

NO NSFW MAPS

If a draw happens on a mutual pick, both players must agree to a new scheme, they can however agree to the same scheme again.

If a draw happens when a player picked the scheme, that scheme goes back into the available schemes to pick and the other player gets to pick the next scheme from whatever is left to pick from.



Live Streams:

It will be mandatory that the Semi-Final and Final matches will be scheduled in advance and streamed at https://www.twitch.tv/WormsArmageddonCWA

All other matches are optional though appreciated if you can organize for them to be streamed.

If possible, I would like to stream every single match live.

If you are interested in competitive matches for Worms Armageddon, join our Discord where we're focused on all aspects of competitive WA:

-----> CLICK HERE TO JOIN OUR DISCORD - Competitive Worms Armageddon <-----



Deadlines:

There will be deadlines set for each stage, there will be no extensions.

Group Stage - 4 weeks
Playoffs Quarter Finals - 2 weeks
Playoffs Semi Finals - 2 weeks
Playoffs Final - 2 weeks

It is each players responsibility to organize their matches before the deadline.

Organizing your matches within the official Cup thread takes priority over all other forms of communication with your opponent when judging who will proceed due to unfinished matches.

Though players can organize their matches outside of TUS if they wish.



Prize Pool:

1st - £20

2nd - £10

3rd - £5


ALL PRIZES ARE PAID VIA PAYPAL OR STEAM GAME GIFT UP TO THE VALUE OF THE PRIZE MONEY



Schemes & Scheme Rules:

Aerial K / Edited Scheme / TUS Rules / https://www.tus-wa.com/schemes/scheme-5052/

BnG / TUS League Scheme / TUS Rules / https://www.tus-wa.com/schemes/scheme-992/

Forts K / Edited Scheme / No Invading / Standard Size Mapshttps://www.tus-wa.com/schemes/scheme-5048/

Grenade Wars K / Edited Scheme / No Rules / https://www.tus-wa.com/schemes/scheme-5049/

Hysteria / TUS League Scheme / TUS Rules / https://www.tus-wa.com/schemes/scheme-16/




Cup Medals:

Knockout

Deadline: May 10, 2023, 12:00 AM


Final


Bronze Match


Gold

Silver

Bronze





Groups

Deadline: April 11, 2023, 12:00 AM
Group 1
Country Player Groups Total Won Lost #1 #2
Ukraine Xrayez che pH a2a 3 3/9 0
Germany vesuvio MOLCR 3 2/8 1
Brazil FoxHound AQUA WoSC PoC 3 1/5 2
Argentina Mr-gusa FS 3 0 3
Games [6]Notes [3]

ID Winner Loser Replay Time Game Rate
236319 Germany vesuvio Argentina Mr-gusa
3:0
April 08, 2023, 08:19 PM 0
236298 Germany vesuvio Brazil FoxHound
3:2
April 06, 2023, 03:28 PM 0
236131 Brazil FoxHound Argentina Mr-gusa
3:0
March 22, 2023, 11:44 PM 0
236102 Ukraine Xrayez Brazil FoxHound
3:0
March 18, 2023, 07:10 PM 3
236099 Ukraine Xrayez Argentina Mr-gusa
3:0
March 18, 2023, 04:26 PM 0
236067 Ukraine Xrayez Germany vesuvio
3:2
March 15, 2023, 05:22 PM 0

[March 21, 2023, 10:07 AM] Germany vesuvio: Mr-Gusa and Foxhound lets play :O
[March 23, 2023, 12:21 AM] Brazil FoxHound: yes. When can you play?
[April 06, 2023, 11:56 AM] Germany vesuvio: Hi i can play at 15gtm or 14 !
Group 2
Country Player Groups Total Won Lost #1 #2
Netherlands StJimmy TdC ae 3 2/8 1
Poland KinslayeR dP 3 2/8 1
Saudi Arabia Mega`Adnan dP ae ZaR 3 2/8 1
Russian Federation kirill470 3 0/1 3
Games [6]Notes [8]

ID Winner Loser Replay Time Game Rate
236203 Saudi Arabia Mega`Adnan Netherlands StJimmy
3:2
March 29, 2023, 09:51 PM 0
236117 Netherlands StJimmy Poland KinslayeR
3:2
March 21, 2023, 07:20 PM 0
236092 Netherlands StJimmy Russian Federation kirill470
3:1
March 17, 2023, 04:37 PM 0
236068 Poland KinslayeR Saudi Arabia Mega`Adnan
3:2
March 15, 2023, 08:55 PM 0
236066 Saudi Arabia Mega`Adnan Russian Federation kirill470
3:0
March 14, 2023, 06:36 PM 1
236064 Poland KinslayeR Russian Federation kirill470
3:0
March 14, 2023, 05:31 PM 1

[March 14, 2023, 04:25 PM] Poland KinslayeR: I am avalable at evenings, call me at dsc NIGHTWISH#3380
[March 14, 2023, 05:50 PM] Poland KinslayeR: tomorrow me vs adnan 18 gmt stream by komo
[March 15, 2023, 06:26 AM] Saudi Arabia Mega`Adnan: Ok, thanks Kinu. I'll be there. @TheKomodo
[March 15, 2023, 09:00 PM] Netherlands StJimmy: kirill, lets play at friday 15gmt i think that time would be oke for every1
[March 17, 2023, 09:06 AM] Netherlands StJimmy: Kins, sunday 15 gmt mb for our game?
[March 18, 2023, 02:10 PM] Poland KinslayeR: Ok Jimmy, tomorrow 15 gmt
[March 18, 2023, 02:44 PM] Netherlands StJimmy: oke cool
[March 18, 2023, 02:47 PM] Netherlands StJimmy: ...or not cool actually. Komo wants to stream the game and there will be Leddy vs Zwit at 16 gmt. we might need to move it to 14 gmt mb
Group 3
Country Player Groups Total Won Lost #1 #2
Ukraine Rocket ZaR 3 3/9 0
Mexico Jago MOLCR pH ae 3 2/6 1
Finland VoK ea VDV TdC 3 1/7 2
Uruguay stoner6 AQUA ZaR 3 0/2 3
Games [6]

ID Winner Loser Replay Time Game Rate
236293 Finland VoK Uruguay stoner6
3:1
April 06, 2023, 07:27 AM 0
236291 Mexico Jago Uruguay stoner6
3:1
April 06, 2023, 02:51 AM 0
236225 Ukraine Rocket Uruguay stoner6
3:0
April 01, 2023, 03:45 PM 0
236199 Mexico Jago Finland VoK
3:2
March 28, 2023, 04:43 PM 0
236156 Ukraine Rocket Finland VoK
3:2
March 25, 2023, 04:52 PM 2
236093 Ukraine Rocket Mexico Jago
3:0
March 17, 2023, 07:07 PM 0
Group 4
Country Player Groups Total Won Lost #1 #2
Russian Federation Zwitter 3 3/9 0
United States TheWalrus NBR S17 3 2/8 1
Poland Ledan AQUA BrS PoC 3 1/5 2
Germany Big Billy sm NfBX 3 0 3
Games [6]

ID Winner Loser Replay Time Game Rate
236365 Russian Federation Zwitter United States TheWalrus
3:2
April 11, 2023, 11:08 PM 0
236284 United States TheWalrus Germany Big Billy
3:0
April 04, 2023, 09:53 PM 0
236126 Russian Federation Zwitter Germany Big Billy
3:0
March 22, 2023, 06:50 PM 0
236118 United States TheWalrus Poland Ledan
3:0
March 22, 2023, 03:08 PM 2
236111 Russian Federation Zwitter Poland Ledan
3:2
March 19, 2023, 06:01 PM 6
236083 Poland Ledan Germany Big Billy
3:0
March 16, 2023, 07:30 PM 0

Author Topic: Cup #1188, Academy of Artillery #1  (Read 8838 times)

0 Members and 1 Guest are viewing this topic.

Offline TheKaren

Cup #1188, Academy of Artillery #1
« on: March 10, 2023, 06:31 PM »
Signups open! Let's see if people still enjoy artillery schemes!

Edit - If PayPal / Steam Gift is unacceptable, you can choose to donate your winnings somewhere, be it TUS or an official charity/organization.
« Last Edit: March 10, 2023, 07:18 PM by TheKomodo »

Offline Xrayez

Re: Cup #1188, Academy of Artillery #1
« Reply #1 on: March 10, 2023, 07:39 PM »
NAFO forces are ready to bonk. :D


Offline Mr-gusa

Re: Cup #1188, Academy of Artillery #1
« Reply #2 on: March 11, 2023, 02:50 AM »
what happens if someone breaks a rule of some scheme?
for example, BnG has some rules...
hysteria does not have but sometimes some are established as No telecow. In hysteria will we play with or without rules?
« Last Edit: March 11, 2023, 03:03 AM by Mr-gusa »

Offline Sensei

Re: Cup #1188, Academy of Artillery #1
« Reply #3 on: March 11, 2023, 06:57 AM »
If there's gonna be changes in Aerial scheme (more competitive one with sudden death, 3sec mines etc.) let us know. I'd like to join.

One of the best medals I've seen, btw. Gj
« Last Edit: March 11, 2023, 07:00 AM by Sensei »

Offline TheKaren

Re: Cup #1188, Academy of Artillery #1
« Reply #4 on: March 11, 2023, 01:38 PM »
12 players so far, nice, there are only 4 spots left as there is a 16 player limit! Get your spot while you can!



what happens if someone breaks a rule of some scheme?
for example, BnG has some rules...
hysteria does not have but sometimes some are established as No telecow. In hysteria will we play with or without rules?

The rules are stated in the Cup description as follows:

Schemes & Scheme Rules:

Aerial K / Edited Scheme / TUS Rules / https://www.tus-wa.com/schemes/scheme-5052/

BnG / TUS League Scheme / TUS Rules / https://www.tus-wa.com/schemes/scheme-992/

Forts K / Edited Scheme / No Invading / Standard Size Mapshttps://www.tus-wa.com/schemes/scheme-5048/

Grenade Wars K / Edited Scheme / No Rules / https://www.tus-wa.com/schemes/scheme-5049/

Hysteria / TUS League Scheme / TUS Rules / https://www.tus-wa.com/schemes/scheme-16/

There is a link to each scheme description page, follow the rules on those pages, if there are no rules, then there are no rules.



If there's gonna be changes in Aerial scheme (more competitive one with sudden death, 3sec mines etc.) let us know. I'd like to join.

I've uploaded a modified version of the TUS League scheme with 2 changes:

3 second mine fuse instead of random fuse.
At sudden death the water rises at medium speed.

I actually prefer those settings myself and believe that's how the League scheme should be. Random mines is too much luck.

Edit - I've updated the Cup description, you may wish to re-read it to make sure you are up to date.
« Last Edit: March 11, 2023, 01:53 PM by TheKomodo »

Offline TheKaren

Re: Cup #1188, Academy of Artillery #1
« Reply #5 on: March 11, 2023, 07:14 PM »
Sorry for the double post, usually I would edit the previous post though some people may skip it without seeing the following information.

Anyone who has already downloaded 'Grenade Wars K' will need to download it again, the scheme has been updated with a few changes:

There are no dud mines anymore.

Mine fuses are 1 second instead of random.

Water rise is on medium speed.

Download it here:

-----> CLICK HERE FOR 'GRENADE WARS K' SCHEME <-----


Offline Xrayez

Re: Cup #1188, Academy of Artillery #1
« Reply #6 on: March 11, 2023, 07:27 PM »
hysteria does not have but sometimes some are established as No telecow. In hysteria will we play with or without rules?

Competitive Hysteria has no rules whatsoever, as some rules are very difficult to enforce. For instance, there's a lot of ambiguity in terms of what constitutes the worm order abuse/manipulation.

I prefer no rules in competitive Hysteria. This avoids unnecessary drama. It just takes some time to learn to counteract those tactics.

Offline TheKaren

Re: Cup #1188, Academy of Artillery #1
« Reply #7 on: March 11, 2023, 08:15 PM »
I prefer no rules in competitive Hysteria. This avoids unnecessary drama. It just takes some time to learn to counteract those tactics.

Having no rules is the very thing that makes Hysteria balanced.

If you play without the ability to pile, it becomes highly RNG based with starting placements, because if you lose a few worms at the start, you cannot use worm order manipulation to come back.

The fact it has no rules makes it one of the most adaptable and skilled schemes there is.

While it may annoy some people when someone decides to just plop all their worms at the start, this is not inherently a good tactic because:
  • You need to be good enough to make sure you do it right.
  • If your opponent is good enough to counter it, you're shooting yourself in the foot.

Then there are the players who decide to hide low at one side and just wait for nice wind to zook. This is also a tactic that may or may not be a good choice because:
  • Again, you need to be good enough to actually take advantage of it.
  • It's not difficult to hide from being shot.
  • Your opponent can just force Sudden Death.

The funny thing to me is that, piling and suicide is one of the fundamental strategies of the entire Worms franchise, it's extremely important for keeping matches balanced via good strategy and mechanical skills. I've seen players who complain about piling & suicide in Hysteria be completely happy to enjoy using those tactics in other schemes, that doesn't add up to me. :D


Offline Gabriel

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Re: Cup #1188, Academy of Artillery #1
« Reply #8 on: March 11, 2023, 10:05 PM »
dang, this sounds fun. it would have been nice to participate
good luck everyone!
Mole shopper is the worst thing in the world.

Offline FoxHound

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Re: Cup #1188, Academy of Artillery #1
« Reply #9 on: March 12, 2023, 12:30 AM »
Don't forget that there is a scheme that doesn't have rules and works very well to avoid the rotation strategy SPAM (spam spam spam!)

https://worms2d.info/Selecsteria
I doubt you see this link moving below (you will have to zoom in. If you click at it, you will have maden the impossible):
'

Offline TheKaren

Re: Cup #1188, Academy of Artillery #1
« Reply #10 on: March 12, 2023, 12:46 AM »
Don't forget that there is a scheme that doesn't have rules and works very well to avoid the rotation strategy SPAM (spam spam spam!)

https://worms2d.info/Selecsteria

It is a good scheme and fun to play though it is not Hysteria. It has worm select which dramatically changes what is and is not possible. While it solves "worm order manipulation" in your context, it creates other problems because of that.

It still includes RNG based on random placement, which cannot be countered with piling due to worm select.

It is still unbalanced and luck based compared to classic no rules Hysteria. As you can only save 1 worm each turn(unless you are doing self-damage which moves worms).

If you get 3-4 horrible easily ploppable positions(which is not as uncommon as one might think), while you spend those turns trying to save your worms, your opponent can use theirs killing a few. That is a major advantage to the player with better starting positions, you can't bully your way into claiming some of their positions with counter piling.

Now, you could make Selecsteria have manual placement to counter the above mentioned problem, but then that just gives a major advantage to the player with the first turn. The beauty of no rules Hysteria in that context is regardless of starting positions, whether you are first or second turn, it's just balanced. I've never seen a game either player cannot win with skill and good execution of strategy. There is a counter to everything if you are good enough. I cannot say the same for any other variation of Hysteria that exists, that I know of.

Offline TheKaren

Re: Cup #1188, Academy of Artillery #1
« Reply #11 on: March 13, 2023, 01:35 PM »
It seems we're stuck on 13 players for now, I was planning to leave the signups open for about a week anyway.

If you know anyone who might enjoy this Cup, who enjoys artillery schemes, hook them up!

Offline Xrayez

Re: Cup #1188, Academy of Artillery #1
« Reply #12 on: March 13, 2023, 07:25 PM »
One spot left, fellas. One. ;)

Offline TheWalrus

Re: Cup #1188, Academy of Artillery #1
« Reply #13 on: March 13, 2023, 08:25 PM »
Komi cup with shooter schemes?  Let’s go!

Hysteria without telecow lacks depth.  That’s my two cents.  It’s not perfect but it’s better than selectsteria or other variants.  Don’t understand why it’s so hated, it really introduces a great equalizer into the scheme to counter hysteria’s biggest problem, beginning worm placements.
« Last Edit: March 13, 2023, 08:32 PM by TheWalrus »

Offline TheKaren

Re: Cup #1188, Academy of Artillery #1
« Reply #14 on: March 13, 2023, 08:29 PM »
LET'S GO!!!

Good luck & have fun everyone!

Remember to schedule your games in advance, in this thread if possible!

It would be great to stream as many games as possible!

Join our Discord server if you want to follow any and all streams:

-----> CLICK HERE TO JOIN OUR DISCORD - Competitive Worms Armageddon <-----