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April 23, 2024, 11:14 PM

Half Kaos popularisation cup #1

Cup #761, Viewed 15790 Time(s)

Basic Information
Moderators
Poland Dream Trance
4.4 / 5
Total Members Voted: 5
Log
Signups
14 days
Groups
27 days
Knockouts
71 days
Name: Half Kaos popularisation cup #1 - Keep it real, keep it half
Type: Public
Game type: 1vs1
Joining required percentage: 75%
Created: June 01, 2015, 02:28 AM

Cup scheme(s): scheme Elite Kaos
Click on the book to download the scheme. Click on the scheme name to view the scheme page.

Signups time: June 08, 2015, 12:30 AM

Finished


Description:
This cup powered by professional Kaos community Kf is dedicated to the advanced kaos players who like to lift the kaos tactics to the higher level.

The difference between classic kaos is the turntime that is halved, also the worm amount to be used (important).

The average roundtime on this scheme is usually around 10 minutes - that's what the 1v1 tests returned.

Due to professional reasons:

Damage*2 is off so overpowered lucky attacks will not be possible to make use of actual skills.

Crate Shower is off to make collecting of the crates harder and to provide less explosions / chain-reactions possible.

Games are played at 3 victories in groupstage to assure that the winner is not random and as deserved as possible.

Quarterfinals will be played at 5 victories - change that in the scheme.

Semifinals will be played at 7 victories - change that in the scheme.

Finals will be played at 9 victories - change that in the scheme.

GAME SETUP GUIDELINES FOR ADVANCED GAMEPLAY

Please follow these rules to assure that every player gets the same conditions and the competition is fair.

Format for cup games requires 4 worms.

1. Use biggest classic maps only (no user-made special maps, no user-made big maps etc.) with as much complicated terrain as possible.

2. Open map menu with right mouse button.

2a Set map complexity to 10 in map-menu right-click section to provide as much tactical hideouts as possible as well as the most obstacles.

2b Set map-bridges amount to 1, so there are no bridges that provide too easy transportation, easier kills / pilings and crate platforms.

3. Everytime use following map pattern (so both players start on each map type):

Round 1: ISLAND

Round 2: ISLAND

Round 3: CAVE

Round 4: CAVE (if still no winner)

Round 5: ISLAND (if still no winner)

Round 6: ISLAND (if any draw occurs in previous rounds and still no winner)

Round 7: CAVE (if more than 1 draw occurs in previous rounds and still no winner)

I-I-C-C-I-I-C-C-(looping until there is a winner)
 
3a Drawn rounds also follow the pattern - example: if there is a draw in round 4 (cave map), the next map will be island.

3b Island maps shouldn't have water in the middle or at the middle bottom or be split into 2 smaller islands, it should be a 1 solid big terrain.

3c Cave maps should be FULLY CLOSED (sides and bottom) so there is no access to any edge nor water in the beginning of a round. Use a map-menu to pick maps - always pick map types that are located in the very left window of both island and cave types in map-menu.

4. The landscape theme of the maps shouldn't repeat within a match to allow the skills to be tested in various conditions (grass etc).

In case of drops matches should be repeated, there is an official formula to make it most fair as it can be, but since players are hosting their games, it's not used.

EDIT: Since Hurz and ProtoStar dropped and they resumed from the score it dropped on (and not the match as it said initially) - respecting starting orde though, in case of future drops please follow this pattern so all games are comparable from now on.

Only the matches meeting these requirements will be valid, be careful.

Keep it real, keep it half!

Also if you have any suggestions - feel free to post comments on what to tweak for future editions.

Knockout

Deadline: October 11, 2015, 06:30 PM
Kangaroo (pizzasheet)

Hussar (Berria)

Final

Hussar (Berria)

Bronze Match

Gold

Hussar (Berria)

Silver

Bronze

Hussar (Berria)



Groups

Group 1
Country Player Groups Total Won Lost #1 #2
Australia Kangaroo BFW pH ae 3 3/9 0
Germany Hurz UC AbC dS 3 2/6 1
Marshall Islands ProtoStar 3 1/5 2
Romania MarianRV UC pH ZaR 3 0/2 3
Games [6]Notes [1]

ID Winner Loser Replay Time Game Rate
195047 Germany Hurz Romania MarianRV
3:0
July 19, 2015, 05:22 PM 0
194968 Australia Kangaroo Germany Hurz
3:0
July 17, 2015, 02:26 AM 1
194687 Australia Kangaroo Marshall Islands ProtoStar
3:1
July 11, 2015, 09:58 AM 0
194636 Marshall Islands ProtoStar Romania MarianRV
3:2
July 10, 2015, 02:59 PM 0
193465 Australia Kangaroo Romania MarianRV
3:0
June 25, 2015, 09:44 AM 2
193250 Germany Hurz Marshall Islands ProtoStar
3:1
June 22, 2015, 08:50 PM 0

[June 25, 2015, 09:45 AM] Australia Kangaroo: fix my win to 3-0 instead of 1-0 lol
Group 2
Country Player Groups Total Won Lost #1 #2
Poland Dream Trance TLaD Kf WM 3 3/9 0
Poland Kano888 TLaD ae pH 3 2/6 1
Bulgaria Worm_gamer UC AbC dS 3 1/4 2
Germany philie UC od FoS 3 0 3
Games [6]

ID Winner Loser Replay Time Game Rate
193725 Bulgaria Worm_gamer Germany philie
3:0
June 28, 2015, 05:25 PM 0
193717 Poland Dream Trance Germany philie
3:0
June 28, 2015, 03:28 PM 0
193509 Poland Dream Trance Bulgaria Worm_gamer
3:0
June 25, 2015, 07:23 PM 0
193489 Poland Kano888 Bulgaria Worm_gamer
3:1
June 25, 2015, 04:28 PM 1
193284 Poland Kano888 Germany philie
3:0
June 23, 2015, 10:44 AM 1
193252 Poland Dream Trance Poland Kano888
3:0
June 22, 2015, 09:42 PM 0
Group 3
Country Player Groups Total Won Lost #1 #2
Canada hollow BFW AbC ae 3 2/8 1
Poland Hussar ea 2 2/6 0
Russian Federation Korydex che bf 3 1/5 2
Croatia o 2 0/3 2
Games [5]Notes [1]

ID Winner Loser Replay Time Game Rate
193345 Canada hollow Croatia o
3:1
June 24, 2015, 12:43 AM 0
193315 Russian Federation Korydex Croatia o
3:2
June 23, 2015, 05:48 PM 1
193199 Poland Hussar Canada hollow
3:2
June 22, 2015, 12:11 AM 0
193198 Poland Hussar Russian Federation Korydex
3:0
June 22, 2015, 12:10 AM 0
193190 Canada hollow Russian Federation Korydex
3:2
June 21, 2015, 10:23 PM 0

[June 28, 2015, 03:30 PM] Poland Dream Trance: Berria vs o was played, but there are some technical problems with reporting it, score was: Berria 3-2 o, but Berria made an accident and reported it vs hollow, I deleted that game, but correct report can't take place somehow. Players advancing from this group are: Berria (1st - with 3 wins), hollow (2nd - with 2 wins). Congratulations
Group 4
Country Player Groups Total Won Lost #1 #2
Serbia pavlepavle 3 3/9 0
Saudi Arabia Mega`Adnan ae meow 3 2/7 1
United Kingdom spleen17 BFW ZaR 2 0/2 2
Slovakia mlvn 2 0/1 2
Games [5]Notes [1]

ID Winner Loser Replay Time Game Rate
193593 Serbia pavlepavle Saudi Arabia Mega`Adnan
3:1
June 26, 2015, 07:50 PM 0
193559 Saudi Arabia Mega`Adnan United Kingdom spleen17
3:1
June 26, 2015, 01:11 PM 0
193288 Serbia pavlepavle United Kingdom spleen17
3:1
June 23, 2015, 12:27 PM 1
193279 Saudi Arabia Mega`Adnan Slovakia mlvn
3:0
June 23, 2015, 08:53 AM 4
193246 Serbia pavlepavle Slovakia mlvn
3:1
June 22, 2015, 08:20 PM 1

[June 28, 2015, 03:31 PM] Poland Dream Trance: Congratulations pavlepavle & Mega Adnan. Good luck in quarterfinals!

Author Topic: Cup #761, Half Kaos popularisation cup #1  (Read 15645 times)

0 Members and 1 Guest are viewing this topic.

Offline Dream Trance

Cup #761, Half Kaos popularisation cup #1
« on: June 09, 2015, 12:30 AM »
Seems like someone forgot to approve this cup, shame. Will be deleting it soon if it won't be done within this week.

Offline Hurz

Re: Cup #761, Half Kaos popularisation cup #1
« Reply #1 on: June 09, 2015, 12:54 AM »
have patience dude. i told you there is a limit of cups running same time.

Re: Cup #761, Half Kaos popularisation cup #1
« Reply #2 on: June 13, 2015, 03:22 PM »
have patience dude. i told you there is a limit of cups running same time.

What he said, but another cup just finished :)
Good luck!

Offline Xrayez

Re: Cup #761, Half Kaos popularisation cup #1
« Reply #3 on: June 13, 2015, 05:35 PM »
Smells with elitism  ???
May average players play the cup?

Offline MarianRV

Re: Cup #761, Half Kaos popularisation cup #1
« Reply #4 on: June 13, 2015, 06:12 PM »
Smells with elitism  ???
May average players play the cup?
I'm not elite but I still joined,ae

Offline Hurz

Re: Cup #761, Half Kaos popularisation cup #1
« Reply #5 on: June 13, 2015, 06:59 PM »
Smells with elitism  ???
May average players play the cup?
I'm not elite but I still joined,ae

Offline Mega`Adnan

Re: Cup #761, Half Kaos popularisation cup #1
« Reply #6 on: June 13, 2015, 07:29 PM »
Smells with elitism  ???
May average players play the cup?
I'm not elite but I still joined,ae



Adnan, you are Mega, not Micro and not even faint  :D So fight till the end please.

Offline Korydex

Re: Cup #761, Half Kaos popularisation cup #1
« Reply #7 on: June 13, 2015, 07:56 PM »
uh
« Last Edit: September 08, 2015, 05:11 PM by Korydex »

Offline Dream Trance

Re: Cup #761, Half Kaos popularisation cup #1
« Reply #8 on: June 13, 2015, 08:03 PM »
of course not, it's pro

concerning joining rate: everyone can join, but needs 75% of played games, so we have activity

Offline hollow

Re: Cup #761, Half Kaos popularisation cup #1
« Reply #9 on: June 13, 2015, 08:13 PM »
Dreamtrance, please indicate whether or not "all glitches are allowed" rule holds for this cup.

Offline Korydex

Re: Cup #761, Half Kaos popularisation cup #1
« Reply #10 on: June 13, 2015, 08:15 PM »
kkk
« Last Edit: September 08, 2015, 05:12 PM by Korydex »

Offline Dream Trance

Re: Cup #761, Half Kaos popularisation cup #1
« Reply #11 on: June 13, 2015, 09:33 PM »
hollow: yes, all glitches imaginable allowed, creativity should get awarded at anytime, those glitches require skills usually anyway

korydex: I meant that the map can't be destroyed in one go obviously, because there's no damage*2 ruining every tactical idea there is, you're welcome btw :)

Offline Kangaroo

Re: Cup #761, Half Kaos popularisation cup #1
« Reply #12 on: June 14, 2015, 12:47 AM »
Do we need a spectator/host like the Kaos Tourneys/league ?

jpg images

I can play CUP games  07:00-12:00 GMT weeksdays &  00:00-13:00 GMT on weekends...

Offline MarianRV

Re: Cup #761, Half Kaos popularisation cup #1
« Reply #13 on: June 14, 2015, 05:14 AM »
Do we need a spectator/host like the Kaos Tourneys/league ?
"...players are hosting their games..."

Offline Dream Trance

Re: Cup #761, Half Kaos popularisation cup #1
« Reply #14 on: June 14, 2015, 10:57 AM »
ye, as marian spotted, but please follow exact regulations strictly anyway, paying attention to every detail that is written, so all matches are comparable and fair towards every single player in this cup.

btw: I'll take the liberty to advertise official events here - for those active, motivated and interested players, I launched signups for future season 4 of official kaos professional events in Kf section, feel free to read those infos and take part in events you like (2 are obligatory though, while all the others are optional to choose from depending on the amount of time you have.