[NBRspleen17] hf
[Damian`BrS] hf
[HuskyTdC] well, i tried, but as u can see, they don't work very well
[HuskyTdC] it didn't even make the tunnel i wanted to
[HuskyTdC] hf
[`Pn`STRGRN`PoC`] just activate it at the right time
[`Pn`STRGRN`PoC`] nice
[HuskyTdC] thanks
[HuskyTdC] yeah easier said than done
[HuskyTdC] with it even touches 1 pixel to wall it wont work
[HuskyTdC] nt
[NBRspleen17] ah the moles
[NBRspleen17] are killing me this game
[HuskyTdC] yeah, last game there were no good opportunities for thme
[HuskyTdC] them
[`Pn`STRGRN`PoC`] yeah
[`Pn`STRGRN`PoC`] nice
[HuskyTdC] thx
[`Pn`STRGRN`PoC`] they're better for cave maps or really complex maps
[HuskyTdC] like this one
[`Pn`STRGRN`PoC`] like inverted cave maps
[`Pn`STRGRN`PoC`] yeah me too
[NBRspleen17] ita hard to come back in this scheme
[NBRspleen17] i've noticed
[`Pn`STRGRN`PoC`] yeah
[`Pn`STRGRN`PoC`] well
[`Pn`STRGRN`PoC`] watch my game with adnan
[`Pn`STRGRN`PoC`] the first one I think
[`Pn`STRGRN`PoC`] he had 1 worm left with tiny hp
[`Pn`STRGRN`PoC`] I had like 3
[`Pn`STRGRN`PoC`] he still won
[`Pn`STRGRN`PoC`] but its easier to comeback in regular hyst
[`Pn`STRGRN`PoC`] for sure
[HuskyTdC] nice one
[`Pn`STRGRN`PoC`] nice
[`Pn`STRGRN`PoC`] lucky
[Damian`BrS] oh my
[NBRspleen17] phew
[`Pn`STRGRN`PoC`] nt
[HuskyTdC] t
[`Pn`STRGRN`PoC`] gg
[HuskyTdC] gg
[NBRspleen17] gg
[HuskyTdC] that was bo3?
[Damian`BrS] gg
[NBRspleen17] y