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Game #244171, Viewed 122 Time(s)

hu3 br cup #2
Group 1
October 04, 2024, 01:02 AM
Winner

Gained 5 points
Loser

Lost 5 points

Game Rate
Not rated yet
Players history
2 - 0
Information Cup name: : #1254: hu3 br cup #2
Cup scheme(s):
T17
#3891 Team17 (WormsLeague pre-Season 2)

Game Result: 2:1
Watch The Game Replay(s):
Downloaded 158 time(s).
Random generated map by the game.
1920 x 696, LEV, 0.04 KB, Downloaded 1 time(s)
Game Chat(s)
[STFxCamperz] hf
[STFxCamperz] gk
[Deadcode] stf`Hann1baL will you have time to play the cup with me after you play with Camper?
[Deadcode] haha, do you say "gk" even when I'm not here?
[stf`Hann1baL] nf
[STFxCamperz] Haha, to be honest, no
[STFxCamperz] Only when your present :D
[stf`Hann1baL] mines?
[STFxCamperz] 3 sec
[STFxCamperz] omg
[stf`Hann1baL] hello deadcode, maybe we can play after
[stf`Hann1baL] '-'
[STFxCamperz] Pqp
[stf`Hann1baL] to com um curral aqui
[STFxCamperz] o.o
[stf`Hann1baL] ^^
[STFxCamperz] xd
[STFxCamperz] Nao da pra ser tao zicado assim
[STFxCamperz] credo
[STFxCamperz] tnc
[STFxCamperz] gg
[stf`Hann1baL] ^^
[stf`Hann1baL] gg
Random generated map by the game.
1920 x 696, LEV, 0.04 KB, Downloaded 3 time(s)
Game Chat(s)
[Deadcode] :o
[Deadcode] lol
[STFxCamperz] xD
[stf`Hann1baL] ^^
[stf`Hann1baL] before the punch
[STFxCamperz] now ay
[stf`Hann1baL] ^^
[STFxCamperz] this f@#!ing game
[stf`Hann1baL] cagão, pegou vaca
[STFxCamperz] kkk
[STFxCamperz] kkkk
[Deadcode] oops
[stf`Hann1baL] lol
[STFxCamperz] uia
[Deadcode] n
[STFxCamperz] nice
[stf`Hann1baL] ty
[Deadcode] gg
[STFxCamperz] gg
[stf`Hann1baL] gg
Random generated map by the game.
1920 x 696, LEV, 0.04 KB, Downloaded 3 time(s)
Game Chat(s)
[STFxCamperz] Srly?
[STFxCamperz] I didn't see
[Deadcode] Indeed
[stf`Hann1baL] '-'
[Deadcode] bl
[STFxCamperz] ui
[Deadcode] aw
[stf`Hann1baL] impossible
[STFxCamperz] wierd
[STFxCamperz] we have 5 cr8s
[Deadcode] Even with 5 crates, there's still a random chance whether SD will be delayed a turn or not
[STFxCamperz] I tought it was 100%
[Deadcode] according to the code, it should be 50%, but I measured hundreds of replays in which the circumstance came up, and it was actually more like 33% proability that SD would be delayed 1 turn
[Deadcode] which doesn't feel right, but that's what the numbers said
[STFxCamperz] Interesting
[Deadcode] and I actually don't know why. It seems to be some artifact of the way the PRNG works in-game
[Deadcode] nice
[stf`Hann1baL] '-'
[STFxCamperz] ops
[stf`Hann1baL] lol
[STFxCamperz] Gg
[Deadcode] gg
[stf`Hann1baL] gg
[stf`Hann1baL] cu
[STFxCamperz] bb