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March 29, 2024, 08:40 AM

Vinesauce Joel Speech Bank

File #2059, Viewed 1099 Time(s)

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Name: Vinesauce Joel Speech Bank
Type: Soundbank
Author: Vinesauce
Submitted by: Italy Edoardo Moretti

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Vinesauce Joel.zip

Downloaded 868 time(s).

Time: June 02, 2020, 12:05 PM
Description:
:-\WARNING! THIS SPEECH CONTAINS SOME SWEARING AND EARRAPE :-\

The lord of bootlegs joins the fun: Joel from Vinesauce.

I bet you will write in the comments the quote of "orders.wav"  8)

Author Topic: File #911, WWPR Sounds (WA Compatible)  (Read 3809 times)

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Offline Street

File #911, WWPR Sounds (WA Compatible)
« on: January 08, 2016, 05:42 PM »
very nice i like this souds more than WA originals smoot mostly the plop sound :D

[NBRthewalrus] cheap pro street

Offline XanKriegor

Re: File #911, WWPR Sounds (WA Compatible)
« Reply #1 on: January 08, 2016, 06:43 PM »
Good to know that Kradie is alive  :)

Offline h3oCharles

Re: File #911, WWPR Sounds (WA Compatible)
« Reply #2 on: January 08, 2016, 11:13 PM »
Do you have more than those sound effects? If so, can you update this?

- You should use a sound editor to make a rocket power down and throw power down sounds.
- Changing the front-end effects might be appreciated too
« Last Edit: July 27, 2018, 11:57 AM by TheMadCharles »

Offline SiD

Re: File #911, WWPR Sounds (WA Compatible)
« Reply #3 on: January 09, 2016, 12:37 AM »
Cool, they sound great.
although I find TIMERTICK.wav to be way too quiet, some pick 'n' mixing is needed I think.

Offline Sensei

Re: File #911, WWPR Sounds (WA Compatible)
« Reply #4 on: January 09, 2016, 01:12 AM »
Just came to say that. Timer sound is miserable.. All together - so/so!
First 15 minutes was really great to hear modern sound of worms, but already switched back to WA effects.

Nothing beats that, period!


Offline Mega`Adnan

Re: File #911, WWPR Sounds (WA Compatible)
« Reply #5 on: January 09, 2016, 07:36 AM »
It was hilarious when SD came in Team17 game... and every worm was coughing like a baby, lololololol.
Btw, these sounds are cool. I changed timer's, select worm's and worm burning voice back to normal.



Adnan, you are Mega, not Micro and not even faint  :D So fight till the end please.

Offline h3oCharles

Re: File #911, WWPR Sounds (WA Compatible)
« Reply #6 on: January 10, 2016, 12:13 PM »
It was hilarious when SD came in Team17 game... and every worm was coughing like a baby, lololololol.
Btw, these sounds are cool. I changed timer's, select worm's and worm burning voice back to normal.

If those coughs would be combined with the Classic soundbank from Worms Clan Wars, I think it would have more sense

Offline h3oCharles

Re: File #911, WWPR Sounds (WA Compatible)
« Reply #7 on: August 06, 2020, 07:55 PM »
i know i am reviving a very old file thread, but now it just occurred to me that i can edit some sounds myself, so here you go

timer tick amplified by 17.969 dB (it's the max Audacity allows)
throw power down with the wwpr sample
rocket power down with the wwpr sample

my personal "mix'n'matching" would be:
- include the 3 edited samples i made
- exclude all cough samples
- make ninja rope fire silent ( https://www.tus-wa.com/files/file-1543/ )
- make ninja rope impact a sound made from https://www.bfxr.net/ (if you don't have flash, you can download it for windows and mac)

- use these rope sounds https://www.tus-wa.com/files/file-2259/
« Last Edit: February 27, 2021, 04:22 PM by TheMadCharles »