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April 19, 2024, 06:10 AM

Berlin Boss Generation

File #2444, Viewed 1688 Time(s)

Basic Information
File rate
3.6 / 5
Total Members Voted: 5
Name: Berlin Boss Generation
Type: Terrain
Author: Argentina jsgnextortex

Click to download: (Downloaded 444 time(s))
Berlin Boss.zip

Downloaded 444 time(s).

Time: December 21, 2021, 10:39 PM
Description:
Terrain generation for wkTerrainSync using assets grabbed from the WWP map "Berlin Boss" as objects and an improvised terrain texture that was fankensteined out of a heavily edited stock image of a rocky terrain and some rocks from the walls of the map.

Number of Objects: 9



Note: You can get wkterrainsync here: https://worms2d.info/WkTerrainSync

Author Topic: File #2447, Cars Terrain Generation  (Read 1873 times)

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Offline FoxHound

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File #2447, Cars Terrain Generation
« on: December 23, 2021, 11:22 PM »
Good job! Nice to see the standard maps and the ones from missions and trainings becoming custom terrains. It is like playing on randomly-generated maps (usually better gameplay experience), but at the same time experiencing the standard maps (amazing art not played online so often) feeling.
I doubt you see this link moving below (you will have to zoom in. If you click at it, you will have maden the impossible):
'

Offline jsgnextortex

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Re: File #2447, Cars Terrain Generation
« Reply #1 on: December 23, 2021, 11:55 PM »
Yea, that is sort of the idea behind it, really, I usually feel guilty when playing standard maps because I'd rather play a unique one....so why not make unique maps out of standard ones?, heh
Glad you liked it btw!
Old T17 Forums Handle: JSGnext
Used to fool around on Worms4 Mayhem, Made some Binding of Isaac mods and some Worms Armageddon Terrains.

Offline h3oCharles

Re: File #2447, Cars Terrain Generation
« Reply #2 on: December 24, 2021, 07:02 AM »
any plans on doing the same thing for some singleplayer maps from world party?

Offline FoxHound

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Re: File #2447, Cars Terrain Generation
« Reply #3 on: December 24, 2021, 08:23 AM »
any plans on doing the same thing for some singleplayer maps from world party?

He made one already before this one we are commenting: https://www.tus-wa.com/files/file-2444/
I doubt you see this link moving below (you will have to zoom in. If you click at it, you will have maden the impossible):
'

Offline jsgnextortex

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Re: File #2447, Cars Terrain Generation
« Reply #4 on: December 24, 2021, 04:51 PM »
Yes, I do plan to make more since it's been fun so far. The next one Im releasing is from WWP too....not gonna spoil which one tho.

Edit: it's out! https://www.tus-wa.com/files/file-2448/
« Last Edit: December 24, 2021, 11:06 PM by jsgnextortex »
Old T17 Forums Handle: JSGnext
Used to fool around on Worms4 Mayhem, Made some Binding of Isaac mods and some Worms Armageddon Terrains.