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April 25, 2024, 07:42 PM

Berlin Boss Generation

File #2444, Viewed 1698 Time(s)

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File rate
3.6 / 5
Total Members Voted: 5
Name: Berlin Boss Generation
Type: Terrain
Author: Argentina jsgnextortex

Click to download: (Downloaded 450 time(s))
Berlin Boss.zip

Downloaded 450 time(s).

Time: December 21, 2021, 10:39 PM
Description:
Terrain generation for wkTerrainSync using assets grabbed from the WWP map "Berlin Boss" as objects and an improvised terrain texture that was fankensteined out of a heavily edited stock image of a rocky terrain and some rocks from the walls of the map.

Number of Objects: 9



Note: You can get wkterrainsync here: https://worms2d.info/WkTerrainSync

Author Topic: File #2444, Berlin Boss Generation  (Read 1667 times)

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Offline mateodergrosse

File #2444, Berlin Boss Generation
« on: December 22, 2021, 02:44 PM »
I tried it out today. The idea is nice (I have been to Berlin one month ago) but there are unfortunately not so many objects. I'm still glad you posted it. We didn't have many new terrains in the last months.
« Last Edit: December 22, 2021, 02:46 PM by mateodergrosse »

Offline jsgnextortex

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Re: File #2444, Berlin Boss Generation
« Reply #1 on: December 22, 2021, 05:17 PM »
The idea is to turn the objects from the original map into Terrain objects. Every object from the map is an object on this terrain setting...so theres not much I can do about object count. Still, it has about the same amount of objects that vanilla terrains do (9 objects currently) so I'm fairly content with that tbh but thanks for the feedback.
Old T17 Forums Handle: JSGnext
Used to fool around on Worms4 Mayhem, Made some Binding of Isaac mods and some Worms Armageddon Terrains.