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March 28, 2024, 09:09 PM

Trippy

File #2462, Viewed 3790 Time(s)

Basic Information
File rate
4.75 / 5
Total Members Voted: 8
Name: Trippy
Type: Terrain
Author: United Kingdom King-Gizzard

Click to download: (Downloaded 522 time(s))
Trippy 1.5.zip

Downloaded 522 time(s).

Time: January 15, 2022, 12:59 AM
Description:

Trippy - Custom Terrain - 32 Objects

(v1.5 : updated 08/11/23 - Improved 2-layer background for 1440p, water colour, grass)

Install the wkTerrainSync module to play custom terrains. More info and a list of available terrains can be found here : https://worms2d.info/WkTerrainSync




Author Topic: File #2462, Trippy  (Read 3806 times)

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Online FoxHound

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File #2462, Trippy
« on: January 15, 2022, 01:25 AM »
I doubt you see this link moving below (you will have to zoom in. If you click at it, you will have maden the impossible):
'

Offline mateodergrosse

Re: File #2462, Trippy
« Reply #1 on: January 24, 2022, 02:58 PM »
Very well done Sir! It lookes cool and has a lot of elements :-)

Offline Echiko

Re: File #2462, Trippy
« Reply #2 on: January 24, 2022, 03:32 PM »
Good job! I love it!
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Offline King-Gizzard

Re: File #2462, Trippy
« Reply #3 on: January 24, 2022, 10:46 PM »
Thanks Wormsters :)  Final update added today


Offline King-Gizzard

Re: File #2462, Trippy
« Reply #4 on: June 05, 2022, 01:59 PM »
I've updated the 2-layer/parallax background for this terrain (much better detail and separation)


Offline Kradie

Re: File #2462, Trippy
« Reply #5 on: July 05, 2022, 04:35 PM »
Great terrain. Question: Can there be a darker version?
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Offline King-Gizzard

Re: File #2462, Trippy
« Reply #6 on: July 05, 2022, 07:37 PM »
The same terrain just darker? Changing it up would be quite a lot of work and I'm not sure it would look better for it. This terrain was deliberately a bit garish, popping out against a dark background.

Offline Kradie

Re: File #2462, Trippy
« Reply #7 on: July 06, 2022, 05:57 AM »
The same terrain just darker? Changing it up would be quite a lot of work and I'm not sure it would look better for it. This terrain was deliberately a bit garish, popping out against a dark background.
Ah right this makes sense. Nevermind then!
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Re: File #2462, Trippy
« Reply #8 on: July 06, 2022, 09:01 AM »
Kradie: "can you add a pink pixel object?"
- Why?
Kradie: "because I want to see if you will do this for me".
- No, I had a lot of work doing this masterpiece.
Kradie: "ok I was just testing if you were not a communist social justice warrior commanded by the globalists to infilter TUS. You are not yet submissive to my orders from ZaR community, but at least you were educated and respectful with me, the biggest TUS man of all."
« Last Edit: July 06, 2022, 09:06 AM by FoxHound »
I doubt you see this link moving below (you will have to zoom in. If you click at it, you will have maden the impossible):
'

Offline MonkeyIsland

Re: File #2462, Trippy
« Reply #9 on: July 06, 2022, 01:32 PM »
Foxhound, I've asked Kradie to refrain from politics and he did.  You are just just poking him out of the blue. That is totally unnecessary.
Due to massive misunderstandings: MonkeyIsland refers to an island not a monkey. I would be a monkey, if my name was IslandMonkey meaning a monkey who is or lives on an island. MonkeyIsland is an island which is related to monkeys. Also there's been a legend around saying MonkeyIsland is a game. So please, think of me as an island or a game.

Offline Zalo the moler

Re: File #2462, Trippy
« Reply #10 on: July 06, 2022, 02:15 PM »
I am kinda an odd-one out here because bright outline in maps gives me "aftershapes" since my eyes are a bit weak, therefore I would really love darkened alternative version (without touching this original masterpience).

Offline King-Gizzard

Re: File #2462, Trippy
« Reply #11 on: July 07, 2022, 04:30 PM »
I just tried a batch levels adjustment across all images rather than redoing the palette which would take a while.  This means the background is made darker by the same amount (not ideal).  Example comparison below made from screenshots in the game.  Possibly a bit too dark (?) but if this is useful I can upload it... Or I may just re-pallete it when I get time


Offline Zalo the moler

Re: File #2462, Trippy
« Reply #12 on: July 07, 2022, 10:51 PM »
I just tried a batch levels adjustment across all images rather than redoing the palette which would take a while.  This means the background is made darker by the same amount (not ideal).  Example comparison below made from screenshots in the game.  Possibly a bit too dark (?) but if this is useful I can upload it... Or I may just re-pallete it when I get time



Uploading it as #2 version would be much helpful, friend!

Offline Korydex

Re: File #2462, Trippy
« Reply #13 on: September 18, 2022, 06:02 AM »
very beautiful terrain and I like how bright it is :)

Offline King-Gizzard

Re: File #2462, Trippy
« Reply #14 on: March 08, 2023, 05:43 PM »
I've replaced the water colour, easier on the eye with being less bright and suits the terrain a lot better