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File #2997, MixMFolk

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TiagoHSRibeiro:
Beautiful terrain! Thanks and congrats, Jago.

Jago:
I am happy to let you know that with valuable collaboration and King Gizzard editing, a "night edition" has been added. Making the orignal terrain gives a daytime effect, and this edition a nighttime effect, of course this effect is only achieved by playing with the terrain natively (without converting to PNG).
You can download it in the original post in which the respective zip has already been added.
These are the changes and editions that KingGizzard has made:

*2 layers of background mountains recoloured to be much darker
*New dark 'evening' sky gradient (4 colors)
*Debris made more transparent to background (blends in better)
*All foreground objects now only use 96 colors (from 112) - when using PNG maps, the sky gradient will now draw perfectly. No loss of quality in conversion.
*Changed the explosion border color to a bright green
*Created a new SOIL texture from the original full color object - blended with another texture to fill in the gaps so it's more full and much darker
*Boosted the saturation (+10) of all foreground objects - makes the terrain pop out even more
*Went through each of the 32 objects to fill in all transparent pixels that shouldn't be there and cleaned up other areas (eg, pixels left in where there should be space, eg, between branches on the tree object)
*New water color to suit the scene

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