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Change in TTRR

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Husk:
even numbers are pretty good for my OCD
even numbers are pretty good for my OCD
even numbers are pretty good for my OCD
even numbers are pretty good for my OCD

even numbers are pretty good for my OCD
even numbers are pretty good for my OCD
even numbers are pretty good for my OCD
even numbers are pretty good for my OCD

even numbers are pretty good for my OCD
even numbers are pretty good for my OCD
even numbers are pretty good for my OCD
even numbers are pretty good for my OCD

even numbers are pretty good for my OCD
even numbers are pretty good for my OCD
even numbers are pretty good for my OCD
even numbers are pretty good for my OCD

Senator:
Sbaffo u should be just happy about moving to less worms in singles (unless the fact more worms favors you these days overwhelms your feelings) ;D

Spoiler! View
[CKC`Sbaffo] in tus league many rules has been changed ...
[aerox] pretty lame changes
[aerox] tbh
[aerox] xd
[CKC`Sbaffo] yeah, i agree, especially on ttrr and bng
[CKC`Sbaffo] and ttrr isn't funny anymore , it was more hardcore before :
[CKC`Sbaffo] :p
[CKC`Sbaffo] back to 3 worms rr, you could feel different emotions when playng... <3

[TdC`Redi] damn my hearth started bumping like crazy ;D
[FUB`Sbaffo] i haven't got that feeling in a while
[FUB`Sbaffo] i remember having that every single rr
[FUB`Sbaffo] now.. it's just gone

Sbaffo:
4 worms looks fine to me, i don't really mind about that, but 4 worms on 2v2? What was wrong with 3 worms?

Senator:
The same thing that was "wrong" with 3 worms in 1v1 (you can use the same arguments for 1vs1 and 2vs2). At least some of the reasoning can be found in the poll thread. The game length wasn't the (only) reason when tus moved to 5 worms in 1vs1, not to mention that would be a stupid reason to change the nature of the scheme.

2vs2 should be as close as possible to 1vs1 like it is in other schemes.

Elite: 4 worms in 1vs1 -> 2+2 worms in 2vs2 (equal to 1vs1 cos both players don't need to stay alive)
Roper: 1 worm in 1vs1 -> 1+1 worms in 2vs2 (since we can't play it with 1+0 worms)
WxW: 3 worms in 1vs1 -> 2+2 worms in 2vs2 (since we can't play it with 2+1 worms)
TTRR: 4 worms in 1vs1 -> 4+4 worms in 2vs2 (equal to 1vs1 cos both players need to make a time)

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