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March 28, 2024, 09:46 PM

Author Topic: TUS now supports v3.8 schemes  (Read 7593 times)

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Offline MonkeyIsland

TUS now supports v3.8 schemes
« on: August 17, 2020, 08:02 AM »
The support for v3.8 schemes is added to TUS schemes. The new settings can be found below the weapon options and it looks (and works) almost identical to the game UI settings.




On the scheme page, I've added a new category called "modified values".  It only shows the modified extended settings, so that you won't have to scan through every category to see the changes. Here's the leagues Roper scheme as an example:




If you encountered any bugs, please report at:
https://www.tus-wa.com/forums/bug-report/
« Last Edit: August 17, 2020, 09:48 AM by MonkeyIsland »
Due to massive misunderstandings: MonkeyIsland refers to an island not a monkey. I would be a monkey, if my name was IslandMonkey meaning a monkey who is or lives on an island. MonkeyIsland is an island which is related to monkeys. Also there's been a legend around saying MonkeyIsland is a game. So please, think of me as an island or a game.

Offline Korydex

Re: TUS now support v3.8 schemes
« Reply #1 on: August 17, 2020, 09:19 AM »
Good job, MI :-)

Offline GrO

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Re: TUS now supports v3.8 schemes
« Reply #2 on: August 17, 2020, 10:04 AM »
Great work, much appreciated


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Offline Kradie

Re: TUS now supports v3.8 schemes
« Reply #3 on: August 17, 2020, 10:38 AM »
Great job, thank you.
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Offline Senator

Re: TUS now supports v3.8 schemes
« Reply #4 on: August 17, 2020, 04:25 PM »
League scheme files are now updated for 3.8. Thanks Kory and Kaleu. :)

Quote
Elite, Team17
- rope knocking and glitches disabled

BnG
- anti-lock aim enabled (resets aim)

TTRR, Big RR
- phased worms enabled (racing stuff)
- Worm Selection doesn't end Hot Seat enabled (racing stuff)
- Constant Wind (0) enabled

Hysteria, Intermediate, Shopper, WxW, Roper, Aerial
- glitches disabled

Offline Lex

Re: TUS now supports v3.8 schemes
« Reply #5 on: August 18, 2020, 07:15 PM »
Minor bug report: Clicking the right side of the weapon ammo/delay/power/crate buttons doesn't work here (in Firefox 80.0b8).  Only the left side works.

Offline MonkeyIsland

Re: TUS now supports v3.8 schemes
« Reply #6 on: August 19, 2020, 05:57 AM »
Fixed.
Due to massive misunderstandings: MonkeyIsland refers to an island not a monkey. I would be a monkey, if my name was IslandMonkey meaning a monkey who is or lives on an island. MonkeyIsland is an island which is related to monkeys. Also there's been a legend around saying MonkeyIsland is a game. So please, think of me as an island or a game.

Offline j0e

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Re: TUS now supports v3.8 schemes
« Reply #7 on: August 20, 2020, 05:28 PM »
Great work MonkeyIsland! Thank you.

Offline Kaleu

Re: TUS now supports v3.8 schemes
« Reply #8 on: August 29, 2020, 08:37 PM »
When uploading schemes from Firefox the connection between Hard Disk and TUS through the browser never ends, most of the times the scheme in my pc ends up showing as invalid (corrupted) in game and I need to use Unlocker to delete the scheme or closing browser or restarting pc to be able to do it.
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Offline StepS

Re: TUS now supports v3.8 schemes
« Reply #9 on: August 29, 2020, 08:42 PM »
When uploading schemes from Firefox the connection between Hard Disk and TUS through the browser never ends, most of the times the scheme in my pc ends up showing as invalid (corrupted) in game and I need to use Unlocker to delete the scheme or closing browser or restarting pc to be able to do it.
It is a 12 year old bug in Firefox.
Dec 30 2013 23:59:44 <StepS> windowed mode isn't the only thing you need about frontend
Dec 30 2013 23:59:49 <StepS> you need it to be actually bigger
Dec 31 2013 00:00:13 <StepS> it actually is very small on my 15-inch full HD screen
Dec 31 2013 00:00:25 <StepS> while running at 640x480 or stretched mode makes it fuzzy
Dec 31 2013 00:00:44 <StepS> this problem has been around since the Worms Armageddon's release and no one has even tried to beat it
[...]

Offline StepS

Re: TUS now supports v3.8 schemes
« Reply #10 on: January 05, 2021, 07:27 PM »
Would it be possible to display the "undo" buttons only for modified values?
Dec 30 2013 23:59:44 <StepS> windowed mode isn't the only thing you need about frontend
Dec 30 2013 23:59:49 <StepS> you need it to be actually bigger
Dec 31 2013 00:00:13 <StepS> it actually is very small on my 15-inch full HD screen
Dec 31 2013 00:00:25 <StepS> while running at 640x480 or stretched mode makes it fuzzy
Dec 31 2013 00:00:44 <StepS> this problem has been around since the Worms Armageddon's release and no one has even tried to beat it
[...]

Offline MonkeyIsland

Re: TUS now supports v3.8 schemes
« Reply #11 on: January 07, 2021, 06:44 PM »
Done.
Due to massive misunderstandings: MonkeyIsland refers to an island not a monkey. I would be a monkey, if my name was IslandMonkey meaning a monkey who is or lives on an island. MonkeyIsland is an island which is related to monkeys. Also there's been a legend around saying MonkeyIsland is a game. So please, think of me as an island or a game.

Offline StepS

Re: TUS now supports v3.8 schemes
« Reply #12 on: January 08, 2021, 04:05 PM »
Thanks. However, it appears there is now a regression: saving any scheme on TUS sets the terrain friction to 2.54999 (maximum value, anti-friction so worms slide infinitely at max speed), even if it was left unchanged in the scheme.
Dec 30 2013 23:59:44 <StepS> windowed mode isn't the only thing you need about frontend
Dec 30 2013 23:59:49 <StepS> you need it to be actually bigger
Dec 31 2013 00:00:13 <StepS> it actually is very small on my 15-inch full HD screen
Dec 31 2013 00:00:25 <StepS> while running at 640x480 or stretched mode makes it fuzzy
Dec 31 2013 00:00:44 <StepS> this problem has been around since the Worms Armageddon's release and no one has even tried to beat it
[...]

Offline MonkeyIsland

Re: TUS now supports v3.8 schemes
« Reply #13 on: January 08, 2021, 09:12 PM »
I was fixing a bug and I accidentally nicked a line in terrain friction settings. Thanks for reporting. It must be fixed now.
Due to massive misunderstandings: MonkeyIsland refers to an island not a monkey. I would be a monkey, if my name was IslandMonkey meaning a monkey who is or lives on an island. MonkeyIsland is an island which is related to monkeys. Also there's been a legend around saying MonkeyIsland is a game. So please, think of me as an island or a game.