The Ultimate Site of Worms Armageddon

One-Boards => Challenges Comments => Topic started by: kirill470 on December 04, 2022, 08:48 AM

Title: Challenge #801, Mission #8 Trouble with goblins
Post by: kirill470 on December 04, 2022, 08:48 AM
Added custom medals, have fun
Title: Re: Challenge #801, Mission #8 Trouble with goblins
Post by: kirill470 on December 04, 2022, 09:34 AM
Vesu, top right on the tree - more than 10% of golbin left.
Title: Re: Challenge #801, Mission #8 Trouble with goblins
Post by: TheKomodo on December 04, 2022, 12:48 PM
Added custom medals, have fun

Not sure if you noticed.

You wrote - 1st(first) 2st(secst) and 3st(thirst), it should be 1st(first), 2nd(second), 3rd(third).
Title: Re: Challenge #801, Mission #8 Trouble with goblins
Post by: FoxHound on December 04, 2022, 12:56 PM
Added custom medals, have fun

Not sure if you noticed.

You wrote - 1st(first) 2st(secst) and 3st(thirst), it should be 1st(first), 2nd(second), 3rd(third).

Or maybe st means Saint, since it's christmas the theme.
Title: Re: Challenge #801, Mission #8 Trouble with goblins
Post by: kirill470 on December 04, 2022, 01:02 PM
Added custom medals, have fun

Not sure if you noticed.

You wrote - 1st(first) 2st(secst) and 3st(thirst), it should be 1st(first), 2nd(second), 3rd(third).
heh, didn't notice, fixed it
Title: Re: Challenge #801, Mission #8 Trouble with goblins
Post by: Danger135 on December 07, 2022, 06:53 PM
@vesuvio: goblin #5 not destroyed by grenade fully, 155s game not valid. 3. Each goblin must be destroyed completely, or 99% - if a pixel remains from him, the result is accepted I think it is more than few pixels remain. btw any good roper can do this in 120 sec  :P
Title: Re: Challenge #801, Mission #8 Trouble with goblins
Post by: Pinkman on December 08, 2022, 01:54 AM
@Danger135-the-moler

You dont wanna secure the last place this time?  :D
Title: Re: Challenge #801, Mission #8 Trouble with goblins
Post by: Danger135 on December 08, 2022, 02:40 PM
No mood these days, I will play later (probably). 
Title: Re: Challenge #801, Mission #8 Trouble with goblins
Post by: Danger135 on December 10, 2022, 05:39 PM
Not valid game still detected! Vesuvio's game (155s), on 46 seconds playtime. Goblin have 1143 pixels (attached image #1), he was destroyed 1038 pixels only (attached image #2, 105 pixels remains), it is 90,81% destroyed, not 99% as require rules! By 99% rule it can remain maximal 11 pixels of goblin for valid destroy, no more.

That another replay is valid? He fail to use primary weapon, so he destroyed whole goblin by mole. But rules say:
Quote
destroy them with 13 weapons. (You can use the mole both for drilling the landscape, and use it as an additional weapon if you failed to destroy the goblin somewhere)
Isn't it that, so if one of that 13 weapons do not destroy goblin totally (remain more pixels), player can use mole only for destroy that few pixels additionally?

Zalo destroyed first goblin by only mole, so holyhand grenade remains unused. That is against rules too.

You can call me Judge.  ;D Please respect the rules when they are here already.
Title: Re: Challenge #801, Mission #8 Trouble with goblins
Post by: Danger135 on December 11, 2022, 12:53 AM
I was played a little... 142.22 is good time? All goblins destroyed at 100%, no simple pixel remain.  ;D Remember, maximum pixels that can remain from one goblin is 11.  :-\
Title: Re: Challenge #801, Mission #8 Trouble with goblins
Post by: kirill470 on December 11, 2022, 07:06 AM
Not valid game still detected! Vesuvio's game (155s), on 46 seconds playtime. Goblin have 1143 pixels (attached image #1), he was destroyed 1038 pixels only (attached image #2, 105 pixels remains), it is 90,81% destroyed, not 99% as require rules! By 99% rule it can remain maximal 11 pixels of goblin for valid destroy, no more.

That another replay is valid? He fail to use primary weapon, so he destroyed whole goblin by mole. But rules say:
Quote
destroy them with 13 weapons. (You can use the mole both for drilling the landscape, and use it as an additional weapon if you failed to destroy the goblin somewhere)
Isn't it that, so if one of that 13 weapons do not destroy goblin totally (remain more pixels), player can use mole only for destroy that few pixels additionally?

Zalo destroyed first goblin by only mole, so holyhand grenade remains unused. That is against rules too.

You can call me Judge.  ;D Please respect the rules when they are here already.
Ok, I see in passing Vesu *removed* , What about using a mole and leaving other weapons is allowed
Title: Re: Challenge #801, Mission #8 Trouble with goblins
Post by: Pinkman on December 11, 2022, 09:27 AM
Danger 1st in a roping challenge? Thats dubious!

What about using a mole and leaving other weapons is allowed

Denied! Rules are clear :p
Title: Re: Challenge #801, Mission #8 Trouble with goblins
Post by: kirill470 on December 11, 2022, 09:42 AM
Danger 1st in a roping challenge? Thats dubious!

What about using a mole and leaving other weapons is allowed

Denied! Rules are clear :p
Two against, ok Zalo will have to repeat again heh
Title: Re: Challenge #801, Mission #8 Trouble with goblins
Post by: Danger135 on December 11, 2022, 06:27 PM
I did 125s with a lot of mistakes, and I am poor slow roper. I think, really roper can do this in 80 sec or less. Zalo will now sure copy my strategy and beat my record, as usually. :D
Title: Re: Challenge #801, Mission #8 Trouble with goblins
Post by: vesuvio on December 12, 2022, 12:36 PM
you should change the rule than ... its nonsense to say its ok to leave 1% pixel .- and if you unlucky and leave a few pixels sum1 rly counts them and makes record invaLid so just say , dont leave a single pixel of gobblins than maybe i would not feel weird about danger
Title: Re: Challenge #801, Mission #8 Trouble with goblins
Post by: Danger135 on December 12, 2022, 04:14 PM
Yes, rules said it unclear: 3. Each goblin must be destroyed completely, or 99%
But what exactly is 99%? For that I take that work and count it exactly on pixels what that 99% (and remaining 1%) represents.  8)

With that mole: it could be better written to rules: you have 13 primary weapons + mole as secondary weapon...
Title: Re: Challenge #801, Mission #8 Trouble with goblins
Post by: Zalo the moler on December 12, 2022, 10:32 PM
Zalo destroyed first goblin by only mole, so holyhand grenade remains unused. That is against rules too.

You can call me Judge.  ;D Please respect the rules when they are here already.

"2. Find 13 golbins all over the map and destroy them with 13 weapons."

And I used... 13 weapons... on those 13 goblins so...? which rule exactly I broke Danger?
Title: Re: Challenge #801, Mission #8 Trouble with goblins
Post by: Danger135 on December 13, 2022, 03:18 AM
Quote
(You can use the mole both for drilling the landscape, and use it as an additional weapon if you failed to destroy the goblin somewhere)
I am not sure. Rules saying about 13 weapons, but you have 14 weapons. It is confusing. And it saying about mole as additional weapon. Maybe you are right and your replay was valid.. But why is as additional weapon accepted only mole, when it have one more weapon to use?

Verdict: not clear rules. They may be modified for be clear.

BTW that
Quote
4. Show the best time by reaching the finish line alive
is weird too. Can I reach finish line dead, when there is no worm energy?
Title: Re: Challenge #801, Mission #8 Trouble with goblins
Post by: Zalo the moler on December 13, 2022, 05:05 AM
Quote
(You can use the mole both for drilling the landscape, and use it as an additional weapon if you failed to destroy the goblin somewhere)
I am not sure. Rules saying about 13 weapons, but you have 14 weapons. It is confusing.

I am not sure where is the confusing part. It says "Destroy 13 goblins with 13 weapons" that's it. We all have 14 weapons in the inventory. You kept Mole Bomb, I kept Holy Granade. Simple.

Anyway, I got 111.86 sec but there is a way to destroy bottom crates without even climbing down (via Vase on the rooftop above left crate, via homing in the middle, and via dynamite on the right)
Title: Re: Challenge #801, Mission #8 Trouble with goblins
Post by: Pinkman on December 13, 2022, 10:44 AM
It says "Destroy 13 goblins with 13 weapons" that's it. We all have 14 weapons in the inventory. You kept Mole Bomb, I kept Holy Granade. Simple.

Yes 13 weapons, but mole is not one of them, which is stated in the additional part (You can use the mole both for drilling the landscape, and use it as an additional weapon if you failed to destroy the goblin somewhere), so i dont know why there is even a debate about, when the rules are pretty clear.
Title: Re: Challenge #801, Mission #8 Trouble with goblins
Post by: Danger135 on December 13, 2022, 02:30 PM
... there is a way to destroy bottom crates without even climbing down...
I was thinking about this strategy too, but no time for test it.
Title: Re: Challenge #801, Mission #8 Trouble with goblins
Post by: Danger135 on December 13, 2022, 03:27 PM
Btw Zalo, your 111.86 have one little error: 17 pixels remain from goblin destroyed by holyhand grenade. Bad luck. It is less than 99% destroy then.  ;) You could use additionally mole there.
I was not reported a lot or records where was good time, but it remains same... rules are rules.
Title: Re: Challenge #801, Mission #8 Trouble with goblins
Post by: Zalo the moler on December 13, 2022, 05:07 PM
Btw Zalo, your 111.86 have one little error: 17 pixels remain from goblin destroyed by holyhand grenade. Bad luck. It is less than 99% destroy then.  ;) You could use additionally mole there.
I was not reported a lot or records where was good time, but it remains same... rules are rules.

Those remaining 4 pixels were goblin's hair :D don't worry. You don't need to kill a goblin's hair in order to kill such a goblin :D
Title: Re: Challenge #801, Mission #8 Trouble with goblins
Post by: Danger135 on December 13, 2022, 07:25 PM
Rule #3 is clear. Need destroy completely or 99%. It means maximal 11 pixels can remain. Rules are rules, keep trying, your replay is not valid.  :P
You said 17 pixels (98.5%) are OK... then somebody will say 26 pixels are still OK.... then 38, then 42... and then half of goblin are OK. NO! 11 pixels is limit, it is 99% destroy as saying rules. EXACTLY. And be happy that you no need destroy it completely, so can not remain simple pixel.

Please stop trying broke the rules. And why they keep replays which not meet the required rules?! Are they too lazy for check it correctly? I am checking my replays myself, and if there is more than 11 pixels, I do not reporting it here.

TIP: you can change speed in replay by 1 to 9, and stop it by S. Then change background to black by Insert key for better result, and press Pause key on keyboard. It will make screenshot in USER\capture folder. On that image you can look with zoom by any image viewer, or mspaint.
Title: Re: Challenge #801, Mission #8 Trouble with goblins
Post by: Zalo the moler on December 13, 2022, 11:11 PM
NO! 11 pixels is limit, it is 99% destroy as saying rules. EXACTLY.

Do you really see more than 11 pixels over there?   :o

(https://i.ibb.co/JyxZGd5/goblin.png)

Please stop trying broke the rules. And why they keep replays which not meet the required rules?! Are they too lazy for check it correctly? I am checking my replays myself, and if there is more than 11 pixels, I do not reporting it here.

TIP: you can change speed in replay by 1 to 9, and stop it by S. Then change background to black by Insert key for better result, and press Pause key on keyboard. It will make screenshot in USER\capture folder. On that image you can look with zoom by any image viewer, or mspaint.

Wait  ??? You actually counted all of the single pixels on Goblin in Paint all by yourself? and you discovered that it's 1100 pixels?  ??? I don't have Pause button here on my keyboard... Last time I saw it on my Windows 98 PC.
Title: Re: Challenge #801, Mission #8 Trouble with goblins
Post by: Danger135 on December 14, 2022, 02:40 AM
Yes, I count goblin pixels in mspaint. Goblin have 1143 pixels, you can re-count it, image is on previous page. It is not hard when you have that grid, and draw another grid over it by 5x5 pixels. Then easy count all pixels in that 5x5 squares and sum it.

Each normal keyboard or notebook have the Pause/Break key. It make nice screenshot, look attached image. There you can zoom (again attached image), and eventually in mspaint (it have grid, last attached image) count the pixels. I changed black background to white for better view by IrfanView (Image -> Palette -> Edit palette).

Other way is take BIG magnifying glass and look closest on screen, or make photo on macro from 5 cm distance from screen.
Title: Re: Challenge #801, Mission #8 Trouble with goblins
Post by: Zalo the moler on December 14, 2022, 04:16 AM
Okay... you won... Kirill can delete my replay. But how about that Grandma that vesuvio dropped? didn't he leave more than 11 pixels there?
Title: Re: Challenge #801, Mission #8 Trouble with goblins
Post by: Danger135 on December 14, 2022, 11:18 AM
You are right, I forgot report that vesuvio's 125.12s record, I was already too tired make judge here for each single replay (and nobody pay for it ;) ). He left 25 pixels (attached images), so he failed, game not valid.

I deleted cca 30 my replays where was good time but old woman failed. It even sometime failed on right up goblin, where is really small place. Grandma wasted a lot of my replays.
Title: Re: Challenge #801, Mission #8 Trouble with goblins
Post by: kirill470 on December 14, 2022, 11:37 AM
Ok it's been removed
Title: Re: Challenge #801, Mission #8 Trouble with goblins
Post by: Danger135 on December 14, 2022, 12:00 PM
BTW that idea where are destroyed bottom goblins without go there down work well, I was tested it and have good time with my bad rope skill.  ;)  (I was used different weapons than Zalo)
Title: Re: Challenge #801, Mission #8 Trouble with goblins
Post by: XanKriegor on December 14, 2022, 12:34 PM
Just two thoughts:
1) This is basically a roping challenge - main goal is to rope to a checkpoints as fast as possible just like in WxW.
2) A goblin with 50 or more percents of his body destroyed im sure will be unable to harm anyone in 5-10 minutes xD
Danger, maybe you should not be that strict.
Good calculations, by the way.

[attachment=1]
[attachment=2]
Title: Re: Challenge #801, Mission #8 Trouble with goblins
Post by: Danger135 on December 14, 2022, 02:26 PM
Rule #3 say clearly: Each goblin must be destroyed completely... It means not hurt him or destroy only 3/4. There is few pixels tolerance, and I defined it exactly what that FEW means. It is not my rules, but when it is already here, we may respect it. I have no problem with that fist part without tolerance, for me is 100% destroy no problem. Challenge is not about fun, it is about challenge. For fun we play online funny schemes, and make funny things even if it means lost the match.

Roping challenge? Partially. There are remote weapons so you no need rope to all checkpoints. Only need wisely manage which weapon is better use on which target. And yes, good roper can be there quickly and use bazooka and return back, than another use supersheep from far.

IMHO that rule #3 is mainly against professional ropers which can shoot they pretty fast from air. It could be too easy for ropers then. With 99% destroy rule you need slowdown and aim precisely, or land and attack from ground.
Title: Re: Challenge #801, Mission #8 Trouble with goblins
Post by: Zalo the moler on December 15, 2022, 05:00 AM
Ok! All pixels destroyed  8)
Title: Re: Challenge #801, Mission #8 Trouble with goblins
Post by: Danger135 on December 15, 2022, 07:11 AM
Good job. Now you can be inspired by my replay where no need rope to bottom, and you can even more improve your time for be first again.  :)
Title: Re: Challenge #801, Mission #8 Trouble with goblins
Post by: Zalo the moler on December 15, 2022, 07:31 AM
Good job. Now you can be inspired by my replay where no need rope to bottom, and you can even more improve your time for be first again.  :)

Before uploading my run I already had a good idea for Sub 100 sec, without climbing to the top like you did. Your run only proved to me that I should stick to it. The only problem is that it requires perfect spread of Vase particles.
Title: Re: Challenge #801, Mission #8 Trouble with goblins
Post by: Danger135 on December 15, 2022, 05:11 PM
Try exchange Vase and Banana.
Title: Re: Challenge #801, Mission #8 Trouble with goblins
Post by: Danger135 on December 19, 2022, 04:54 PM
Hey wait! Worm have 200 HP?! I noticed right now...  :D  Why I though it have infinity energy? Probably because no fall damage.
Title: Re: Challenge #801, Mission #8 Trouble with goblins
Post by: Zalo the moler on December 20, 2022, 05:44 AM
You have beaten me this time Danger135. I have really tried tonight but I couldn't possibly do better... ;c

Congrats on your Gold
Title: Re: Challenge #801, Mission #8 Trouble with goblins
Post by: Danger135 on December 21, 2022, 02:41 PM
Congrats on your Gold
It is not over yet, 10 days remaining.
Title: Re: Challenge #801, Mission #8 Trouble with goblins
Post by: Zalo the moler on December 21, 2022, 03:42 PM
Congrats on your Gold
It is not over yet, 10 days remaining.

I won't attempt it anymore. I exhausted my limits. Maybe somebody else finds a way to go under 100 seconds.
Title: Re: Challenge #801, Mission #8 Trouble with goblins
Post by: Danger135 on December 21, 2022, 09:28 PM
Maybe somebody else finds a way to go under 100 seconds.
PSSSST!!! Do not say it loudly when really ropers are near.  ;D
Title: Re: Challenge #801, Mission #8 Trouble with goblins
Post by: kirill470 on January 01, 2023, 10:43 AM
Challenge completed! Congratulations 3rd place vesuvio, 2nd place Zalo, and 1st place Danger135!
And, accordingly, the new series of the series
Title: Re: Challenge #801, Mission #8 Trouble with goblins
Post by: Danger135 on January 01, 2023, 11:19 PM
Hmmm... not my soundbank, I was used Mafia for that team. Download (https://www.tus-wa.com/forums/files/missing-soundbanks-on-worms-armageddon-3-8-1-(gog)-35105/msg288143/#msg288143) Game evidently used default one, it looks.... different.
Title: Re: Challenge #801, Mission #8 Trouble with goblins
Post by: Zalo the moler on January 02, 2023, 08:59 AM
Hmmm... not my soundbank, I was used Mafia for that team. Download (https://www.tus-wa.com/forums/files/missing-soundbanks-on-worms-armageddon-3-8-1-(gog)-35105/msg288143/#msg288143) Game evidently used default one, it looks.... different.

You are always the only one who hears your soundbank in your replays. I think nobody else does. Congrats on Gold Medal!
Title: Re: Challenge #801, Mission #8 Trouble with goblins
Post by: Danger135 on January 02, 2023, 06:06 PM
You right, silverman, you right. 3.8.1 and it do not inform that missing soundbank was replaced by default one.  :(