The Ultimate Site of Worms Armageddon
Cups and Tournaments => Cups and Tournaments Comments => Topic started by: Korydex on July 04, 2017, 12:30 PM
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Rules:
No going on the roof (the indestructible border)
No exploiting glitches (e.g. skipwalking, vertical bow)
So knocking is allowed?
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Even if it is enabled, it will be hard to accomplish in #pt ;)
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Oh yeah right
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lol
So rope knocking is permitted then ?
Games are played on #PartyTime channel
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Curiosity, did you realize you've hosted your Tournament for the exact same time as AND? https://www.tus-wa.com/tournaments/tournament-954/
I don't think it'll be a problem, i'll be surprised if his Tournament is successful with it being Brazilian only, but we'll see.
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Hmm didn't realize that. Maybe AND changed the time? I'll move this tourney to Sunday then cos he might make it open for everyone.
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His was open/accepted before yours existed.
It's up to you, I honestly don't think they will affect each other, his last Tournament failed due to lack of players, but it's your call.
I'm waiting to see what happens with his, i'm curious.
Also, I can stream your Tournament :)
Off work for 2 weeks after 2 more shifts, woohoo!
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Welcome today 17:30 GMT ;)
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Signups are open
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No thanks. W:A sucks.
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Hey, when is it gonna launch?
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@8 ppl
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If its gonna take 30mins more to start please sign me out (6:30PM or later)...
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gl hf
play in #partytime
edit: the final will be played tomorrow
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Congrats lacoste :)
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I like the scheme, 7 girders were always too much even with limit, but selects make up for it adding some new degree to the scheme, making it something almost entirely new, focused more towards action with deeper planning. But I dont understand why nana and cows arent chanced equally like the rest of weapons - scheme isn't fair by it's nature, and there are plenty other weapons that devastate just as much (and cows are rather tricky in this scheme, so that's an even more unknown to me), plus it's not guaranted you will be less likely to chance nana in a crate (see my game vs VoK).
Islands only tourney next?
As for myself - while double-cavern layered map is somewhat fitting T17 and thanks to that this theme is actually being used, I believe the concept is outdated and is one of the main reasons why T17 is that problematic competetively. Even these 2 selects worms aren't completely fixing the state of the scheme, they even bring some other problems that I can notice but am still unsure about, that would require some long-term insight and testing by pros. But with the transition to island maps (perhaps just for testing for now) T17 could be different and selects would make much more sense.
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But I dont understand why nana and cows arent chanced equally like the rest of weapons - scheme isn't fair by it's nature, and there are plenty other weapons that devastate just as much (and cows are rather tricky in this scheme, so that's an even more unknown to me), plus it's not guaranted you will be less likely to chance nana in a crate (see my game vs VoK).
The lower probability of cows comes from First Blood league's scheme. They reduced cows cos you get 3 of them and they are quite destructive. Some people think that bananas too are too powerful (insta kills a full hp worm) and that's why I reduced them in this scheme. I don't have a strong opinion on them. TUS scheme has 0.62% chance, my scheme 0.74%. With such a low probability you shouldn't see more than 1-2 of them in a game (none in many games).
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Even these 2 selects worms aren't completely fixing the state of the scheme, they even bring some other problems that I can notice but am still unsure about, that would require some long-term insight and testing by pros. But with the transition to island maps (perhaps just for testing for now) T17 could be different and selects would make much more sense.
You mean when someone loses a worm before his first turn or something else? Why more sense? Remember selects have 4 turn delay.
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You mean when someone loses a worm before his first turn or something else? Why more sense? Remember selects have 4 turn delay.
No no. I'm not quite sure whats exactly wrong with having selects (maybe nothing), but it's heavily related to snowballing and turning the game one-sided during that mid-game phase, but again, changes like this needs to evolve over time.
As of islands and selects, I might be looking into it from the perspective of Intermediate player and it makes sense to have other means of saving yourself from easy setups for a kill, which isnt as easy in a tight cavern play. And it could bring even more dynamics to island t17. AND AGAIN, testing. Not saying either is correct, it's just the feeling.
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@lacoste, you didn't thank me by letting you win. (by not participating in the cup)
You could at least send a PM thank you :(
but I'll be the bigger man here, congratulations on your win! :)
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@lacoste, you didn't thank me by letting you win. (by not participating in the cup)
You could at least send a PM thank you :(
but I'll be the bigger man here, congratulations on your win! :)
Hey MI, too bad you didnt play that one! Hopefully we can gather some more familiar faces for the next one! I mean all it took me to bring my leader Darkmaul here was 1 word and hes a lawyer, so im optimistic.