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Cups and Tournaments => Cups and Tournaments Comments => Topic started by: KinslayeR on August 03, 2017, 08:57 AM

Title: Tournament #966, $$BIGRR$$$TOURNAMENT
Post by: KinslayeR on August 03, 2017, 08:57 AM
to approve
Title: Re: Tournament #966, $$BIGRR$$$TOURNAMENT
Post by: Mega`Adnan on August 03, 2017, 09:03 AM
Wtf Kinu, you said Max scheme would be next. Nonentity already would've win this Big RR shit.
Title: Re: Tournament #966, $$BIGRR$$$TOURNAMENT
Post by: Senator on August 03, 2017, 10:17 AM
Can we test the new scheme/rules that will be released soon?
- no banana
- if you finish on the same turn, the remaining time on the clock decides
Title: Re: Tournament #966, $$BIGRR$$$TOURNAMENT
Post by: KinslayeR on August 03, 2017, 10:31 AM
Can we test the new scheme/rules that will be released soon?
- no banana
- if you finish on the same turn, the remaining time on the clock decides

yes, sounds good
Title: Re: Tournament #966, $$BIGRR$$$TOURNAMENT
Post by: TheKaren on August 03, 2017, 10:54 AM
- if you finish on the same turn, the remaining time on the clock decides

I don't like this idea, we need something better, this is worse than the current scheme.

There are too many gain/lose sections in Big RR, it's entirely possible to get lucky and end your turn with a fall and shed 5+ seconds off your time, it's entirely possible to end your turn on a climb as well, and gain 5+ seconds.

If 2 guys are roping insanely good, and one just happens to get lucky position over the other, and wins because of this, it's bullsh*t, and you cannot allow it, it's the reason the tie turn was there originally.

The better idea is incase of draw, just rope 1 turn back from finish, whoever gets furthest with that 1 turn wins.

You don't want milleseconds in TTRR because you guys "likes draws" and "enjoy rematches" and it gives a sense of competition...

But you want to take away the same kinda thing in Big RR.

Why change your way of moral/logical thinking from scheme to scheme?
Title: Re: Tournament #966, $$BIGRR$$$TOURNAMENT
Post by: Mega`Adnan on August 03, 2017, 11:11 AM
Sorry, won't join this. Thank you for ruining my weekend....
Title: Re: Tournament #966, $$BIGRR$$$TOURNAMENT
Post by: Senator on August 03, 2017, 11:25 AM
Which one is worse, losing by 1 second or winning by 20 seconds and then losing in one turn tie-break by 1 inch?

Currently it's entirely possible to get lucky and end your turn with a fall at the last second and reach the finish one turn before the opponent.

Milliseconds wouldn't count in Big RR either :P (I support counting milliseconds in TTRR)
Title: Re: Tournament #966, $$BIGRR$$$TOURNAMENT
Post by: XanKriegor on August 03, 2017, 04:27 PM
First in, first out  ;D
Title: Re: Tournament #966, $$BIGRR$$$TOURNAMENT
Post by: KinslayeR on August 05, 2017, 05:37 PM
tournament starts in 20 minutes,  incase of draw, just rope 1 turn back from finish, whoever gets furthest with that 1 turn wins.
Title: Re: Tournament #966, $$BIGRR$$$TOURNAMENT
Post by: Sensei on August 05, 2017, 06:24 PM
- if you finish on the same turn, the remaining time on the clock decides

I don't like this idea, we need something better, this is worse than the current scheme.

The better idea is incase of draw, just rope 1 turn back from finish, whoever gets furthest with that 1 turn wins.

So.. If you end game 5-10 seconds before opponent - it's more logical to take 1 more turn back and get everything decided in the matter of few pixels or someone's fail!?


I just lost a game cause of this "logical new invented rule", didn't like it one bit. :)
And I'm sure nobody else would.
Title: Re: Tournament #966, $$BIGRR$$$TOURNAMENT
Post by: daiNa on August 05, 2017, 07:36 PM
Rule is stupid. Makes no sense, the game defined in 1 last turn?  :-X
Title: Re: Tournament #966, $$BIGRR$$$TOURNAMENT
Post by: TheKaren on August 05, 2017, 07:51 PM
Both ways have their ups and downs, just wait till 4.0, and we can rope in real time, then we will have no ties :D
Title: Re: Tournament #966, $$BIGRR$$$TOURNAMENT
Post by: TheWalrus on August 05, 2017, 09:27 PM
this roping back idea was already vetted in my thread about several various league rules.  it was determined unfit as a rule because some ending areas of maps do not allow you to rope back.  its not a good substitute for the time remaining rule.
Title: Re: Tournament #966, $$BIGRR$$$TOURNAMENT
Post by: TheKaren on August 05, 2017, 09:31 PM
Yeah and the obvious solution is just teleport back to start and do another turn, but seems too much effort lol.
Title: Re: Tournament #966, $$BIGRR$$$TOURNAMENT
Post by: Kradie on August 06, 2017, 12:16 AM
5-10 second rule: If player B can't reach finish within 20-25 seconds more or less, he/she loses.
So even if player B reaches finish at 30s, it will be counted as defeat, unless if it is below 25-20s.
Title: Re: Tournament #966, $$BIGRR$$$TOURNAMENT
Post by: KinslayeR on August 06, 2017, 08:15 AM
congratulations komo, boro and lukz!!  Please send me in PM ur payment methods