The Ultimate Site of Worms Armageddon

One-Boards => Files Comments => Topic started by: Labtec Speakers on July 24, 2021, 04:04 AM

Title: File #120, Water Colour editor
Post by: Labtec Speakers on July 24, 2021, 04:04 AM
I can't seem to actually change the water colour with this. I saved my new colour in the Water folder, but it's still default blue ingame.


Update: Okay I managed to get it to work by saving my Water.dir into "Worms Armageddon\DATA\Gfx" instead. All seems to be in order now.
Title: Re: File #120, Water Colour editor
Post by: MonkeyIsland on July 24, 2021, 04:21 AM
Hello Labtec,

Welcome to TUS! Glad you figured it out.
Title: Re: File #120, Water Colour editor
Post by: nizikawa on August 17, 2021, 09:20 AM
I have modified the tool to make it compatible with the new high-fps water.dir from WA 3.8. Many thanks to oScarDiAnno for helping me develop it.
Note: Only "solid" water uses the new 3.8 format, the "transparent" water still uses the old, low-fps format.
Title: Re: File #120, Water Colour editor
Post by: King-Gizzard on August 17, 2021, 11:47 AM
Thanks for this!  I've updated Chocolate, Ganja, Camping and Cosmic terrains.
Title: Re: File #120, Water Colour editor
Post by: Albus on November 01, 2021, 12:39 PM
I would like to suggest that the software have an option to randomly generate new options for water (color, saturation, invert color etc.) for every game.
PS: ofc, it would be necessary not include transparent waves in the random settings.