The Ultimate Site of Worms Armageddon
One-Boards => Files Comments => Topic started by: Hurz on June 05, 2016, 08:19 PM
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hmm
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Hmm... i made 10-15 iterations of this and still cant see any logic. It seems random for me.
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Coordinates are not integer numbers. Depending on how a worm was placed with the teleport, and how it was affected by the explosion, there can be microscopic differences.
The easiest way to test this would be making a px script that places all worms at specific coordinates and kills them artificially.
To test whether this depends on randomness, changing the logic seed for every game would tell the answer.
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I have an idea how to do this w/o PX, gonna try soon.
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Is this a new Russian roulette scheme? :)