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Author Topic: Season 2 [KAOS TOURNAMENT] - rules and general news  (Read 2546 times)

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Offline Dream Trance

Re: Season 2 [KAOS TOURNAMENT - main thread]
« Reply #15 on: February 04, 2015, 11:56 PM »
Second quarterfinal match of this event has been completed, but technically it has a QF3 symbol according to pairing procedure.

Kayz 5-3 boolca

* QF3 [Kayz 5-3 boolca].zip (109.75 kB - downloaded 31 times.)


Performance scoring

Kayz [21]

under 15 minutes win (3 points)
crate-clear map award (1 point)
2+3+6+4+2 survivors (17 points)

boolca [5]

2+1+2 survivors (5 points)

Detailed game report

Round 1: Manhattan (boolca won by 2 worms)
Round 2: Jungle (boolca won by 1 worm, Kayz left crate-clear map after his turn once)
Round 3: Cheese (Kayz won by 2 worms)
Round 4: Easter (Kayz won by 3 worms)
Round 5: Medieval (Kayz won by 6 worms)

After Round 5 boolca had problems with confirming it to the next round and eventually was forced to abandon the game at 3-2 score, so Round 6 was restarted at no weapons state and game went on keeping both score and performance.

Round 6: -Hell (Kayz won by 4 worms)
Round 7: Desert (boolca won by 2 worms)
Round 8: Fruit (Kayz won by 2 worms in under 15 minutes)

Match duration: 2h 41 minutes (20 minutes average roundtime)

Offline Dream Trance

Re: Season 2 [KAOS TOURNAMENT] - rules and general news
« Reply #16 on: February 07, 2015, 02:56 AM »
Newest infos:

- San replaced MarianRV in group D.

- Groupstage extended until sunday 8th February.

- impo and nickynick advanced to quarterfinals and will re-play their dropped quarterfinal.

- Asbest advanced to quarterfinal stage and will play against DreamTrance

- Playoff stage will include: f,f,f,g,g(f,f,f,g,g) or f,g,f(,f,g,f) theme pattern (f = flat theme, g = grass theme). This is to achieve a fair situation when every player is starting on each theme type on both island and cave even in a 5 round match. Each player can pick a suitable theme for the round he's about to start.

- first semifinal pair revealed: Kayz vs impo. Match will be played 11th February at 19:30 GMT.
« Last Edit: February 11, 2015, 07:41 AM by Dream Trance »

Offline Dream Trance

Re: Season 2 [KAOS TOURNAMENT] - rules and general news
« Reply #17 on: February 11, 2015, 11:45 AM »
3rd quarterfinal named QF4 has been finally completed without interruption this time. This was the fastest quarterfinal so far.

impo 5-4 nickynick

* QF4 [impo 5-4 nickynick].zip (140.45 kB - downloaded 25 times.)


Performance scoring

impo [44]

3x4 kills combo (4+4+4=12 points)
2x under 10 minutes win, 2x under 15 minutes win (5+5+3+3=16 points)
4+7+1+2+2 survivors (16 points)

nickynick [18]

4 kills combo (4 points)
under 10 minutes win (5 points)
1+1+1+6 survivors (9 points)

Detailed game report

Round 1: Fruit (nickynick won by 1 worm)
Round 2: Cheese (impo won by 4 worms)
Round 3: Dungeon (nickynick won by 1 worm)
Round 4: Medieval (impo won by 7 worms in under 10 minutes, performing 4 kills combo)
Round 5: Pirate (impo won by 1 worm in under 15 minutes, performing 4 kills combo)
Round 6: Hospital (round resulted in a draw)
Round 7: Jungle (nickynick won by 1 worm in under 10 minutes)
Round 8: Hell (nickynick won by 6 worms, performing 4 kills combo)
Round 9: Manhattan (impo won by 2 worms in under 10 minutes, performing 4 kills combo)
Round 10: Sports (impo won by 2 worms in under 15 minutes)

Match duration: 2h 36 minutes (15 minutes average roundtime)

Offline Dream Trance

Re: Season 2 [KAOS TOURNAMENT] - rules and general news
« Reply #18 on: February 19, 2015, 09:15 AM »
Last quarterfinal match with QF2 symbol was played.

DreamTrance 5-2 Asbest

* QF2 [DreamTrance 5-2 Asbest].zip (78.2 kB - downloaded 25 times.)


Performance scoring

DreamTrance [39]

4 kills combo (4 points)
under 10 minutes win, under 15 minutes win (5+3=8 points)
7+7+3+5+5 survivors (27 points)

Asbest [3]

1+2 survivors (3 points)

Detailed game report

Round 1: Tools (Asbest wins by 1 worm)
Round 2: Art (Asbest wins by 2 worms, DreamTrance performing 4 kills)
Round 3: Manhattan (DreamTrance wins by 7 worms)
Round 4: -Forest (DreamTrance wins by 7 worms)
Round 5: Sports (DreamTrance wins by 3 worms)
Round 6: Tentacle (DreamTrance wins by 5 worms in under 10 minutes)
Round 7: Hospital (DreamTrance wins by 5 worms in under 15 minutes)

Match duration: 1h 47 minutes (15 minutes average roundtime)

Offline Dream Trance

Re: Season 2 [KAOS TOURNAMENT] - rules and general news
« Reply #19 on: February 19, 2015, 09:20 AM »
SF2 Semifinal match was completed.

Kayz 7-6 impo

* SF2 [Kayz 7-6 impo].zip (156.12 kB - downloaded 17 times.)


Performance scoring

Kayz [44]

5 kills combo, 2x4 kills combo (5+4+4=13 points)
2x under 10 minutes win, under 15 minutes win (5+5+3=13 points)
2+2+3+1+3*+5+2 survivors (18 points)

impo [33]

5 kills combo (5 points)
4x under 15 minutes win (3+3+3+3=12 points)
2+2+1+7+3+1 survivors (16 points)

Detailed game report

Round 1: Manhattan (Kayz won by 2 worms)
Round 2: Cheese (impo won by 2 worms)
Round 3: -Farm (impo won by 2 worms in under 15 minutes)
Round 4: Snow (Kayz won by 2 worms in under 10 minutes performing 5 kills combo. impo performed 5 kills combo)
Round 5: -Desert (impo won by 1 worm in under 15 minutes)
Round 6: Sports (Kayz won by 3 worms)
Round 7: Gulf (Kayz won by 1 worm)
Round 8: Construction (impo won by 7 worms)
Round 9: Fruit (round was drawn)
Round 10: Pirate (impo won by 3 worms in under 15 minutes)
Round 11: Art (impo won by 1 worm in under 15 minutes)
-----
Kayz dropped in Round 12 of initial attempt having 3 worms

Round 12: Forest (Kayz won by 5 worms)*
Round 13: Hospital (Kayz won by 5 worms in under 15 minutes performing 4 kills combo)
Round 14: Hell (Kayz won by 2 worms in under 10 minutes performing 4 kills combo)

* match was resumed the other day and Kayz won the repeated round 12 by 5 worms, but just a maximum of 3 points are applied for this round.

Match duration: 3h 33 minutes (15 minutes average roundtime)

Offline Hussar

Re: Season 2 [KAOS TOURNAMENT] - rules and general news
« Reply #20 on: February 19, 2015, 09:43 AM »
its rly smart to play 3,5 h game ??? srsly??

The knockouts should goes normal -> bo5. Why u guys forcing us to play so long games lol
The matters is also in higher risk level of drops in longer games.

Offline Dream Trance

Re: Season 2 [KAOS TOURNAMENT] - rules and general news
« Reply #21 on: February 19, 2015, 10:04 AM »
The more rounds, the more deserved winner. This is what makes the event so special and even more professional I think. It's for true kaos lovers who like endurance matches, plus it's harder to keep concentration and manage weapons in longer game, it requires even better skills to succeed in such match.

Concerning drops, this is not that risky, normally there are no drops even in long games. This drop occured just because Kayz was on some unstable connection at this moment.

Also most people don't feel forced, the more kaos, the more fun usually :)
« Last Edit: February 19, 2015, 10:09 AM by Dream Trance »

Offline Kayz

Re: Season 2 [KAOS TOURNAMENT] - rules and general news
« Reply #22 on: March 10, 2015, 03:28 AM »
The Final match of the Tournament of Season 2 was completed!

Kayz 9-6 DreamTrance

* TOURNAMENT FINAL [Kayz 9-6 DreamTrance].zip (173.05 kB - downloaded 29 times.)


Performance scoring:

Kayz [55]

8+7+2+1+2+3+2+5+4 (34 points)
4x under 15 minutes win (3+3+3+3 = 12 points)
5 kills combo, 4 kills combo (5+4 = 9 points)

DreamTrance [28]

4+2+2+2+3+1 (14 points)
under 10 minutes win and 3x under 15 minutes win (5+3+3+3 = 14 points)

Round 1: Pirate (Kayz won by 8 worms in under 15 minutes)
Round 2: Cheese (Kayz won by 7 worms)
Round 3: Sports (DreamTrance won by 4 worms in under 10 minutes)
Round 4: Manhattan (Kayz won by 2 worms performing 5 kills combo)
Round 5: -hell (Kayz won by 1 worm in under 15 minutes)
Round 6: Tribal (DreamTrance won by 2 worms)
Round 7: Art (Kayz won by 2 worms)
-----
DreamTrance dropped in Round 8 of initial attempt having 2 worms

Round 8: Forest (DreamTrance won by 3 worms in under 15 minutes (gets 2 survivor points))
-----
DreamTrance dropped in Round 9 of initial attempt having 4 worms

Round 9: -farm (DreamTrance won by 2 worms)
Round 10: Snow (Kayz won by 3 worms in under 15 minutes performing 4 kills combo)
Round 11: Hell (DreamTrance won by 3 worms in under 15 minutes)
Round 12: Medieval (DreamTrance won by 1 worm in under 15 minutes)
Round 13: Music (Kayz won by 2 worms)
Round 14: Tools (Kayz won by 5 worms in under 15 minutes)
Round 15: Fruits (Kayz won by 4 worms)

Game started: 2015-03-09 18:42:49 GMT
Game ended: 22:12 minutes after 2015-03-09 23:10:07 GMT = 23:32:19 GMT
-> Match duration: 4 hours 49 minutes and 30 seconds (17 minutes average roundtime (including crashed rounds))

edit from Dream

But overall approximated duration of pure gameplay in valid rounds (only those which didn't drop) is 4 hours and 1 minute (and 16 minutes average roundtime). Overall dropped roundtime count was 17 minutes and 6 seconds so we played like 4 hours and 18 minutes, remaining 31 minutes were spent on reconnections after drops, setting up of rounds, small breaks and 2 reseeds. I know it's not accurate as we spent almost 5 hours in that game due to drops and small breaks between rounds, I always extracted roundtimes from log and added them together to form "pure matchtime" based on only valid roundtimes.


We had 55-25 on our papers, but I saw that DreamTrance did a quickwin in resumed Round 8.

Good spotting of the under 15 in post-drop round 8 ;)

Thanks for this awesome match, mate. :) Ah and don't forget to post the result vs. Chelsea here. Too lazy for that, too. ;)

nice game, I regret the drops though very much, it was not the same feeling after, report of my match vs Chelsea posted too
« Last Edit: March 10, 2015, 04:52 PM by Dream Trance »

Offline Dream Trance

Re: Season 2 [KAOS TOURNAMENT] - rules and general news
« Reply #23 on: March 10, 2015, 04:28 PM »
Second semifinal delayed report

DreamTrance 7-3 Chelsea

* SF1 [DreamTrance 7-3 Chelsea].zip (134.16 kB - downloaded 26 times.)


Performance scoring

DreamTrance [49]

4 kills combo (4 points)
2x under 10 minutes win, 2x under 15 minutes win (16 points)
3+5+3+4+6+3+5 survivors (29 points)

Chelsea [7]

under 15 minutes win (3 points)
2+1+1 survivors (4 points)

Detailed game report

Round 1: Pirate (DreamTrance won by 3 worms, performing 4 kills combo)
Round 2: Manhattan (DreamTrance won by 5 worms in under 10 minutes)
Round 3: Sports (DreamTrance won by 3 worms in under 15 minutes)
Round 4: Snow (round resulted in a draw)
Round 5: Tools (DreamTrance wins by 4 worms)
Round 6: Tribal (DreamTrance wins by 6 worms in under 15 minutes)
Round 7: Time (Chelsea wins by 2 worms)
Round 8: Art (Chelsea wins by 1 worm)
Round 9: Forest (Chelsea wins by 1 worm in under 15 minutes)
Round 10: Hospital (DreamTrance wins by 3 worms)
Round 11: Cheese (DreamTrance wins by 5 worms in under 10 minutes)

Match duration: 3h 7 minutes (17 minutes average roundtime)