very nice game--
w2roper--
everyone should check it out, very intense!!
much more intense than the casual roper (= ggs mm
(https://i.imgur.com/qDQeQMf.png)
Very fun game to watch, even tho i knew the outcome... was very entertaining to see each team's decisions.
most hides on the map were utilized, more tactical rope knocking, just so much more tactics used all around... i cannot see how anyone can like boring roper over this... that replay makes regular roper seem so stale...
You guys sound worse than StepS with his f@#!ing PX advertising. Seriously. :D
I won't deny that it is an advertisement, but it is certainly truth
this is the same scheme u wanted to put instead of Roper time ago ... this is Roper but without rules , and less effort in roping ...
the only thing u have to do is get a nice top hide , if the two players hide on the same top hide , the one with the impossible cr8 lose ... lol its the same shit as Roper
stop trying to change roper , its good as it is , luck is part of every single scheme ... if u wanna change roper , try it with shopper , wxw and t17 also
to complain about luck in roper , u have to make a perfect game ( attacking every turn with a possible cr8, hidding well, thinking, etc), if u didnt , then u have no rights to complain about luck...
ffs wxw is more luck-based than roper cmon, go there first at least if u wanna start changing the luck factor on the schemes
Quote from: Guaton on February 03, 2012, 01:19 AM
this is the same scheme u wanted to put instead of Roper time ago ... this is Roper but without rules , and less effort in roping ...
the only thing u have to do is get a nice top hide , if the two players hide on the same top hide , the one with the impossible cr8 lose ... lol its the same shit as Roper
if that's what you really think you clearly know nothing about this scheme... w2roper is the one scheme where you won't be using the same hide all game... you've obviously put no effort into even trying this scheme
Quote from: ShyGuy on February 03, 2012, 01:30 AM
Quote from: Guaton on February 03, 2012, 01:19 AM
this is the same scheme u wanted to put instead of Roper time ago ... this is Roper but without rules , and less effort in roping ...
the only thing u have to do is get a nice top hide , if the two players hide on the same top hide , the one with the impossible cr8 lose ... lol its the same shit as Roper
if that's what you really think you clearly know nothing about this scheme... w2roper is the one scheme where you won't be using the same hide all game... you've obviously put no effort into even trying this scheme
nope cos i think i dont even need to try it , but dont worry, im gonna try it as soon as possible , maybe u are right and its not like i say , but i hardly think that ...
I don't see what having perfect games, and luck have to do with each other at all..
And guaton, no shit it's the same scheme... It is a legal tus scheme...
I'm going to start picking it more often, so everyone can experience it.. All it takes is one game like this and people will understand and be hooked...it was barmans first time trying this scheme today, but he is hooked.. So is husk and camel..
They played this game using team speak.. Their exact words after the game were "that was much more intense then a regular roper, we actually had to think"
Guaton stop making statements about a game you never tried.
Quote from: Guaton on February 03, 2012, 01:38 AM
Quote from: ShyGuy on February 03, 2012, 01:30 AM
Quote from: Guaton on February 03, 2012, 01:19 AM
this is the same scheme u wanted to put instead of Roper time ago ... this is Roper but without rules , and less effort in roping ...
the only thing u have to do is get a nice top hide , if the two players hide on the same top hide , the one with the impossible cr8 lose ... lol its the same shit as Roper
if that's what you really think you clearly know nothing about this scheme... w2roper is the one scheme where you won't be using the same hide all game... you've obviously put no effort into even trying this scheme
nope cos i think i dont even need to try it , but dont worry, im gonna try it as soon as possible , maybe u are right and its not like i say , but i hardly think that ...
good, if it becomes the new trl scheme, you can try that tactic and see how well it works. I just hope you are fast enough to rope from bottom to top in the 5 sec retreat time and still get a hide where you cant get knocked for like 80 damage.
I thought the map could be destroyed.
Guaton is wrong about the top hiding thing but he's right about the fact that this scheme doesn't eliminate crate luck. It's just as lucky as a regular Roper if you think about it. I played this scheme (avi knows) and even said this before. :D
It's indeed a nice change of pace. Doesn't help the problem at hand though.
i still have to disagree, but if i had to compromise, i would say at the very least the two schemes have the same amount of luck, but w2roper's skill cap is much much higher
I guess of the crates are being very difficult to one person or the other, its a bitch.. And of course thats still a factor of luck..
But in this particular clanner, I know there were several hard crates, and I honestly have no idea who got what.. Because we focussed on the task at hand.. Kill, while straying alive... Not "get crate first, attack, hide, repeat steps 1, 2 and 3
So it seems like we need a replacement for barman.
Who should we trade him with? :D
Quote from: Free on February 03, 2012, 11:50 AM
So it seems like we need a replacement for barman.
Who should we trade him with? :D
ssshhhhh, this was the fourth w2roper in my life...
but I like it!
Had my doubts aswell, just like everyone else. I most often have a preconceived idea of many things without trying them first. I'm not gonna comment on the luck factor, simply because I haven't experienced this scheme enough. The amount of decisions you had to make here was greater, for me that meant more skill involved.
Quote from: Husk on February 03, 2012, 12:45 PM
Had my doubts aswell, just like everyone else. I most often have a preconceived idea of many things without trying them first. I'm not gonna comment on the luck factor, simply because I haven't experienced this scheme enough. The amount of decisions you had to make here was greater, for me that meant more skill involved.
Thats exactly what I experienced while playing this scheme. Can't say a lot about the involvement of luck yet, but there are way more chances where bad decisions lead to a disadvantage.
Trying it in TRL seems to be a good idea I think. People need to get to know a scheme first before we can talk about a replacement of the good old schemes ;o