The Ultimate Site of Worms Armageddon

One-Boards => Maps Comments => Topic started by: Korydex on March 27, 2015, 10:22 AM

Title: Map #8227, Tranquility by Wyvern
Post by: Korydex on March 27, 2015, 10:22 AM
This is the best map ever made!
Title: Re: Map #8227, Tranquility by Wyvern
Post by: XanKriegor on March 27, 2015, 11:19 AM
Yea, looks damn good))
Title: Re: Map #8227, Tranquility by Wyvern
Post by: Korydex on March 27, 2015, 11:22 AM
Yea, looks damn good))
That's only one part, the most important is how difficult it is!
Title: Re: Map #8227, Tranquility by Wyvern
Post by: XanKriegor on March 27, 2015, 11:37 AM
The difficulty is a part of its look haha :)
Title: BRSolver run of Wyvern's Tranquility
Post by: Deadcode on August 29, 2016, 07:38 PM
This is perhaps the most difficult Battle Race map ever made, and it has taken people years to figure out how to complete every part.

Here is a BRSolver run of this map, one-turning it in 308.78 seconds: [attachment=1]
I am releasing this with Wyvern's permission.  :)
Title: Re: BRSolver run of Wyvern's Tranquility
Post by: TheWalrus on August 29, 2016, 08:04 PM
This is perhaps the most difficult Battle Race map ever made, and it has taken people years to figure out how to complete every part.

Here is a BRSolver run of this map, one-turning it in 308.78 seconds: [attachment=1]
I am releasing this with Wyvern's permission.  :)
Tranquility is terrifying when you think of how many hours went into it.  I used to make much more rudimentary battlerace maps, and playtesting and revising a map took forever, and my maps were about 1/20 as intricate as wyvern's.  100+ hours is probably a reasonable estimate.  This is truly the GOAT walkrace map.

Cool replay, did BRsolver always skipwalk, DC?  I thought it used to walk normally in the earlier build.
Title: Re: Map #8227, Tranquility by Wyvern
Post by: Hurz on August 29, 2016, 10:15 PM
a joy to watch  :)
Title: Re: BRSolver run of Wyvern's Tranquility
Post by: Deadcode on August 29, 2016, 11:55 PM
did BRsolver always skipwalk, DC?  I thought it used to walk normally in the earlier build.
It is actually flipwalking, which is a bit faster than skipwalking. It has always done this... in fact BRSolver discovered flipwalking the very first time a working build outputted a solution.

I would actually REALLY like to make BRSolver able to walk at 1x speed. It currently is not even capable of this. It's a bit complicated because the normal 1x walk doesn't have a short repeating pattern (if you extend it to the point that it does, it is very long, longer than the width of any BR map), but CS and I have discussed this and have a plan for how to do it.

Edit: Perhaps you are remembering the BR TAS replays I made before BRSolver existed? All of those used normal-speed walking and were manually made.
Title: Re: Map #8227, Tranquility by Wyvern
Post by: lacoste on August 30, 2016, 06:28 PM
I remember the struggle on this map, like never before. And it occured to me just after watching that i have never finished the map, got stuck somewhere in the last quarter and gave up in madness.. oh well..
Wyv is a genius, probably not a human too and easily 1 of the most notable people in the history of this game that inspired me since a long time.
Title: Re: Map #8227, Tranquility by Wyvern
Post by: DarkOne on August 30, 2016, 08:31 PM
Wow. As brilliant as I already thought the map was, seeing the solution... holy shit.
It's amazing how he makes his map in such a way that in order to finish it, you have to revisit some parts several times. Usually, you'd have to sacrifice aesthetics for the sake of making a feasible map, but here, it's like the art is working for him. And all built from scratch!

I miss Wyvern.
Title: Re: Map #8227, Tranquility by Wyvern
Post by: Sensei on August 31, 2016, 12:23 AM
This replay is, by far, sickest thing I've seen in W:A yet.
What a map...
Title: Re: Map #8227, Tranquility by Wyvern
Post by: Husk on August 31, 2016, 03:01 PM
so many awesome hours of adventure spent on this map, with many players

my most recent adventure was with kory, I was stuck at the 243s part so I'm not watching beyond that xD

love this map <3
Title: Re: Map #8227, Tranquility by Wyvern
Post by: spleen17 on August 31, 2016, 05:40 PM
This one is better: http://wmdb.org/30888

But seriously, that solver replay is cool :)
Title: Re: Map #8227, Tranquility by Wyvern
Post by: TheWalrus on August 31, 2016, 05:43 PM
This one is better: http://wmdb.org/30888
haha n battlerace