im on the webysteria bandwagon, will help in any way i can, echo the sentiments of anubis, it really looks like its coming along phenomenally, keep it up
Thanks Wally, much appreciated. The progress staled a bit but I try to keep up the pace. I should consider taking breaks... Feels like I'm on a full time job. Also need to overcome my own personal issues to make it happen, and that way to be able to receive help...
web hysteria.
I call clickbait cuz no 1 sec turn time Kappa
While I haven't yet programmed any substantial gameplay, the "classic" scheme should be somewhat reminiscent to
RnR scheme I created some time ago which has 6 sec per turn. I'll most likely try to implement 1 sec scheme but taking into account that I can program any gameplay this might be not necessary to restrict turn time to 1 sec and provide "hysterianess" in other ways.
Personally I don't play hysteria for its quick turns, what I like about it is a nice combination of artillery and simple tactics that require quick action, and that's what I'm trying to replicate and improve upon here. Real-time mode might already provide some of the benefits along with turn-based mode.