The Ultimate Site of Worms Armageddon

Other Things => Off Topic => Topic started by: Woshee on April 23, 2018, 03:21 PM

Title: Worms: Doodle Mayhem Programming Language.
Post by: Woshee on April 23, 2018, 03:21 PM
Like the question says, the one I want to do is python (I would have to learn it during the summer.)
Title: Re: Worms: Doodle Mayhem Programming Language.
Post by: nino on April 23, 2018, 09:04 PM
Cobol
Title: Re: Worms: Doodle Mayhem Programming Language.
Post by: Woshee on April 23, 2018, 09:35 PM
Cobol
That coding language is only for business use.
Title: Re: Worms: Doodle Mayhem Programming Language.
Post by: Woshee on April 24, 2018, 01:04 AM
Tbh java would only be good if I was making a program for the game.
Title: Re: Worms: Doodle Mayhem Programming Language.
Post by: nino on April 24, 2018, 01:14 PM
Cobol
That coding language is only for business use.

I dont really care, I just wanted to write cobol.

Cobol  :D
Title: Re: Worms: Doodle Mayhem Programming Language.
Post by: Woshee on April 24, 2018, 04:59 PM
C++ is good and all but python allows custom content.
Title: Re: Worms: Doodle Mayhem Programming Language.
Post by: XanKriegor on April 24, 2018, 09:29 PM
1C pls.
Title: Re: Worms: Doodle Mayhem Programming Language.
Post by: Woshee on April 24, 2018, 11:49 PM
1C pls.
I looked it up and is like unicode, you can develop stuff in a different language. So basically you want me to add unicode support? Or support for coding for languages other than english?
Title: Re: Worms: Doodle Mayhem Programming Language.
Post by: XanKriegor on April 25, 2018, 03:58 AM
 :D :D

(https://i.chzbgr.com/full/8602098944/h4EC94CDD/)
 
Title: Re: Worms: Doodle Mayhem Programming Language.
Post by: Woshee on April 25, 2018, 03:10 PM
:D :D

(https://i.chzbgr.com/full/8602098944/h4EC94CDD/)
I can relate to this.
Title: Re: Worms: Doodle Mayhem Programming Language.
Post by: Xrayez on April 25, 2018, 07:25 PM
C++ is good and all but python allows custom content.

They go hand-in-hand. The system's architecture and heavy lifting is usually done in compiled languages while game logic is often developed using scripting languages (the ones that are interpreted by the system and have ability to bind those C++ functions inside the script).

If I were to try to develop such a system from scratch, I'd try using Rust programming language which is gaining popularity in the filed of game development (because it looks cool)  :D
Title: Re: Worms: Doodle Mayhem Programming Language.
Post by: Woshee on April 25, 2018, 07:35 PM
Vote ended by landslide. Pack your stuff boys were gonna learn C++!
Title: Re: Worms: Doodle Mayhem Programming Language.
Post by: philie on April 28, 2018, 09:10 PM
voted other, so pls do it in brainf@#!
Title: Re: Worms: Doodle Mayhem Programming Language.
Post by: Woshee on April 29, 2018, 12:10 AM
voted other, so pls do it in brainf@#!
Still doing c++ and no one's gonna stop me.
Title: Re: Worms: Doodle Mayhem Programming Language.
Post by: skunk3 on April 29, 2018, 08:59 PM
So in other words, for this game you have been talking about developing for ages now on this board (spamming everywhere), you don't even know how to program?  ::)

One a scale of one to starfish, how autistic are you?
Title: Re: Worms: Doodle Mayhem Programming Language.
Post by: Woshee on April 29, 2018, 10:20 PM
So in other words, for this game you have been talking about developing for ages now on this board (spamming everywhere), you don't even know how to program?  ::)

One a scale of one to starfish, how autistic are you?
Because at the time, I was barely getting into concepts and I'm nearing the end but I won't work on it until I'm 18 (3 years.)
Title: Re: Worms: Doodle Mayhem Programming Language.
Post by: Xrayez on April 30, 2018, 06:18 AM
So in other words, for this game you have been talking about developing for ages now on this board (spamming everywhere), you don't even know how to program?  ::)

One a scale of one to starfish, how autistic are you?
Because at the time, I was barely getting into concepts and I'm nearing the end but I won't work on it until I'm 18 (3 years.)

By that time some other guy is going to implement all the concepts you were bragging about, so start now  :D
Title: Re: Worms: Doodle Mayhem Programming Language.
Post by: Woshee on April 30, 2018, 02:07 PM
So in other words, for this game you have been talking about developing for ages now on this board (spamming everywhere), you don't even know how to program?  ::)

One a scale of one to starfish, how autistic are you?
Because at the time, I was barely getting into concepts and I'm nearing the end but I won't work on it until I'm 18 (3 years.)

By that time some other guy is going to implement all the concepts you were bragging about, so start now  :D
There's more concepts that I didn't release and will keep a surprise until I start working and get to a playable demo, also the imgur album full of them is just part 1 and is extremely outdated.