How about adding the hazards feature into Worms Unlimited? This feature is similar to the Sudden Death, but happens beetween turns and can happen before the Sudden Death activates. Each Theme has it's own hazard set. For example, the Outer theme has Meteor Strike (a hazard, which drops 1-3 meteors to the random areas of the map, each meteor detonates with the force of a single Armageddon meteor), Solar Radiation (a hazard, which poisons all worms and burns random sections of the landscape with the effects of a Petrol Bomb), Alien Invasion (a hazard, which summons an UFO and shoots 5 red laser beams at a fixed area), Cresent Frost (a hazard, which makes the terrain slippery for 3 turns and freezes random worms, similar to the Freeze Ray weapon) and Black Hole (a hazard, which attracts all worms to the center for a while, and then gives them a strong repel (45 damage)). What do you think about this idea?