While on one hand it does annoy me that those who pre-ordered (such as myself) no longer get any exclusive bonus, it was a really dumb idea for Team17 to include bonuses like that, because unless I wanted to host all of the time, I would usually never have access to those special craftables. Now they they can be used much more often, which is great.
WMD is slowly getting better. I couldn't care less about single player or even ranked (unless it got a MAJOR overhaul and added native clan functionality), so for me, online multiplayer is all that matters. My primary gripes right now are:
1. lack of scheme and weapon customization settings (we should be able to edit power, include craftable items in inventories by default, set custom turn times in increments of 1 second, etc...)
2. lack of items overall, especially defensive options. WMD is a very high-powered game and I think that it would greatly benefit from stuff like worship, lucky charm, girder starter pack, freeze, teleshield, teleswap, emergency teleport, and on and on. and basic weapons like mole, petrol bomb, skunk, dragon ball, suicide bomber, and others should of course also be added. I HATE not having moles, petrol, or dragonball. it's so dumb.