The Ultimate Site of Worms Armageddon
One-Boards => Schemes Comments => Topic started by: Hussar on June 10, 2013, 08:43 AM
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Xrayez, u have tu put tele placement at start, it will be fully competentive scheme when u will ad this. When ppl would discover this scheme and learn how to play it could be add for league :)
i ll give u a replay with teleplacement.
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Yes, I was going to do that from the start but some of my testers didn't like it xD, I guess I can put tele placement 8) But after the cup will be finished
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well this shit is damm funny, great scheme. btw is it true you created it total drunk?
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well this shit is damm funny, great scheme. btw is it true you created it total drunk?
Thanks, lol, I just was nothing left to do, and was sad about tus hysteria nowadays, so I managed to create this scheme xD
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change description, there is only 2 clusters, and Holy have less power.
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change description, there is only 2 clusters, and Holy have less power.
Clusters and Cluster Bomb have different meanings ; )
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Rly cool scheme 8)
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gotta keep in mind that clusters r 5 star
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Changelog
Gameplay:- 6 seconds per turn instead of 5 seconds now
8 ropes - enough for entire game untill SD starts (Why not inf? Because, for instance, you can hide in the really long tunnel made with blowtorch and go back and forward without any risk to be hit with really long rope ... and it's not the only bad thing about it, tested) (problem solved)
Infinite amount of ropes, 2 shots, 45 degree shooting (as in elite)- Manual placement (auto placement on mutual agreement)
- 3 or 4 worms per team (4 by default, 3 on mutual agreement
New weapons:- Mortar (Real one! Kind of 5 stars power)
- Banana Bomb (in crates now) (don't worry, not so powered)
- Battle Axe
- Handgun, Uzi, Minigun, Bow
- Mole
- Flamethrower
- Mad Cow (in crates)
- Old Woman (in crates)
- Skunk
Crates:- Health crates (2,5%, 20hp)
- Weapon crates (2,5%)
Those are the main changes, cup will be hosted soon cup #1 (https://www.tus-wa.com/cups/cup-628/) is hosted :)