The Ultimate Site of Worms Armageddon
One-Boards => Schemes Comments => Topic started by: Kradie on February 11, 2016, 03:20 PM
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Whoever gave this a bad rating, has surely no balls to stand up and explain as to why they gave such low score.
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pecouse we have elite , roper , wxw , bng and hyst we just dont need new schemes.
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coz it sucks
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pecouse we have elite , roper , wxw , bng and hyst we just dont need new schemes.
That does not excuse to neglect new content from other.
coz it sucks
Have you tried it?
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too lazy to read all the rules
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It's a good scheme. You guys are assholes.
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It's an easier version wxw, that's what it looks, am i an asshole for giving my opinion? He asked for it, and i gave it.
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It's an easier version wxw, that's what it looks, am i an asshole for giving my opinion? He asked for it, and i gave it.
It's an easier version wxw, that's what it looks, am i an asshole for giving my opinion? He asked for it, and i gave it.
Sbaffo, all you said was ''It sucks''Without any detail on as to why it ''sucks''
Now you are saying it is an easier version of WxW.
The scheme gradually becomes more difficult as players play. A map can feat up to 10 walls, the more section walls you destroy, the more walls there are to touch. Ergo the game becomes harder, with new and sometimes complex routes. The girders compensate the rise of the difficulty, it lets players patch up section walls to downgrade difficulty, as well blocking worms in sections. So there are some strategy here.
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It's an easier version wxw, that's what it looks, am i an asshole for giving my opinion? He asked for it, and i gave it.
It's not easier, it's way harder. Did you see the maps?
If your opinion is based on a 2 second glance of the scheme settings then no, no one wants to hear it.
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It's an easier version wxw, that's what it looks, am i an asshole for giving my opinion? He asked for it, and i gave it.
It's not easier, it's way harder. Did you see the maps?
If your opinion is based on a 2 second glance of the scheme settings then no, no one wants to hear it.
That may harder for you, i find it easier honestly
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It's an easier version wxw, that's what it looks, am i an asshole for giving my opinion? He asked for it, and i gave it.
It's not easier, it's way harder. Did you see the maps?
If your opinion is based on a 2 second glance of the scheme settings then no, no one wants to hear it.
That may harder for you, i find it easier honestly
Have you tried it yet?
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well the amount of text makes people not want to read the rules...
just put 3 simple lines:
do this
do that
attack
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Example replay would answer all questions, eventually.
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I appreciate the proper feedback and I have edited the description. I hope that will suffice.
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The maps need more work, rather than churning out map after map spend time perfecting one with a better design. Be a bit more Steve Jobs, you can't get the numbers till you have a product.
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The maps need more work, rather than churning out map after map spend time perfecting one with a better design. Be a bit more Steve Jobs, you can't get the numbers till you have a product.
The maps are rushed I admit to that. But they are also a demonstration of what this scheme have to offer.
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I was shocked when I saw a very low scheme rate. This is outrageous! I'm one of the first testers of w2b and I can honestly say that this scheme is far more fun than regular wxw, it even becomes more like roper.
Kradie, perhaps you didn't think this through by not uploading example replays as soon as you uploaded the scheme.
Damn you, haters! :D
Btw, the scheme is not designed to replace classic schemes.
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Scheme would be better with undestroyable parts on sides and bottom. At least 3/4 of bottom should be unplopable.
I'm glad he choose to add chute and 2 more weapons tho. Zook only was unplayable. Scheme is great for few funners per day. Not more - not less.
EDIT: Or instead of using wkIndyMask, maybe put borders on all sides. But i guess without any plops it would be quite boring.
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I was shocked when I saw a very low scheme rate. This is outrageous! I'm one of the first testers of w2b and I can honestly say that this scheme is far more fun than regular wxw, it even becomes more like roper.
Kradie, perhaps you didn't think this through by not uploading example replays as soon as you uploaded the scheme.
Damn you, haters! :D
Btw, the scheme is not designed to replace classic schemes.
Thanks buddy! Cheers ^^
I am sorry that I chose not to include a replay. I will try and upload one soon.
Scheme would be better with undestroyable parts on sides and bottom. At least 3/4 of bottom should be unplopable.
I'm glad he choose to add chute and 2 more weapons tho. Zook only was unplayable. Scheme is great for few funners per day. Not more - not less.
EDIT: Or instead of using wkIndyMask, maybe put borders on all sides. But i guess without any plops it would be quite boring.
Some maps have fat floors although borders works as well.
As Mr Rayez stated, it is not meant to replace anything. This scheme can be a lot of timeless fun if people actually gave some attention to it.
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Scheme would be better with undestroyable parts on sides and bottom. At least 3/4 of bottom should be unplopable.
I'm glad he choose to add chute and 2 more weapons tho. Zook only was unplayable. Scheme is great for few funners per day. Not more - not less.
EDIT: Or instead of using wkIndyMask, maybe put borders on all sides. But i guess without any plops it would be quite boring.
If there are no plops then the game takes forever. 15-20min games is how it should be, not 35-40.
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Attention everyone! Replay has now been added!
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IndiMask version of first map.