The Ultimate Site of Worms Armageddon
One-Boards => Schemes Comments => Topic started by: FoxHound on February 24, 2024, 01:15 AM
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Sdet for teleport?
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Sdet for teleport?
Regarding teleport i've always gone by, you can TP back to any completed position at the cost of your turn, i think this is the best way because if you can TP whenever you want without turn loss you may save some walking but failing seems less of a fail.
I also agree with Sniper, you should be able to tele to any completed position, or to the end of any walkable path, but it should cost a turn.