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One-Boards => Schemes Comments => Topic started by: iClown on May 03, 2012, 03:42 AM

Title: wkSheepGlitch scheme, By Warg
Post by: iClown on May 03, 2012, 03:42 AM
scheme doesnt work.
1) needs inf low gravity.
2) launch a sheep, turn is over instantly.
Title: Re: wkSheepGlitch scheme, By Warg
Post by: M4Dbrat on May 05, 2012, 05:19 PM
@iClown:
Please update wkRubberWorm31.dll. Low Gravity sets automatically.
This scheme is the best one for Sheep Glitch I have ever played.
Title: Re: wkSheepGlitch scheme, By Warg
Post by: iClown on May 08, 2012, 09:24 AM
ive HAD the newest version of rubber! scheme is busted dude...
AND the schemes for sheep glitch should be all the same... how is this the BEST one for sheep glitch?
dont make me upload a working one...
Title: Re: wkSheepGlitch scheme, By Warg
Post by: M4Dbrat on May 08, 2012, 10:54 AM
All Sheep Glitch schemes are different - for example, different turn times or even mines. This scheme has: gravity*0.6 (so you don't need inf LG), sdet, ldet, fdpt. If you don't see a box with that text when you pik this scheme, it's your fault (maybe you did something wrong when installing RubberWorm/WormKit).
P.S.: I am not protecting Warg - I am not a fan of his schemes, but this one is really very good.