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One-Boards => Schemes => Topic started by: Albus on August 26, 2021, 08:06 PM

Title: About intermediate scheme rules. Missing information?
Post by: Albus on August 26, 2021, 08:06 PM
Guys, I think the rule regarding the sequence of maps is missing on intermediate scheme page - https://www.tus-wa.com/schemes/scheme-10.

I'm going to copy the rule from the NNN website, which can be used as a reference here:

The following, is just a suggestion but, becomes an obligation if both players are not in agreement with the subject: Regarding the type of terrain to select in successive rounds, you should choose cave in case best of 1 game, island-island-cave-cave-(…) in case best of 3 game and cave-cave-island-island-(…) in case best of 5 game. The main idea is to play more or less the same number of caves as islands, because in this way skills of the players will be tested under a good variety of different terrains. Also in this way both wormers will get more or less the same amount of starting turns on an island and the final round (after 1-1, 2-2 results) will be played (except situations when you got draws in some rounds) on a cave to minimize "the first to move" advantage. - http://www.normalnonoobs.com/rules/en#rules
Title: Re: About intermediate scheme rules. Missing information?
Post by: MonkeyIsland on August 27, 2021, 06:04 AM
I've updated the rules. Also referenced NNN page.