The Ultimate Site of Worms Armageddon
One-Boards => Schemes => Topic started by: Kradie on September 01, 2015, 02:29 AM
-
Here's a scheme ''Jetter'' which I have put together.
You use the jetpack to pass through a variety of obstacles knowing you have to get crate at some point and once all of that is done, you may attack your opponent.
When it comes to map building, it's up to the individual author to decide the complexity of the map.
The map author may decide to have two maps in one single map. Meaning one simple course of obstacles, and one course with harder obstacle. So once the HP reaches 100 and below, that player needs to go through the difficult path, grab crate & attack.
But again, these extras are up to map makers.
Comments & feedback is much appreciated.
Scheme:
https://www.tus-wa.com/schemes/scheme-1793/
Map pack:
https://www.tus-wa.com/maps/mappack-365/
Color map:
https://www.tus-wa.com/maps/map-15754/
-
Great scheme, very fun if the difficulty of the map is just right! :)
-
Example replay is always welcome for new schemes))
-
You will find the example replay in the scheme link/section. But of course I can post it here as well to make it more convenient for people.
-
Here's another one we played yesterday
-
Good job Spleen!
I have updated my first with more coherent text and a game replay.
-
Good scheme :)
-
Thanks buddy :)
-
Hello!
I have decided to bump this topic with a couple of replays of recent game of this scheme. [attachment=1]
-
nice scheme =D
-
ill just leave this here
http://wmdb.org/11845
-
(http://www.reactiongifs.com/wp-content/uploads/2013/01/interesting.gif)
-
(http://www.reactiongifs.com/wp-content/uploads/2013/01/interesting.gif)
My name is wally, and i approve this message.