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Flat Earth Apocalypse (scheme for v3.8 with RubberWorm physics)

Started by FoxHound, August 21, 2020, 05:36 AM

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FoxHound

It is called Flat Earth Apocalypse, with 3.8 and RubberWorm features.


The ultimate scheme of Armageddon + Jet Pack survival updated now for version 3.8.

The map needs to be completely flat, like a big table (Flat Earth) with tiny walls on the sides: https://www.wmdb.org/37238

The scheme now has a rule and is fast paced (2.55002x). Also, it can be played 1-6 players free for all or not and the wind can be a bit more stronger than usual, with less chance to appear "0 wind" or weak winds. It is mandatory to play with only one worm per team and the handicap health must be set with the "+" for all worms of the game

Scheme rules
This is an absolute mandatory rule: Activate Armageddon before your turn ends. If someone does not respect this rule (a cow happens) there are some possible options:

a) The ideal is: everybody skips turn in order to be able to the cow player use Armageddon in his turn properly.
b) The one who cows will have to activate armageddon without the Jet Pack during her/his next turn.
c) The player who did the cow will not be able to collect the health crate in his next turn.
d) The player who did the cow will not be able to win the game, since she/he cheated.


I've just released the scheme on TUS: https://www.tus-wa.com/schemes/scheme-3375/#scheme-editor
More information and details about the scheme here: https://worms2d.info/Flat_Earth_Apocalypse

Kaleu