Forums > Schemes
Trying to make intermediate variation - maybe something similar exists?
jattaman:
Hello
I'm trying to make intermediate scheme, that avoids water killing at the begining. I find it to be a bit boring and sometimes a bit unfair for team that got a team almost wiped out instantly :D. I want to achieve this without worm placement.
I also want less mobility(to make throwing/bazzoka and positioning a bit more important), like in Pro or Elite and try to make weapons balanced.
I'm not very experienced in the game. Is there a intermediate clone already that has some of these aims? I found freemediate so far, it has good idea on how to cover your worms.
h3oCharles:
cavern maps...?
MonkeyIsland:
I agree with Charles on that. I think Cavern maps kinda solves your problem. It reduces the plops at the beginning of the game and there is less mobility.
jattaman:
I'm not sure about the mobility part, you can get around quickly, unless it's the "2-lines" cave variety.
I prefer islands anyway, but thanks for suggestion.
MonkeyIsland:
In Cavern maps, lot of worms get trapped in some parts. That's what I meant about less mobility.
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