Forums > Schemes

Trying to make intermediate variation - maybe something similar exists?

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jattaman:
Hello
I'm trying to make intermediate scheme, that avoids water killing at the begining. I find it to be a bit boring and sometimes a bit unfair for team that got a team almost wiped out instantly  :D. I want to achieve this without worm placement.
I also want less mobility(to make throwing/bazzoka and positioning a bit more important), like in Pro or Elite and try to make weapons balanced.

I'm not very experienced in the game. Is there a intermediate clone already that has some of these aims? I found freemediate so far, it has good idea on how to cover your worms.

h3oCharles:
cavern maps...?

MonkeyIsland:
I agree with Charles on that. I think Cavern maps kinda solves your problem. It reduces the plops at the beginning of the game and there is less mobility.

jattaman:
I'm not sure about the mobility part, you can get around quickly, unless it's the "2-lines" cave variety.

I prefer islands anyway, but thanks for suggestion.

MonkeyIsland:
In Cavern maps, lot of worms get trapped in some parts. That's what I meant about less mobility.

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