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March 28, 2024, 05:54 PM

Author Topic: Weird Crate Spawn, possibly a bug?  (Read 2024 times)

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Offline tuomatz

Weird Crate Spawn, possibly a bug?
« on: March 05, 2014, 09:32 PM »
Heya!

This weird crate spawn happened in a shopper game. Not sure if it's known thing or a bug. Funny anyway.



EDIT: replay file added 00:03:57
« Last Edit: March 05, 2014, 10:53 PM by tuomatz »
"People without a vehicle, are like worms without F8" - Aristotle

Re: Weird Crate Spawn, possibly a bug?
« Reply #1 on: March 05, 2014, 10:46 PM »
Were any weird WormKit modules being used? If not, this definitely looks like something the devs should see the replay of.

Offline tuomatz

Re: Weird Crate Spawn, possibly a bug?
« Reply #2 on: March 05, 2014, 10:51 PM »
No wk modules. It's hostingbuddy shopper scheme I think.
"People without a vehicle, are like worms without F8" - Aristotle

Offline barman

Re: Weird Crate Spawn, possibly a bug?
« Reply #3 on: March 05, 2014, 10:54 PM »
I think it's an old bug, I have a 2005 replay in which the same thing happens XD

3:00
My WA compilation videos: 2007 2013
My photography work

Quote from: Statik
barman's fails are best

Offline LeTotalKiller

Re: Weird Crate Spawn, possibly a bug?
« Reply #4 on: March 05, 2014, 11:21 PM »
Wow, weird stuff. :o

Online Triad

Re: Weird Crate Spawn, possibly a bug?
« Reply #5 on: March 06, 2014, 01:22 PM »
Hmm even weirder i downloaded gif to my phone and when i watched gif, my eyes couldnt see the crate for a few times. Like that 25th frame stuff xD

(Or maybe my gallery app sucks dunno :D)



Re: Weird Crate Spawn, possibly a bug?
« Reply #6 on: March 06, 2014, 01:50 PM »
Hm, it doesn't look like a bug to me, because the same often happens when battyrope is on (worm collects a cr8 in the air).


dt`wreckz: zooks are effected my win

Offline StepS

Re: Weird Crate Spawn, possibly a bug?
« Reply #7 on: March 06, 2014, 02:30 PM »
Hm, it doesn't look like a bug to me, because the same often happens when battyrope is on (worm collects a cr8 in the air).
that worm resemles an active worm, while frozen worms should be an ice block and therefore not collect any crates. it's just that the crates rarely fall over frozen worms so you never notice it...
« Last Edit: March 06, 2014, 02:33 PM by StepS »
Dec 30 2013 23:59:44 <StepS> windowed mode isn't the only thing you need about frontend
Dec 30 2013 23:59:49 <StepS> you need it to be actually bigger
Dec 31 2013 00:00:13 <StepS> it actually is very small on my 15-inch full HD screen
Dec 31 2013 00:00:25 <StepS> while running at 640x480 or stretched mode makes it fuzzy
Dec 31 2013 00:00:44 <StepS> this problem has been around since the Worms Armageddon's release and no one has even tried to beat it
[...]

Offline MeTonaTOR

Re: Weird Crate Spawn, possibly a bug?
« Reply #8 on: March 06, 2014, 03:25 PM »
remade it many times (2 times xD), but i had weird wk modules stuff. Are you sure you really dont used wormkit? (i mean Options -> Advanced Option -> Load WormKit Modules)

EDIT: Best way to remake is teststuff XD
<Asbest> alright im too sleepy, i seen too many idiots today. i hope no one will get what i got. have a good night
* Asbest (~Asbest@5b606b87.bfe48da6.6c2d5d00.IP4) Quit (Quit)
<StepS> party
<OutofOrder> ♫♪♫♪ \o/ _o/ \o\  /o/ ♫♪♪♫
<Bamboy> ༼ つ ◕_◕ ༽つ
<StepS> (≧▽≦)
<Bamboy> ᕙ(⇀‸↼‶)ᕗ
<WTF-8> ( . )   ( . )

Offline StepS

Re: Weird Crate Spawn, possibly a bug?
« Reply #9 on: March 06, 2014, 03:33 PM »
remade it many times (2 times xD), but i had weird wk modules stuff. Are you sure you really dont used wormkit? (i mean Options -> Advanced Option -> Load WormKit Modules)
it wasn't a wormkit-powered scheme... so it doesn't matter
Dec 30 2013 23:59:44 <StepS> windowed mode isn't the only thing you need about frontend
Dec 30 2013 23:59:49 <StepS> you need it to be actually bigger
Dec 31 2013 00:00:13 <StepS> it actually is very small on my 15-inch full HD screen
Dec 31 2013 00:00:25 <StepS> while running at 640x480 or stretched mode makes it fuzzy
Dec 31 2013 00:00:44 <StepS> this problem has been around since the Worms Armageddon's release and no one has even tried to beat it
[...]

Offline MonkeyIsland

Re: Weird Crate Spawn, possibly a bug?
« Reply #10 on: March 06, 2014, 04:10 PM »
Here's another example happening in leagues: (Turn starts at 13:10)

https://www.tus-wa.com/leagues/game-93072/
Due to massive misunderstandings: MonkeyIsland refers to an island not a monkey. I would be a monkey, if my name was IslandMonkey meaning a monkey who is or lives on an island. MonkeyIsland is an island which is related to monkeys. Also there's been a legend around saying MonkeyIsland is a game. So please, think of me as an island or a game.

Offline MeTonaTOR

Re: Weird Crate Spawn, possibly a bug?
« Reply #11 on: March 06, 2014, 04:21 PM »
remade it many times (2 times xD), but i had weird wk modules stuff. Are you sure you really dont used wormkit? (i mean Options -> Advanced Option -> Load WormKit Modules)
it wasn't a wormkit-powered scheme... so it doesn't matter

OFC it matters... (some wormkit hater told me it)
<Asbest> alright im too sleepy, i seen too many idiots today. i hope no one will get what i got. have a good night
* Asbest (~Asbest@5b606b87.bfe48da6.6c2d5d00.IP4) Quit (Quit)
<StepS> party
<OutofOrder> ♫♪♫♪ \o/ _o/ \o\  /o/ ♫♪♪♫
<Bamboy> ༼ つ ◕_◕ ༽つ
<StepS> (≧▽≦)
<Bamboy> ᕙ(⇀‸↼‶)ᕗ
<WTF-8> ( . )   ( . )

Offline harpy

Re: Weird Crate Spawn, possibly a bug?
« Reply #12 on: March 06, 2014, 04:35 PM »
me this hapens many times dx,  but today uded kami in game whit husk and kami stoped down flour barrier plus my next worm no plop  :) 

Offline LeTotalKiller

Re: Weird Crate Spawn, possibly a bug?
« Reply #13 on: March 06, 2014, 06:33 PM »
Actually, I recall being able to reproduce this with a frozen team and another one triggering an Earthquake.

Offline StepS

Re: Weird Crate Spawn, possibly a bug?
« Reply #14 on: March 06, 2014, 07:20 PM »
OFC it matters... (some wormkit hater told me it)
and you believed him?
did you know that logic changes must be synchronized?
Dec 30 2013 23:59:44 <StepS> windowed mode isn't the only thing you need about frontend
Dec 30 2013 23:59:49 <StepS> you need it to be actually bigger
Dec 31 2013 00:00:13 <StepS> it actually is very small on my 15-inch full HD screen
Dec 31 2013 00:00:25 <StepS> while running at 640x480 or stretched mode makes it fuzzy
Dec 31 2013 00:00:44 <StepS> this problem has been around since the Worms Armageddon's release and no one has even tried to beat it
[...]